Player Matchup

Medusa
Medusa
Silver IV
Goobermayn
Medusa
Silver IV
Level 144
God Stats
77W - 66L
1,513 SR
Queue Stats
232W - 263L
863 MMR
Solo
Cerberus
Cerberus
Silver IV
VoodooEndzU
Cerberus
Silver IV
Level 129
God Stats
5W - 8L
1,516 SR
Queue Stats
569W - 683L
825 MMR
Solo
Olorun
Olorun
Silver IV
xVonTreyDa3rdK
Olorun
Silver IV
Level 104
God Stats
71W - 92L
1,434 SR
Queue Stats
327W - 437L
864 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,488 SR
850 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,514 SR
897 MMR
Merlin
Merlin
Silver II
I Brandon l
Merlin
Silver II
Level 102
God Stats
11W - 15L
1,612 SR
Queue Stats
46W - 57L
1,185 MMR
Party 1
Ares
Ares
Silver III
Shoelessmatt14
Ares
Silver III
Level 82
God Stats
8W - 11L
1,459 SR
Queue Stats
47W - 60L
993 MMR
Party 1
Chiron
Chiron
Bronze II
dalpar22
Chiron
Bronze II
Level 97
God Stats
1W - 1L
1,472 SR
Queue Stats
50W - 84L
514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goobermayn
Medusa
17
8 / 10 / 6
15,558
676
28,042
24,252
9,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
VoodooEndzU
Cerberus
17
5 / 4 / 7
14,819
644
13,483
25,758
32,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 14 / 7
13,923
605
18,527
26,843
8,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacZeusAthenaAphroditeMorgan Le Fay

VS

Bans
CthulhuAmaterasuGilgameshSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 15
15,841
689
26,348
17,125
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 12
16,196
704
18,539
30,919
44,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
dalpar22
Chiron
17
8 / 8 / 14
15,175
660
16,329
22,291
9,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
16
Kills
27
28
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
Goobermayn
Medusa
8
10
6
1.1
W
Merlin
8
5
15
3.1
W
11
3
12
5.67
L
Cerberus
VoodooEndzU
Cerberus
5
4
7
2.13
W
Chiron
dalpar22
Chiron
8
8
14
1.88
L
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,052
Damage
61,216
76,853
Taken
70,335
50,133
Mitigated
61,790
20,170
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Goobermayn
Medusa
28,042
14,972
574
5,091
24,252
9,053
2,219
16,104
8,148
0
71,456
W
Merlin
26,348
668
0
1,455
17,125
7,418
901
9,985
7,140
101,016
0
W
18,539
1,160
597
3,751
30,919
44,932
319
12,411
18,508
39,579
0
L
Cerberus
VoodooEndzU
Cerberus
13,483
628
255
6,758
25,758
32,760
354
13,459
12,299
53,451
0
W
Chiron
dalpar22
Chiron
16,329
4,711
1,107
2,824
22,291
9,440
1,571
10,411
11,831
0
49,319
L
18,527
9,559
1,412
6,080
26,843
8,320
731
16,418
10,425
44,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
47,212
248
Minions Killed
248
8
Camps Cleared
8
1,083,019
Distance Traveled
1,207,620
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,558
676
72
3
6
370,791
2
W
Merlin
15,841
689
167
7
5
409,252
1
W
Ares
16,196
704
35
2
1
442,744
7
L
Cerberus
14,819
644
110
5
1
393,185
5
W
Chiron
15,175
660
46
2
2
355,624
0
L
Olorun
13,923
605
66
3
1
319,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role