Player Matchup

Cthulhu
Cthulhu
This1guyKai
Cthulhu
Level 127
God Stats
3W - 0L
1,797 SR
Queue Stats
74W - 80L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
WENEEDMONSTERS
Danzaburou
Level 16
God Stats
1W - 0L
1,472 SR
Queue Stats
9W - 19L
1,436 Elo+
Solo
Kukulkan
Kukulkan
goobadella
Kukulkan
Level 28
God Stats
18W - 19L
1,509 SR
Queue Stats
22W - 23L
1,401 Elo+
Party 2
Team Averages
Level 57
1,593 SR
1,445 Elo+

VS

Team Averages
Level 46
1,302 SR
1,255 Elo+
Ymir
Ymir
BaronVonSchwarz
Ymir
Level 24
God Stats
27W - 40L
1,398 SR
Queue Stats
44W - 70L
1,340 Elo+
Solo
He Bo
He Bo
CABINETBOSS
He Bo
Level 26
God Stats
0W - 3L
1,332 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
Treestan
Danzaburou
Level 89
God Stats
0W - 2L
1,174 SR
Queue Stats
7W - 6L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
This1guyKai
Cthulhu
15
5 / 5 / 10
12,695
668
12,588
29,838
36,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
WENEEDMONSTERS
Danzaburou
17
8 / 4 / 6
14,065
740
19,889
16,441
7,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
goobadella
Kukulkan
14
2 / 8 / 8
11,560
608
15,377
14,532
5,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
11,374
599
12,255
20,730
15,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 4 / 6
12,574
662
12,798
16,995
7,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Treestan
Danzaburou
16
4 / 4 / 11
12,231
644
14,841
20,675
7,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
15
Kills
16
17
Deaths
15
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
L
9
4
6
3
W
Cthulhu
This1guyKai
Cthulhu
5
5
10
2
L
Danzaburou
Treestan
Danzaburou
4
4
11
2.38
W
Danzaburou
WENEEDMONSTERS
Danzaburou
8
4
6
2.75
W
Kukulkan
goobadella
Kukulkan
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,854
Damage
39,894
60,811
Taken
58,400
49,737
Mitigated
30,650
15,079
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,255
1,471
0
1,473
20,730
15,260
0
9,018
10,982
35,714
0
L
12,798
1,449
0
4,015
16,995
7,459
0
8,035
8,549
36,661
0
W
Cthulhu
This1guyKai
Cthulhu
12,588
692
1,179
10,062
29,838
36,653
74
10,187
19,651
31,237
0
L
Danzaburou
Treestan
Danzaburou
14,841
4,989
0
5,916
20,675
7,931
0
10,287
10,046
0
57,037
W
Danzaburou
WENEEDMONSTERS
Danzaburou
19,889
6,585
0
2,634
16,441
7,274
919
7,100
9,341
0
58,939
W
Kukulkan
goobadella
Kukulkan
15,377
1,091
476
728
14,532
5,810
1,258
8,271
6,261
46,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
36,179
207
Minions Killed
171
9
Camps Cleared
6
926,058
Distance Traveled
921,632
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,374
599
38
2
1
279,466
4
L
He Bo
12,574
662
47
2
2
318,257
1
W
Cthulhu
12,695
668
52
3
1
323,598
1
L
Danzaburou
12,231
644
86
5
3
323,909
0
W
Danzaburou
14,065
740
74
4
5
326,116
4
W
Kukulkan
11,560
608
81
4
3
276,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role