Player Matchup

Gilgamesh
Gilgamesh
Adrian12398
Gilgamesh
Level 127
God Stats
1W - 0L
1,407 SR
Queue Stats
76W - 60L
1,536 Elo+
Party 1
Discordia
Discordia
Karl88Rasur
Discordia
Level 17
God Stats
3W - 5L
1,406 SR
Queue Stats
32W - 30L
1,422 Elo+
Solo
Neith
Neith
bmwlove12345
Neith
Level 27
God Stats
2W - 0L
1,539 SR
Queue Stats
109W - 77L
1,558 Elo+
Party 1
Team Averages
Level 57
1,451 SR
1,505 Elo+

VS

Team Averages
Level 108
1,503 SR
1,421 Elo+
Agni
Agni
Boo-1085
Agni
Level 117
God Stats
7W - 9L
1,500 SR
Queue Stats
207W - 264L
1,427 Elo+
Solo
Nike
Nike
DoubSix972
Nike
Level 121
God Stats
21W - 30L
1,463 SR
Queue Stats
306W - 332L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
saul92069
Sun Wukong
Level 87
God Stats
28W - 31L
1,545 SR
Queue Stats
623W - 889L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrian12398
Gilgamesh
13
6 / 2 / 10
10,301
736
11,241
12,679
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Karl88Rasur
Discordia
14
4 / 2 / 11
10,325
738
13,622
6,772
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 0 / 10
11,877
848
16,262
11,480
4,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 8 / 1
8,644
617
7,338
12,713
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 2
8,949
639
5,607
20,298
16,578
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
saul92069
Sun Wukong
12
1 / 7 / 3
8,580
613
6,154
17,209
16,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
4
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Adrian12398
Gilgamesh
6
2
10
5.5
L
Agni
1
8
1
0.19
L
2
6
2
0.5
W
Discordia
Karl88Rasur
Discordia
4
2
11
4.75
W
11
0
10
16
L
Sun Wukong
saul92069
Sun Wukong
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
19,099
30,931
Taken
50,220
15,881
Mitigated
37,247
7,839
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Adrian12398
Gilgamesh
11,241
3,751
0
958
12,679
9,468
718
2,059
10,620
0
22,247
L
Agni
7,338
0
525
1,331
12,713
4,063
0
3,457
9,256
22,977
0
L
5,607
1,312
317
766
20,298
16,578
0
6,078
14,220
0
28,467
W
Discordia
Karl88Rasur
Discordia
13,622
238
0
1,405
6,772
2,088
408
1,870
4,902
36,998
0
W
16,262
8,019
0
5,476
11,480
4,325
2,029
3,853
7,627
0
58,359
L
Sun Wukong
saul92069
Sun Wukong
6,154
1,723
107
3,038
17,209
16,606
0
4,639
12,570
0
24,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
26,173
138
Minions Killed
105
10
Camps Cleared
2
756,281
Distance Traveled
679,106
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,301
736
22
2
1
250,748
2
L
Agni
8,644
617
43
3
0
235,367
2
L
Nike
8,949
639
37
3
1
217,112
4
W
Discordia
10,325
738
41
3
4
254,369
4
W
Neith
11,877
848
75
5
5
251,164
0
L
Sun Wukong
8,580
613
25
2
1
226,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role