Player Matchup

Jing Wei
Jing Wei
Emersedrumble
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 32L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
ManMythLegend01
Baron Samedi
Level 127
God Stats
15W - 4L
1,711 SR
Queue Stats
62W - 25L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
Mazaryn
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,687 Elo+
Party 1
Team Averages
Level 67
1,570 SR
1,646 Elo+

VS

Team Averages
Level 54
1,477 SR
1,373 Elo+
Tiamat
Tiamat
BroItsAphnex
Tiamat
Level 47
God Stats
0W - 4L
1,256 SR
Queue Stats
9W - 15L
1,373 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UnknownPandr
Cu Chulainn
Level 86
God Stats
3W - 2L
1,675 SR
Queue Stats
8W - 10L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jakcreed47
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Emersedrumble
Jing Wei
13
4 / 2 / 10
8,601
782
7,966
8,243
2,949
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ManMythLegend01
Baron Samedi
13
9 / 2 / 6
9,123
829
10,655
9,778
5,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mazaryn
Cthulhu
11
2 / 4 / 10
7,696
700
8,548
11,005
11,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 3 / 4
7,792
708
7,994
11,163
7,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
UnknownPandr
Cu Chulainn
11
3 / 5 / 2
7,753
705
6,183
11,010
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
jakcreed47
Ah Muzen Cab
10
0 / 7 / 4
6,783
617
4,096
8,398
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
8
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
3
4
1.67
W
Jing Wei
Emersedrumble
Jing Wei
4
2
10
4.5
W
Baron Samedi
ManMythLegend01
Baron Samedi
9
2
6
6
W
Cthulhu
Mazaryn
Cthulhu
2
4
10
1.75
L
Cu Chulainn
UnknownPandr
Cu Chulainn
3
5
2
0.8
L
Ah Muzen Cab
jakcreed47
Ah Muzen Cab
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
18,273
29,026
Taken
30,571
19,484
Mitigated
16,952
10,533
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,994
1,067
144
3,855
11,163
7,056
0
6,626
4,537
22,952
0
W
Jing Wei
Emersedrumble
Jing Wei
7,966
6,829
0
1,260
8,243
2,949
1,041
2,264
5,771
0
24,739
W
Baron Samedi
ManMythLegend01
Baron Samedi
10,655
868
2,115
4,888
9,778
5,183
768
3,451
6,152
23,093
0
W
Cthulhu
Mazaryn
Cthulhu
8,548
851
415
1,855
11,005
11,352
149
2,630
7,847
25,563
0
L
Cu Chulainn
UnknownPandr
Cu Chulainn
6,183
1,111
0
2,777
11,010
6,582
0
6,568
4,442
0
16,276
L
Ah Muzen Cab
jakcreed47
Ah Muzen Cab
4,096
900
0
1,275
8,398
3,314
66
6,407
1,991
0
12,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
22,328
144
Minions Killed
82
6
Camps Cleared
3
573,653
Distance Traveled
567,593
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,792
708
28
3
2
180,379
1
W
Jing Wei
8,601
782
58
5
1
205,614
3
W
Baron Samedi
9,123
829
44
4
2
183,258
2
W
Cthulhu
7,696
700
42
4
3
184,781
1
L
Cu Chulainn
7,753
705
25
2
0
204,099
0
L
Ah Muzen Cab
6,783
617
29
3
1
183,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role