Player Matchup

Mercury
Mercury
Crackman4654
Mercury
Level 54
God Stats
2W - 2L
1,796 SR
Queue Stats
87W - 108L
1,541 Elo+
Solo
Apollo
Apollo
UnfocusedEarth2
Apollo
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,711 Elo+
Solo
Agni
Agni
XxShMeXyBaCoNxX
Agni
Level 88
God Stats
2W - 3L
1,713 SR
Queue Stats
69W - 87L
1,497 Elo+
Solo
Team Averages
Level 67
1,670 SR
1,583 Elo+

VS

Team Averages
Level 130
1,434 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dasaefv
Erlang Shen
Level 126
God Stats
6W - 5L
1,402 SR
Queue Stats
244W - 212L
1,493 Elo+
Solo
Janus
Janus
marandco
Janus
Level 103
God Stats
4W - 6L
1,398 SR
Queue Stats
147W - 145L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crackman4654
Mercury
10
0 / 2 / 2
6,750
563
3,213
8,935
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 2 / 0
7,324
610
3,435
6,740
2,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,883
574
4,773
9,757
3,158
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 1 / 7
8,091
674
4,805
7,675
2,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Dasaefv
Erlang Shen
13
5 / 0 / 3
8,453
704
5,933
5,122
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
marandco
Janus
12
2 / 1 / 6
8,164
680
9,140
4,796
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
7
4.5
L
Mercury
Crackman4654
Mercury
0
2
2
0.5
W
Erlang Shen
Dasaefv
Erlang Shen
5
0
3
6.5
L
2
2
0
1
L
0
4
2
0.25
W
Janus
marandco
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,421
Damage
19,878
25,432
Taken
17,593
9,043
Mitigated
8,045
2,666
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,805
2,184
0
4,197
7,675
2,395
1,105
1,724
5,951
0
29,893
L
Mercury
Crackman4654
Mercury
3,213
1,394
0
336
8,935
3,556
0
2,633
6,302
0
16,997
W
Erlang Shen
Dasaefv
Erlang Shen
5,933
1,755
0
2,679
5,122
3,693
1,251
1,676
3,446
0
17,412
L
3,435
789
401
327
6,740
2,329
0
2,775
3,965
0
14,171
L
4,773
262
0
1,602
9,757
3,158
0
3,944
5,813
27,060
0
W
Janus
marandco
Janus
9,140
504
0
2,531
4,796
1,957
333
1,951
2,845
39,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,957
Gold Earned
24,708
119
Minions Killed
145
2
Camps Cleared
9
673,478
Distance Traveled
649,439
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,091
674
48
4
3
187,822
4
L
Mercury
6,750
563
28
2
0
242,073
2
W
Erlang Shen
8,453
704
29
2
4
238,121
3
L
Apollo
7,324
610
34
3
0
225,466
0
L
Agni
6,883
574
57
5
2
205,939
2
W
Janus
8,164
680
68
6
2
223,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role