Player Matchup

Awilix
Awilix
Gold IV
AxeThrower69
Awilix
Gold IV
Level 61
God Stats
16W - 11L
1,676 SR
Queue Stats
112W - 121L
1,472 MMR
Solo
Tiamat
Tiamat
Gold I
CPGo
Tiamat
Gold I
Level 160
God Stats
18W - 23L
1,520 SR
Queue Stats
431W - 429L
1,486 MMR
Solo
Neith
Neith
Bronze III
MauJavRA
Neith
Bronze III
Level 30
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Sobek
Sobek
Gold III
OGskato
Sobek
Gold III
Level 147
God Stats
19W - 19L
1,528 SR
Queue Stats
492W - 513L
1,488 MMR
Solo
Thoth
Thoth
Gold V
TTVJoeyDeals
Thoth
Gold V
Level 145
God Stats
1W - 3L
1,405 SR
Queue Stats
26W - 29L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,519 SR
1,487 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,614 SR
1,491 MMR
Chaac
Chaac
Bronze III
Drawesome03
Chaac
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,457 MMR
Solo
Vulcan
Vulcan
Gold II
HeyBrayBray
Vulcan
Gold II
Level 126
God Stats
25W - 18L
1,574 SR
Queue Stats
188W - 193L
1,593 MMR
Party 1
Da Ji
Da Ji
Bronze III
MythicxOreo
Da Ji
Bronze III
Level 160
God Stats
1W - 0L
1,563 SR
Queue Stats
16W - 1L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
TheDamnati
Gilgamesh
Silver I
Level 160
God Stats
4W - 0L
1,823 SR
Queue Stats
16W - 3L
1,549 MMR
Party 2
Izanami
Izanami
Gold IV
jbruce963
Izanami
Gold IV
Level 97
God Stats
30W - 20L
1,609 SR
Queue Stats
188W - 201L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 4 / 0
5,980
374
961
9,674
5,699
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
CPGo
Tiamat
14
1 / 5 / 1
8,686
543
6,661
10,218
10,389
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MauJavRA
Neith
10
0 / 11 / 0
6,351
397
3,249
12,233
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
OGskato
Sobek
7
0 / 12 / 0
5,978
374
529
17,618
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 0
6,584
412
2,497
7,158
1,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Zhong KuiAthenaMulanTsukuyomi

VS

Bans
DiscordiaSetGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,835
552
3,933
13,487
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
14
5 / 0 / 10
9,808
613
13,546
6,615
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 2 / 2
10,859
679
9,726
11,079
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TheDamnati
Gilgamesh
15
8 / 0 / 9
10,226
639
9,706
12,517
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
jbruce963
Izanami
16
8 / 0 / 8
10,282
643
7,992
7,728
2,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
1
Kills
37
38
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
4
0
0
L
Tiamat
CPGo
Tiamat
1
5
1
0.3
W
3
0
6
6
W
Vulcan
5
0
10
10
L
Neith
MauJavRA
Neith
0
11
0
0
W
13
2
2
7
L
Sobek
OGskato
Sobek
0
12
0
0
L
0
6
0
0
W
Gilgamesh
TheDamnati
Gilgamesh
8
0
9
12.5
W
Izanami
jbruce963
Izanami
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
44,903
56,901
Taken
51,426
27,555
Mitigated
28,129
5,101
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
961
165
0
476
9,674
5,699
0
3,015
6,433
0
16,019
L
Tiamat
CPGo
Tiamat
6,661
1,106
0
2,165
10,218
10,389
2,640
975
8,795
49,591
0
W
3,933
404
0
5,675
13,487
11,299
0
2,799
10,688
61
44,847
W
Vulcan
13,546
1,658
0
1,621
6,615
2,341
2,661
1,846
4,673
68,451
0
L
Neith
MauJavRA
Neith
3,249
1,170
0
1,080
12,233
2,900
0
3,667
8,284
0
28,720
W
9,726
4,285
0
4,850
11,079
4,803
639
2,215
8,864
0
66,558
L
Sobek
OGskato
Sobek
529
32
0
1,130
17,618
6,979
0
4,232
13,025
7,266
0
L
2,497
187
0
250
7,158
1,588
0
928
6,150
45,493
0
W
Gilgamesh
TheDamnati
Gilgamesh
9,706
4,097
0
4,671
12,517
6,979
681
2,185
10,235
0
44,319
W
Izanami
jbruce963
Izanami
7,992
4,827
0
1,841
7,728
2,707
6,655
510
7,218
0
88,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
50,010
293
Minions Killed
533
0
Camps Cleared
0
1,291,156
Distance Traveled
1,651,769
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,980
374
24
2
0
268,158
0
L
Tiamat
8,686
543
111
7
0
288,565
4
W
Chaac
8,835
552
73
5
0
325,822
4
W
Vulcan
9,808
613
113
7
0
338,007
3
L
Neith
6,351
397
50
3
0
259,850
0
W
Da Ji
10,859
679
131
8
0
329,326
1
L
Sobek
5,978
374
10
1
0
219,399
2
L
Thoth
6,584
412
98
6
0
255,184
1
W
Gilgamesh
10,226
639
51
3
0
337,757
2
W
Izanami
10,282
643
165
10
0
320,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role