Player Matchup

Sun Wukong
Sun Wukong
BiscuitRoger
Sun Wukong
Level 153
God Stats
2W - 4L
1,656 SR
Queue Stats
197W - 205L
1,532 Elo+
Party 3
Medusa
Medusa
HeWent2Jarrod69
Medusa
Level 47
God Stats
14W - 8L
1,451 SR
Queue Stats
204W - 207L
1,519 Elo+
Party 1
Athena
Athena
TuckerLeigh
Athena
Level 67
God Stats
7W - 5L
1,725 SR
Queue Stats
38W - 33L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
WarHeads1998
Cernunnos
Level 106
God Stats
34W - 14L
1,675 SR
Queue Stats
513W - 519L
1,447 Elo+
Party 3
Janus
Janus
smoochygottlieb
Janus
Level 40
God Stats
2W - 2L
1,565 SR
Queue Stats
69W - 70L
1,545 Elo+
Party 3
Team Averages
Level 83
1,614 SR
1,517 Elo+

VS

Team Averages
Level 60
1,609 SR
1,539 Elo+
Ares
Ares
AutopilotHaxx
Ares
Level 5
God Stats
2W - 2L
1,750 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hera
Hera
CDawgGonnaSmite
Hera
Level 68
God Stats
9W - 11L
1,401 SR
Queue Stats
123W - 98L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
CardboardZeus3
Erlang Shen
Level 117
God Stats
5W - 1L
1,764 SR
Queue Stats
139W - 118L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
HammerinCamCam
Guan Yu
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 138L
1,527 Elo+
Solo
Hachiman
Hachiman
OctopusCorp
Hachiman
Level 67
God Stats
8W - 7L
1,629 SR
Queue Stats
87W - 70L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiscuitRoger
Sun Wukong
13
0 / 6 / 0
8,475
404
8,076
23,694
18,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
6 / 8 / 1
10,437
497
16,349
16,522
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
12
2 / 6 / 6
8,835
421
6,064
19,351
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
WarHeads1998
Cernunnos
15
1 / 4 / 0
9,088
433
4,476
16,353
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 0
7,411
353
3,667
7,198
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
10,909
519
3,546
11,707
8,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 0 / 5
14,363
684
12,802
6,287
2,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
CardboardZeus3
Erlang Shen
20
5 / 1 / 11
12,658
603
15,819
19,844
13,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 0 / 4
13,217
629
18,871
13,433
12,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OctopusCorp
Hachiman
18
7 / 3 / 3
11,904
567
11,845
14,088
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
27
27
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Sun Wukong
BiscuitRoger
Sun Wukong
0
6
0
0
W
7
0
5
9.5
W
Erlang Shen
CardboardZeus3
Erlang Shen
5
1
11
10.5
W
6
0
4
8
L
6
8
1
0.81
W
Hachiman
OctopusCorp
Hachiman
7
3
3
2.83
L
Athena
2
6
6
0.83
L
Cernunnos
WarHeads1998
Cernunnos
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
62,883
83,118
Taken
65,359
51,048
Mitigated
42,268
17,516
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,546
647
0
705
11,707
8,478
618
1,821
9,886
14,700
0
L
Sun Wukong
BiscuitRoger
Sun Wukong
8,076
1,293
0
10,286
23,694
18,300
0
5,425
18,269
0
55,216
W
12,802
3,412
0
1,737
6,287
2,541
3,332
1,197
5,044
128,650
0
W
Erlang Shen
CardboardZeus3
Erlang Shen
15,819
8,025
0
10,860
19,844
13,103
2,703
3,839
15,820
0
119,530
W
18,871
2,816
85
5,961
13,433
12,695
0
1,093
10,971
18,266
68,474
L
16,349
8,054
0
1,926
16,522
6,857
362
4,148
12,374
0
77,473
W
Hachiman
OctopusCorp
Hachiman
11,845
7,917
0
5,089
14,088
5,451
3,365
2,063
11,977
0
88,010
L
Athena
6,064
1,160
0
576
19,351
18,645
244
4,289
15,062
29,186
0
L
Cernunnos
WarHeads1998
Cernunnos
4,476
1,260
0
3,736
16,353
5,370
0
4,374
11,979
0
57,722
L
3,667
41
0
992
7,198
1,876
0
2,260
4,938
39,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
63,051
478
Minions Killed
691
0
Camps Cleared
0
1,690,307
Distance Traveled
2,085,170
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,909
519
19
1
0
389,615
0
L
Sun Wukong
8,475
404
113
5
0
369,821
2
W
Hera
14,363
684
219
10
0
416,063
5
W
Erlang Shen
12,658
603
160
8
0
452,550
3
W
Guan Yu
13,217
629
156
7
0
461,780
3
L
Medusa
10,437
497
128
6
0
295,883
0
W
Hachiman
11,904
567
137
7
0
365,162
3
L
Athena
8,835
421
62
3
0
358,065
3
L
Cernunnos
9,088
433
109
5
0
399,860
0
L
Janus
7,411
353
66
3
0
266,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role