Player Matchup

Anubis
Anubis
ACutesyLlama
Anubis
Level 114
God Stats
6W - 9L
1,453 SR
Queue Stats
130W - 123L
1,468 Elo+
Party 2
Medusa
Medusa
ClassicPKM
Medusa
Level 119
God Stats
1W - 0L
1,807 SR
Queue Stats
13W - 12L
1,382 Elo+
Solo
Thanatos
Thanatos
RedNeckCEO21
Thanatos
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
36W - 38L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
RxSxLegacy
Gilgamesh
Level 77
God Stats
10W - 14L
1,425 SR
Queue Stats
27W - 34L
1,361 Elo+
Party 2
Raijin
Raijin
XxSoloSaintxX
Raijin
Level 124
God Stats
4W - 3L
1,382 SR
Queue Stats
65W - 63L
1,485 Elo+
Party 2
Team Averages
Level 104
1,467 SR
1,402 Elo+

VS

Team Averages
Level 105
1,585 SR
1,396 Elo+
Fenrir
Fenrir
FullMasterHax4
Fenrir
Level 135
God Stats
8W - 3L
1,568 SR
Queue Stats
154W - 139L
1,507 Elo+
Solo
He Bo
He Bo
GB-Wavvy
He Bo
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
34W - 28L
1,538 Elo+
Solo
Ne Zha
Ne Zha
ImInexhaustible
Ne Zha
Level 121
God Stats
7W - 6L
1,651 SR
Queue Stats
131W - 112L
1,476 Elo+
Solo
Set
Set
Kasper022813
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 1
Sobek
Sobek
Str8_Shootah
Sobek
Level 103
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 3 / 13
10,290
935
8,014
6,533
2,462
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ClassicPKM
Medusa
15
4 / 2 / 16
10,111
919
12,876
9,915
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
RedNeckCEO21
Thanatos
17
11 / 5 / 7
11,273
1,025
8,008
11,403
5,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
RxSxLegacy
Gilgamesh
15
3 / 4 / 14
9,490
863
12,841
13,041
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 3 / 11
11,822
1,075
10,094
7,629
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
9,432
857
8,627
15,301
6,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
GB-Wavvy
He Bo
14
3 / 9 / 4
8,707
792
7,631
9,822
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 6 / 6
9,865
897
11,584
11,702
4,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 6 / 6
8,274
752
8,202
12,101
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 7
7,662
697
3,117
13,649
11,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
33
Kills
17
17
Deaths
33
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
13
3.83
W
Medusa
ClassicPKM
Medusa
4
2
16
6
L
5
7
4
1
L
He Bo
GB-Wavvy
He Bo
3
9
4
0.56
L
5
6
6
1.33
L
3
6
6
1
W
Thanatos
RedNeckCEO21
Thanatos
11
5
7
2.9
W
Gilgamesh
RxSxLegacy
Gilgamesh
3
4
14
2.5
L
1
5
7
0.9
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,833
Damage
39,161
48,521
Taken
62,575
21,314
Mitigated
30,150
7,771
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,014
278
0
524
6,533
2,462
331
2,292
4,241
25,138
0
W
Medusa
ClassicPKM
Medusa
12,876
8,321
0
481
9,915
3,184
194
3,346
6,569
0
28,418
L
8,627
2,235
0
748
15,301
6,509
0
4,941
10,360
0
17,477
L
He Bo
GB-Wavvy
He Bo
7,631
948
0
40
9,822
2,712
0
4,893
4,929
27,383
0
L
11,584
5,263
0
1,405
11,702
4,224
0
3,541
8,161
0
34,463
L
8,202
4,712
0
1,401
12,101
5,660
0
1,937
10,164
0
24,406
W
Thanatos
RedNeckCEO21
Thanatos
8,008
1,352
0
5,977
11,403
5,375
0
1,606
9,797
0
24,683
W
Gilgamesh
RxSxLegacy
Gilgamesh
12,841
4,579
71
243
13,041
7,213
656
2,229
10,812
0
25,933
L
3,117
68
0
1,823
13,649
11,045
0
3,178
10,471
8,157
0
W
10,094
597
0
475
7,629
3,080
394
1,733
5,896
42,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
43,940
251
Minions Killed
188
12
Camps Cleared
5
1,003,848
Distance Traveled
948,554
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,290
935
48
4
3
175,368
3
W
Medusa
10,111
919
47
4
1
195,599
1
L
Fenrir
9,432
857
29
3
0
187,129
1
L
He Bo
8,707
792
59
5
1
164,989
0
L
Ne Zha
9,865
897
48
4
3
192,455
1
L
Set
8,274
752
43
4
1
196,152
0
W
Thanatos
11,273
1,025
43
4
1
218,247
0
W
Gilgamesh
9,490
863
19
2
3
216,664
0
L
Sobek
7,662
697
9
1
0
207,829
0
W
Raijin
11,822
1,075
94
9
4
197,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role