Player Matchup

Thanatos
Thanatos
NonNex_Of_Lexel
Thanatos
Level 118
God Stats
10W - 9L
1,535 SR
Queue Stats
554W - 565L
1,464 Elo+
Party 2
Neith
Neith
cYb3R_ddj23
Neith
Level 87
God Stats
10W - 18L
1,390 SR
Queue Stats
427W - 432L
1,497 Elo+
Party 2
Chaac
Chaac
ddj3256
Chaac
Level 46
God Stats
102W - 97L
1,501 SR
Queue Stats
159W - 167L
1,407 Elo+
Party 2
Hel
Hel
emptyreckless
Hel
Level 88
God Stats
33W - 40L
1,382 SR
Queue Stats
744W - 739L
1,480 Elo+
Party 2
Ymir
Ymir
xCarlitos
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 93L
1,442 Elo+
Party 2
Team Averages
Level 73
1,461 SR
1,458 Elo+

VS

Team Averages
Level 64
1,470 SR
1,525 Elo+
King Arthur
King Arthur
BePlan
King Arthur
Level 102
God Stats
14W - 27L
1,444 SR
Queue Stats
370W - 361L
1,445 Elo+
Solo
Janus
Janus
BeaBeauty
Janus
Level 84
God Stats
4W - 7L
1,212 SR
Queue Stats
90W - 69L
1,546 Elo+
Party 1
Medusa
Medusa
CallamTheBarber
Medusa
Level 47
God Stats
50W - 54L
1,458 SR
Queue Stats
118W - 127L
1,464 Elo+
Solo
Fenrir
Fenrir
RABBI-RAFFZAHN
Fenrir
Level 42
God Stats
15W - 9L
1,671 SR
Queue Stats
224W - 166L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
nopoblemo
Sylvanus
Level 46
God Stats
6W - 5L
1,564 SR
Queue Stats
223W - 201L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 8 / 5
10,917
455
12,367
23,433
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 5
11,305
471
12,733
18,488
6,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ddj3256
Chaac
18
2 / 3 / 4
11,356
473
15,704
26,435
40,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 10 / 5
11,907
496
10,703
23,251
13,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 6 / 9
9,967
415
8,156
29,664
30,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BePlan
King Arthur
20
7 / 5 / 4
13,653
569
21,951
29,618
23,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
BeaBeauty
Janus
18
3 / 2 / 12
12,278
512
18,530
11,626
6,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 6
13,729
572
23,093
15,495
7,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 12
14,064
586
22,188
22,588
22,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
nopoblemo
Sylvanus
18
2 / 2 / 20
11,694
487
11,048
24,699
35,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
12
Kills
32
33
Deaths
13
28
Assists
54
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BePlan
King Arthur
7
5
4
1.8
W
Janus
BeaBeauty
Janus
3
2
12
4.5
W
11
1
6
14
L
Thanatos
3
8
5
0.69
W
9
3
12
5
L
3
6
5
0.92
L
Chaac
ddj3256
Chaac
2
3
4
1.33
L
3
10
5
0.55
W
Sylvanus
nopoblemo
Sylvanus
2
2
20
6
L
Ymir
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,663
Damage
96,810
121,271
Taken
104,026
100,510
Mitigated
95,132
41,115
Healing
35,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BePlan
King Arthur
21,951
3,801
0
9,056
29,618
23,429
302
6,892
22,726
625
90,228
W
Janus
BeaBeauty
Janus
18,530
1,679
300
3,532
11,626
6,144
1,528
2,943
8,683
83,444
0
W
23,093
15,679
0
6,614
15,495
7,647
3,370
3,645
11,850
0
124,390
L
Thanatos
12,367
2,927
0
14,433
23,433
9,122
0
3,319
20,114
0
77,428
W
22,188
3,725
0
5,693
22,588
22,655
976
4,796
17,792
106
116,586
L
12,733
8,130
0
3,459
18,488
6,971
0
6,094
12,394
0
75,992
L
Chaac
ddj3256
Chaac
15,704
1,511
0
6,188
26,435
40,515
186
3,539
22,896
0
82,150
L
10,703
1,649
5,147
7,272
23,251
13,553
0
7,381
15,870
79,342
0
W
Sylvanus
nopoblemo
Sylvanus
11,048
3,414
2,631
7,890
24,699
35,257
325
3,922
20,777
35,966
12,418
L
Ymir
8,156
1,171
1,206
3,410
29,664
30,349
0
8,995
20,669
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
65,418
553
Minions Killed
656
0
Camps Cleared
0
2,091,966
Distance Traveled
2,294,829
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,653
569
168
7
0
425,901
1
W
Janus
12,278
512
129
5
0
461,756
5
W
Medusa
13,729
572
148
6
0
477,647
2
L
Thanatos
10,917
455
122
5
0
445,272
1
W
Fenrir
14,064
586
145
6
0
511,116
6
L
Neith
11,305
471
126
5
0
393,793
1
L
Chaac
11,356
473
149
6
0
442,801
1
L
Hel
11,907
496
132
6
0
394,282
4
W
Sylvanus
11,694
487
66
3
0
418,409
5
L
Ymir
9,967
415
24
1
0
415,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role