Player Matchup

Yemoja
Yemoja
Abion1226
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 1
Janus
Janus
CthuwuStan
Janus
Level 27
God Stats
12W - 7L
1,822 SR
Queue Stats
114W - 46L
1,799 Elo+
Solo
Bellona
Bellona
Nasthelegend17
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 1
Hachiman
Hachiman
PaPoison678
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,569 Elo+
Solo
Sylvanus
Sylvanus
pøkimane
Sylvanus
Level 5
God Stats
13W - 16L
1,542 SR
Queue Stats
43W - 37L
1,631 Elo+
Solo
Team Averages
Level 14
1,573 SR
1,649 Elo+

VS

Team Averages
Level 18
1,748 SR
1,679 Elo+
Izanami
Izanami
Beastlyhood2
Izanami
Level 29
God Stats
8W - 2L
1,841 SR
Queue Stats
92W - 69L
1,616 Elo+
Solo
Chang'e
Chang'e
Rowan42
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,612 Elo+
Solo
Jormungandr
Jormungandr
ShadowMantisXx
Jormungandr
Level 7
God Stats
3W - 0L
1,799 SR
Queue Stats
5W - 1L
1,754 Elo+
Solo
Ares
Ares
TheSpoolBus
Ares
Level 15
God Stats
21W - 7L
1,713 SR
Queue Stats
34W - 24L
1,712 Elo+
Party 2
Gilgamesh
Gilgamesh
oChickypoox
Gilgamesh
Level 25
God Stats
6W - 2L
1,888 SR
Queue Stats
171W - 139L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Abion1226
Yemoja
13
2 / 0 / 4
8,090
405
5,444
7,767
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
18
6 / 3 / 1
10,829
541
19,123
12,186
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 7
8,974
449
6,524
14,058
12,547
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
PaPoison678
Hachiman
14
1 / 6 / 2
8,602
430
6,843
15,102
4,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
pøkimane
Sylvanus
16
6 / 3 / 7
10,377
519
14,517
18,610
10,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beastlyhood2
Izanami
20
7 / 2 / 1
12,874
644
16,243
11,769
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Rowan42
Chang'e
16
2 / 5 / 3
10,090
505
9,486
15,894
12,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ShadowMantisXx
Jormungandr
15
1 / 3 / 6
9,980
499
6,406
16,765
15,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 6
9,974
499
6,544
16,909
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
oChickypoox
Gilgamesh
17
4 / 4 / 3
10,976
549
11,581
16,668
10,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
16
Kills
16
16
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Abion1226
Yemoja
2
0
4
4
W
Izanami
Beastlyhood2
Izanami
7
2
1
3.75
L
Janus
6
3
1
2.17
L
1
4
7
1.13
L
Hachiman
PaPoison678
Hachiman
1
6
2
0.33
W
Chang'e
Rowan42
Chang'e
2
5
3
0.7
W
Jormungandr
ShadowMantisXx
Jormungandr
1
3
6
1.33
W
2
2
6
2.5
W
Gilgamesh
oChickypoox
Gilgamesh
4
4
3
1.38
L
Sylvanus
pøkimane
Sylvanus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
50,260
67,723
Taken
78,005
37,810
Mitigated
60,933
21,431
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Abion1226
Yemoja
5,444
1,209
1,766
1,335
7,767
5,680
200
2,517
5,250
19,521
0
W
Izanami
Beastlyhood2
Izanami
16,243
12,263
0
5,203
11,769
5,028
5,455
3,445
8,282
0
125,595
L
Janus
19,123
1,250
377
2,924
12,186
5,008
0
4,873
7,313
92,184
0
L
6,524
1,622
0
3,253
14,058
12,547
0
7,674
6,384
0
40,596
L
Hachiman
PaPoison678
Hachiman
6,843
4,130
0
3,808
15,102
4,175
624
1,456
13,646
0
63,716
W
Chang'e
Rowan42
Chang'e
9,486
867
535
6,347
15,894
12,410
246
4,079
11,715
62,930
0
W
Jormungandr
ShadowMantisXx
Jormungandr
6,406
637
0
409
16,765
15,185
474
10,537
5,747
54,454
0
W
6,544
242
0
1,982
16,909
17,420
220
8,815
7,882
15,122
0
W
Gilgamesh
oChickypoox
Gilgamesh
11,581
2,476
0
2,636
16,668
10,890
0
9,836
6,548
0
80,707
L
Sylvanus
pøkimane
Sylvanus
14,517
4,063
1,701
6,267
18,610
10,400
424
6,213
12,397
72,553
19,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
53,894
533
Minions Killed
567
0
Camps Cleared
0
1,864,704
Distance Traveled
1,875,884
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,090
405
25
1
0
327,435
0
W
Izanami
12,874
644
213
11
0
359,505
4
L
Janus
10,829
541
174
9
0
400,113
8
L
Bellona
8,974
449
81
4
0
383,359
7
L
Hachiman
8,602
430
109
5
0
382,957
3
W
Chang'e
10,090
505
106
5
0
324,539
7
W
Jormungandr
9,980
499
100
5
0
371,473
0
W
Ares
9,974
499
16
1
0
403,483
3
W
Gilgamesh
10,976
549
132
7
0
416,884
1
L
Sylvanus
10,377
519
144
7
0
370,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role