Player Matchup

Cthulhu
Cthulhu
GameStryker77
Cthulhu
Level 28
God Stats
3W - 0L
1,361 SR
Queue Stats
15W - 9L
1,447 Elo+
Party 2
Olorun
Olorun
Kra3yAyzian
Olorun
Level 23
God Stats
3W - 3L
1,177 SR
Queue Stats
47W - 45L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
hulkmanboy
Danzaburou
Level 136
God Stats
3W - 4L
1,419 SR
Queue Stats
34W - 47L
1,505 Elo+
Party 2
Team Averages
Level 62
1,319 SR
1,477 Elo+

VS

Team Averages
Level 71
1,541 SR
1,403 Elo+
Athena
Athena
Liquid_Sorrow96
Athena
Level 29
God Stats
2W - 7L
1,411 SR
Queue Stats
124W - 177L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nix_The_Greatest
Tsukuyomi
Level 51
God Stats
1W - 1L
1,684 SR
Queue Stats
29W - 31L
1,321 Elo+
Solo
Tiamat
Tiamat
S-7-L33-H-9
Tiamat
Level 134
God Stats
6W - 6L
1,527 SR
Queue Stats
47W - 44L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 2 / 12
9,937
764
9,689
14,831
10,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
7 / 3 / 10
10,371
798
12,498
11,105
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
hulkmanboy
Danzaburou
12
7 / 2 / 8
10,118
778
11,049
10,633
3,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
8,269
636
5,854
16,771
20,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
12
2 / 8 / 3
8,258
635
7,142
13,723
5,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
12
5 / 7 / 2
9,498
731
17,451
14,346
10,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
12
5
W
Olorun
7
3
10
4
L
0
3
5
0.83
L
Tsukuyomi
2
8
3
0.44
L
Tiamat
5
7
2
0.86
W
Danzaburou
hulkmanboy
Danzaburou
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,236
Damage
30,447
36,569
Taken
44,840
18,661
Mitigated
36,936
15,080
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,689
1,115
385
5,267
14,831
10,933
93
8,931
5,900
24,465
0
W
Olorun
12,498
6,369
1,202
4,439
11,105
4,080
1,207
7,766
3,339
35,063
0
L
5,854
1,680
0
736
16,771
20,413
0
9,477
7,294
13,214
0
L
Tsukuyomi
7,142
2,961
136
913
13,723
5,683
78
4,737
8,986
0
28,832
L
Tiamat
17,451
876
0
4,361
14,346
10,840
0
8,390
5,956
42,168
0
W
Danzaburou
hulkmanboy
Danzaburou
11,049
5,497
0
3,787
10,633
3,648
1,519
7,311
3,322
0
29,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
26,025
119
Minions Killed
120
6
Camps Cleared
5
674,153
Distance Traveled
674,998
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,937
764
29
2
0
239,024
2
W
Olorun
10,371
798
51
4
3
211,502
5
L
Athena
8,269
636
10
1
0
254,627
1
L
Tsukuyomi
8,258
635
48
4
0
202,318
0
L
Tiamat
9,498
731
62
5
5
218,053
3
W
Danzaburou
10,118
778
39
3
3
223,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role