Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BruisingOrc98
Kukulkan
Level 103
God Stats
18W - 9L
1,588 SR
Queue Stats
153W - 108L
1,542 Elo+
Party 1
Khepri
Khepri
airbornzombiez
Khepri
Level 115
God Stats
35W - 16L
1,699 SR
Queue Stats
406W - 254L
1,552 Elo+
Party 1
Team Averages
Level 111
1,596 SR
1,531 Elo+

VS

Team Averages
Level 97
1,566 SR
1,447 Elo+
Cthulhu
Cthulhu
Blazingrobot
Cthulhu
Level 149
God Stats
18W - 25L
1,572 SR
Queue Stats
42W - 54L
1,538 Elo+
Party 2
Ra
Ra
QueenKarm
Ra
Level 20
God Stats
8W - 8L
1,447 SR
Queue Stats
24W - 40L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
The Chain Daddy
Sun Wukong
Level 123
God Stats
13W - 8L
1,678 SR
Queue Stats
107W - 122L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
7 / 1 / 4
7,707
771
7,832
5,522
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
BruisingOrc98
Kukulkan
12
2 / 0 / 8
7,267
727
8,251
2,801
1,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 9
7,643
764
3,317
8,594
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazingrobot
Cthulhu
9
0 / 2 / 2
6,008
601
6,142
7,284
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 2
6,052
605
2,765
7,914
3,026
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
The Chain Daddy
Sun Wukong
10
2 / 3 / 0
6,780
678
3,645
7,794
4,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
4
9
L
Cthulhu
Blazingrobot
Cthulhu
0
2
2
0.5
W
Kukulkan
BruisingOrc98
Kukulkan
2
0
8
6
L
0
6
2
0.17
L
Sun Wukong
The Chain Daddy
Sun Wukong
2
3
0
0.67
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
12,552
16,917
Taken
22,992
11,088
Mitigated
11,951
3,844
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,832
1,753
0
397
5,522
2,734
0
2,791
2,491
0
19,913
L
Cthulhu
Blazingrobot
Cthulhu
6,142
567
233
1,636
7,284
4,888
0
3,842
3,442
17,996
0
W
Kukulkan
BruisingOrc98
Kukulkan
8,251
682
314
741
2,801
1,179
46
1,351
1,325
43,162
0
L
2,765
32
1,078
818
7,914
3,026
0
4,243
3,671
19,739
0
L
Sun Wukong
The Chain Daddy
Sun Wukong
3,645
685
539
824
7,794
4,037
0
3,811
3,983
0
9,394
W
3,317
486
300
2,092
8,594
7,175
0
4,289
3,877
8,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,617
Gold Earned
18,840
119
Minions Killed
93
5
Camps Cleared
3
541,914
Distance Traveled
510,595
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,707
771
23
2
4
177,661
1
L
Cthulhu
6,008
601
25
3
2
184,842
1
W
Kukulkan
7,267
727
85
9
1
185,696
1
L
Ra
6,052
605
39
4
1
160,365
1
L
Sun Wukong
6,780
678
29
3
0
165,388
1
W
Khepri
7,643
764
11
1
0
178,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role