Player Matchup

Sylvanus
Sylvanus
JOJO_DA_KING15
Sylvanus
Level 108
God Stats
2W - 6L
1,119 SR
Queue Stats
252W - 277L
1,484 Elo+
Party 1
Cupid
Cupid
gtakid123456
Cupid
Level 128
God Stats
1W - 1L
1,570 SR
Queue Stats
156W - 193L
1,512 Elo+
Party 1
Raijin
Raijin
xiMASONDIXONix
Raijin
Level 160
God Stats
1W - 0L
1,665 SR
Queue Stats
131W - 130L
1,515 Elo+
Solo
Team Averages
Level 132
1,451 SR
1,504 Elo+

VS

Team Averages
Level 95
1,527 SR
1,473 Elo+
Chiron
Chiron
CrystalCure4000
Chiron
Level 137
God Stats
3W - 2L
1,516 SR
Queue Stats
15W - 29L
1,426 Elo+
Solo
Nu Wa
Nu Wa
TBennett925
Nu Wa
Level 109
God Stats
23W - 32L
1,564 SR
Queue Stats
146W - 170L
1,494 Elo+
Solo
Ah Puch
Ah Puch
x HypNoticxz
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
5 / 0 / 0
10,187
728
3,972
7,857
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 4
7,918
566
4,672
3,939
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 5
9,059
647
7,665
7,170
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,716
551
2,222
5,948
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 0
8,072
577
5,555
6,134
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
x HypNoticxz
Ah Puch
11
0 / 2 / 1
7,866
562
7,384
5,458
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sylvanus
5
0
0
5
L
1
3
0
0.33
W
0
1
4
2
L
Ah Puch
x HypNoticxz
Ah Puch
0
2
1
0.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
15,161
18,966
Taken
17,540
14,997
Mitigated
5,436
8,320
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,222
698
627
1,908
5,948
1,823
0
3,507
2,441
0
23,675
W
Sylvanus
3,972
592
518
3,375
7,857
10,450
0
5,379
2,126
13,176
0
L
5,555
1,853
0
386
6,134
1,674
0
4,888
1,246
24,665
0
W
4,672
1,559
156
1,446
3,939
1,524
204
2,368
1,493
0
25,949
L
Ah Puch
x HypNoticxz
Ah Puch
7,384
66
0
304
5,458
1,939
0
3,242
2,216
30,935
0
W
7,665
36
0
2,825
7,170
3,023
0
5,144
1,864
64,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
23,654
232
Minions Killed
169
8
Camps Cleared
5
657,779
Distance Traveled
719,298
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,716
551
54
4
1
243,259
7
W
Sylvanus
10,187
728
24
2
3
220,198
5
L
Nu Wa
8,072
577
53
4
4
229,204
6
W
Cupid
7,918
566
61
4
5
183,815
1
L
Ah Puch
7,866
562
62
4
0
246,835
0
W
Raijin
9,059
647
147
11
0
253,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role