Player Matchup

Artio
Artio
Babushhka
Artio
Level 18
God Stats
18W - 16L
1,761 SR
Queue Stats
252W - 168L
1,675 Elo+
Solo
Tiamat
Tiamat
BigBarryDubs
Tiamat
Level 16
God Stats
3W - 3L
1,605 SR
Queue Stats
69W - 70L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
FaithfulWinner
Kuzenbo
Level 18
God Stats
6W - 5L
1,810 SR
Queue Stats
187W - 235L
1,385 Elo+
Solo
Pele
Pele
FinalTrack72
Pele
Level 17
God Stats
0W - 1L
1,529 SR
Queue Stats
12W - 14L
1,604 Elo+
Solo
Artemis
Artemis
YBK Slay
Artemis
Level 10
God Stats
0W - 1L
1,296 SR
Queue Stats
20W - 18L
1,702 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,595 Elo+

VS

Team Averages
Level 26
1,596 SR
1,584 Elo+
Mulan
Mulan
LOGANPAULWON
Mulan
Level 25
God Stats
30W - 28L
1,500 SR
Queue Stats
57W - 59L
1,468 Elo+
Party 1
Nox
Nox
Lulapalooza328
Nox
Level 32
God Stats
2W - 1L
1,703 SR
Queue Stats
88W - 89L
1,480 Elo+
Party 1
Hercules
Hercules
RageKage38
Hercules
Level 26
God Stats
7W - 4L
1,754 SR
Queue Stats
153W - 142L
1,578 Elo+
Solo
Chernobog
Chernobog
SquishyPanda212
Chernobog
Level 28
God Stats
2W - 2L
1,520 SR
Queue Stats
34W - 41L
1,685 Elo+
Solo
Sol
Sol
Support Buff
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 85L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Babushhka
Artio
17
7 / 0 / 2
9,910
583
16,704
18,696
19,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
13
2 / 2 / 2
8,138
479
9,529
12,235
9,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 6
7,238
426
4,196
14,702
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 5 / 3
9,027
531
10,521
15,039
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
YBK Slay
Artemis
9
1 / 7 / 2
6,105
359
3,471
8,233
2,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,429
496
4,241
9,796
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 2 / 5
9,473
557
6,178
8,331
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
RageKage38
Hercules
14
2 / 3 / 5
8,732
514
8,306
15,494
10,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
SquishyPanda212
Chernobog
11
5 / 6 / 5
8,217
483
9,124
10,937
2,842
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 3 / 8
9,983
587
19,115
18,635
6,642
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
16
Kills
20
21
Deaths
16
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
Babushhka
Artio
7
0
2
8
L
Tiamat
2
2
2
1.5
L
1
7
6
0.57
L
5
5
3
1.3
W
1
2
2
1
W
7
2
5
4.75
W
Hercules
RageKage38
Hercules
2
3
5
1.5
W
Chernobog
SquishyPanda212
Chernobog
5
6
5
1.25
W
5
3
8
3
L
Artemis
YBK Slay
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
46,964
68,905
Taken
63,193
52,739
Mitigated
27,670
21,229
Healing
24,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Babushhka
Artio
16,704
1,692
980
11,340
18,696
19,268
0
4,217
14,479
67,071
0
L
Tiamat
9,529
1,017
0
3,529
12,235
9,063
14
4,595
7,640
54,047
0
L
4,196
1,437
0
472
14,702
15,260
0
6,606
8,096
20,562
0
L
10,521
2,034
0
4,274
15,039
6,779
516
5,020
10,019
0
48,386
W
4,241
761
0
3,263
9,796
4,911
468
4,050
5,699
0
52,103
W
6,178
886
0
3,116
8,331
2,684
1,272
2,320
5,887
41,242
0
W
Hercules
RageKage38
Hercules
8,306
4,878
0
6,562
15,494
10,591
78
8,940
6,473
0
44,548
W
Chernobog
SquishyPanda212
Chernobog
9,124
5,737
0
2,344
10,937
2,842
794
5,574
5,279
0
36,602
W
19,115
6,342
0
9,269
18,635
6,642
2,731
9,608
8,681
80,575
0
L
Artemis
YBK Slay
Artemis
3,471
1,915
0
634
8,233
2,369
0
4,855
3,378
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
44,834
334
Minions Killed
454
0
Camps Cleared
0
1,606,965
Distance Traveled
1,571,286
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,910
583
121
7
0
375,819
8
L
Tiamat
8,138
479
99
6
0
312,479
2
L
Kuzenbo
7,238
426
23
1
0
325,478
0
L
Pele
9,027
531
65
4
0
295,995
0
W
Mulan
8,429
496
91
5
0
344,869
0
W
Nox
9,473
557
74
4
0
307,287
2
W
Hercules
8,732
514
90
5
0
307,686
2
W
Chernobog
8,217
483
69
4
0
309,533
0
W
Sol
9,983
587
130
8
0
301,911
4
L
Artemis
6,105
359
26
2
0
297,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role