Player Matchup

Hades
Hades
Bradiation
Hades
Level 27
God Stats
7W - 4L
1,756 SR
Queue Stats
53W - 63L
1,347 Elo+
Solo
Kali
Kali
Deadly_Rose21
Kali
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InfinityRoy
Cthulhu
Level 14
God Stats
2W - 4L
1,619 SR
Queue Stats
3W - 10L
1,117 Elo+
Solo
Ratatoskr
Ratatoskr
Reaper0163745
Ratatoskr
Level 29
God Stats
1W - 8L
1,020 SR
Queue Stats
259W - 330L
1,313 Elo+
Solo
Charybdis
Charybdis
iiamlyss
Charybdis
Level 20
God Stats
4W - 6L
1,750 SR
Queue Stats
85W - 119L
1,339 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,323 Elo+

VS

Team Averages
Level 18
1,446 SR
1,272 Elo+
Mercury
Mercury
BigDaddyMurda910
Mercury
Level 29
God Stats
12W - 11L
1,579 SR
Queue Stats
113W - 173L
1,338 Elo+
Solo
Khepri
Khepri
DarkmoonServant2
Khepri
Level 24
God Stats
15W - 18L
1,412 SR
Queue Stats
347W - 346L
1,384 Elo+
Solo
Tyr
Tyr
Wiz31781
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,390 Elo+
Solo
Thor
Thor
X DRUNKxIRISH X
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Medusa
Medusa
vishop78
Medusa
Level 4
God Stats
14W - 10L
1,238 SR
Queue Stats
16W - 10L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
8 / 7 / 15
17,400
1,024
42,426
39,220
27,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
3 / 11 / 9
14,271
839
10,663
21,320
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
InfinityRoy
Cthulhu
20
0 / 10 / 14
14,486
852
20,424
30,107
43,677
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Reaper0163745
Ratatoskr
20
14 / 4 / 6
17,762
1,045
26,882
19,641
10,889
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
iiamlyss
Charybdis
20
0 / 0 / 13
13,696
806
6,215
5,313
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 6
19,022
1,119
36,799
18,422
7,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 21
18,432
1,084
13,179
37,518
55,364
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 5 / 12
15,285
899
11,525
33,828
33,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 12 / 11
13,946
820
10,211
14,984
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
vishop78
Medusa
20
6 / 3 / 14
16,944
997
37,459
17,413
7,237
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
96
25
Kills
32
32
Deaths
26
57
Assists
64
Player
Kills
Deaths
Assists
KDA
W
20
2
6
11.5
L
Hades
8
7
15
2.21
W
4
4
21
3.63
L
3
11
9
0.68
L
Cthulhu
InfinityRoy
Cthulhu
0
10
14
0.7
L
Ratatoskr
Reaper0163745
Ratatoskr
14
4
6
4.25
W
1
5
12
1.4
W
1
12
11
0.54
L
Charybdis
iiamlyss
Charybdis
0
0
13
6.5
W
Medusa
vishop78
Medusa
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,610
Damage
109,173
115,601
Taken
122,165
94,701
Mitigated
109,209
15,715
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,799
25,438
0
1,191
18,422
7,735
0
11,295
7,127
0
81,945
L
Hades
42,426
6,784
773
10,815
39,220
27,517
0
5,166
34,054
102,843
0
W
13,179
3,786
258
14,030
37,518
55,364
0
20,455
17,063
28,330
0
L
10,663
8,413
0
2,144
21,320
10,342
0
3,020
18,300
0
18,771
L
Cthulhu
InfinityRoy
Cthulhu
20,424
1,894
587
0
30,107
43,677
0
2,508
27,599
42,960
0
L
Ratatoskr
Reaper0163745
Ratatoskr
26,882
10,242
0
1,396
19,641
10,889
0
1,338
18,303
0
40,913
W
11,525
2,806
0
4,430
33,828
33,479
0
15,353
18,475
0
50,354
W
10,211
3,998
0
0
14,984
5,394
0
7,253
6,759
0
22,512
L
Charybdis
iiamlyss
Charybdis
6,215
4,808
0
0
5,313
2,276
0
1,147
4,166
0
16,481
W
Medusa
vishop78
Medusa
37,459
18,942
0
3,820
17,413
7,237
0
8,494
8,919
0
65,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,615
Gold Earned
83,629
269
Minions Killed
290
2
Camps Cleared
11
1,372,896
Distance Traveled
1,636,961
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,022
1,119
125
7
7
406,235
0
L
Hades
17,400
1,024
170
10
0
299,561
1
W
Khepri
18,432
1,084
27
2
1
297,016
0
L
Kali
14,271
839
14
1
2
169,372
0
L
Cthulhu
14,486
852
39
2
0
268,805
0
L
Ratatoskr
17,762
1,045
27
2
0
410,829
0
W
Tyr
15,285
899
75
4
1
392,065
0
W
Thor
13,946
820
19
1
0
165,737
0
L
Charybdis
13,696
806
19
1
0
224,329
0
W
Medusa
16,944
997
44
3
2
375,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role