Player Matchup

Sobek
Sobek
Alph2691
Sobek
Level 27
God Stats
0W - 2L
1,155 SR
Queue Stats
76W - 84L
1,445 Elo+
Party 1
Izanami
Izanami
HARRYSON420
Izanami
Level 23
God Stats
64W - 85L
1,493 SR
Queue Stats
79W - 110L
1,454 Elo+
Party 2
Sol
Sol
Jahbra
Sol
Level 28
God Stats
31W - 35L
1,474 SR
Queue Stats
166W - 183L
1,460 Elo+
Party 2
Raijin
Raijin
Jmaan540
Raijin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,384 Elo+
Party 1
Neith
Neith
N47r1nn
Neith
Level 14
God Stats
2W - 7L
1,292 SR
Queue Stats
9W - 15L
1,164 Elo+
Solo
Team Averages
Level 22
1,383 SR
1,381 Elo+

VS

Team Averages
Level 10
1,571 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Bigsdcard
Tsukuyomi
Level 7
God Stats
5W - 2L
1,534 SR
Queue Stats
9W - 8L
1,468 Elo+
Party 3
Jormungandr
Jormungandr
Boltroglory
Jormungandr
Level 17
God Stats
3W - 0L
1,828 SR
Queue Stats
9W - 11L
1,501 Elo+
Party 3
Scylla
Scylla
IPlayForMilkies
Scylla
Level 4
God Stats
1W - 5L
1,280 SR
Queue Stats
4W - 6L
1,444 Elo+
Party 3
Fenrir
Fenrir
LOBOGUERREO20
Fenrir
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 2L
1,683 Elo+
Solo
Bellona
Bellona
RememberBebop
Bellona
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alph2691
Sobek
20
3 / 5 / 17
13,037
931
8,740
31,358
41,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HARRYSON420
Izanami
20
13 / 10 / 12
16,890
1,206
22,270
24,871
9,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Jahbra
Sol
20
4 / 7 / 23
14,707
1,051
20,967
17,084
5,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Jmaan540
Raijin
20
6 / 14 / 19
14,144
1,010
15,866
25,702
12,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
N47r1nn
Neith
20
9 / 6 / 18
15,120
1,080
22,515
18,433
7,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bigsdcard
Tsukuyomi
20
10 / 5 / 20
15,220
1,087
24,619
16,571
7,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Boltroglory
Jormungandr
20
12 / 2 / 21
16,971
1,212
22,378
20,946
21,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 7 / 24
14,234
1,017
30,993
15,293
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 8 / 20
14,700
1,050
16,543
21,362
15,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
20
5 / 13 / 28
14,255
1,018
16,139
25,502
20,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
155
35
Kills
42
42
Deaths
35
89
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alph2691
Sobek
3
5
17
2.3
W
Tsukuyomi
Bigsdcard
Tsukuyomi
10
5
20
4
W
Jormungandr
Boltroglory
Jormungandr
12
2
21
11.25
L
Izanami
HARRYSON420
Izanami
13
10
12
1.9
W
6
7
24
2.57
L
Sol
Jahbra
Sol
4
7
23
2.21
L
Raijin
Jmaan540
Raijin
6
14
19
1.11
W
9
8
20
2.38
L
Neith
N47r1nn
Neith
9
6
18
3
W
Bellona
5
13
28
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,358
Damage
110,672
117,448
Taken
99,674
76,902
Mitigated
70,425
8,552
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alph2691
Sobek
8,740
935
0
1,892
31,358
41,345
0
14,284
17,074
17,808
0
W
Tsukuyomi
Bigsdcard
Tsukuyomi
24,619
8,246
0
541
16,571
7,732
0
6,494
9,024
0
47,197
W
Jormungandr
Boltroglory
Jormungandr
22,378
5,907
0
2,026
20,946
21,577
0
10,976
9,802
60,819
0
L
Izanami
HARRYSON420
Izanami
22,270
14,978
0
1,724
24,871
9,509
0
11,387
13,484
0
76,415
W
30,993
3,374
0
23
15,293
5,304
0
7,174
8,119
61,453
0
L
Sol
Jahbra
Sol
20,967
8,290
0
2,802
17,084
5,638
0
4,595
12,489
46,626
0
L
Raijin
Jmaan540
Raijin
15,866
3,244
0
908
25,702
12,974
0
13,679
12,023
25,966
0
W
16,543
3,910
0
2,012
21,362
15,326
0
10,554
10,808
534
26,450
L
Neith
N47r1nn
Neith
22,515
14,329
0
1,226
18,433
7,436
0
9,611
8,822
0
42,591
W
Bellona
16,139
5,266
0
1,373
25,502
20,486
0
10,375
15,127
0
27,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,898
Gold Earned
75,380
239
Minions Killed
221
9
Camps Cleared
9
1,189,855
Distance Traveled
1,268,782
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,037
931
9
1
0
263,948
0
W
Tsukuyomi
15,220
1,087
37
3
4
297,196
0
W
Jormungandr
16,971
1,212
76
5
1
250,172
0
L
Izanami
16,890
1,206
125
9
5
234,155
0
W
Scylla
14,234
1,017
60
4
0
235,855
0
L
Sol
14,707
1,051
47
3
2
261,610
0
L
Raijin
14,144
1,010
23
2
0
203,658
0
W
Fenrir
14,700
1,050
30
2
3
261,029
1
L
Neith
15,120
1,080
35
3
2
226,484
0
W
Bellona
14,255
1,018
18
1
1
224,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role