Player Matchup

Sylvanus
Sylvanus
Br0ccoliRobb
Sylvanus
Level 122
God Stats
1W - 0L
1,260 SR
Queue Stats
85W - 89L
1,512 Elo+
Party 1
Raijin
Raijin
MagoBorracho739
Raijin
Level 121
God Stats
2W - 2L
1,225 SR
Queue Stats
242W - 232L
1,507 Elo+
Solo
Osiris
Osiris
SendMeLewds
Osiris
Level 146
God Stats
4W - 2L
1,580 SR
Queue Stats
318W - 303L
1,539 Elo+
Party 1
Neith
Neith
SmokeDweller
Neith
Level 144
God Stats
4W - 0L
1,596 SR
Queue Stats
65W - 68L
1,460 Elo+
Solo
Ares
Ares
WeAreN7Legion
Ares
Level 86
God Stats
2W - 1L
1,230 SR
Queue Stats
115W - 108L
1,548 Elo+
Solo
Team Averages
Level 124
1,378 SR
1,513 Elo+

VS

Team Averages
Level 117
1,436 SR
1,514 Elo+
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AdamTheBeast18
Scylla
Level 94
God Stats
2W - 2L
1,292 SR
Queue Stats
266W - 264L
1,544 Elo+
Party 2
Hel
Hel
BryGuy91
Hel
Level 119
God Stats
0W - 2L
1,301 SR
Queue Stats
193W - 194L
1,539 Elo+
Party 2
Baba Yaga
Baba Yaga
VgodLy_Ace_
Baba Yaga
Level 146
God Stats
2W - 1L
1,497 SR
Queue Stats
59W - 69L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
xxthescrubxx
Gilgamesh
Level 120
God Stats
3W - 4L
1,591 SR
Queue Stats
324W - 286L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Br0ccoliRobb
Sylvanus
17
3 / 2 / 17
10,242
788
6,250
19,279
23,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 4 / 15
9,562
736
16,771
13,143
8,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
19
9 / 3 / 11
11,087
853
13,488
18,793
24,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 14
9,774
752
16,038
14,125
8,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 14
10,874
836
10,993
21,492
33,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 7 / 8
10,016
770
8,862
20,420
12,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 10
8,722
671
13,656
9,766
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 8
9,019
694
7,650
11,417
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
VgodLy_Ace_
Baba Yaga
19
5 / 3 / 8
11,111
855
22,810
13,427
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
xxthescrubxx
Gilgamesh
17
2 / 5 / 9
9,230
710
12,232
17,372
18,822
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
59
23
Kills
16
16
Deaths
23
71
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
7
8
1.29
L
1
3
10
2
W
Sylvanus
Br0ccoliRobb
Sylvanus
3
2
17
5.75
L
3
5
8
1.4
W
2
4
15
2.38
W
Osiris
9
3
11
4.83
W
3
3
14
3.33
L
Baba Yaga
VgodLy_Ace_
Baba Yaga
5
3
8
3
W
6
4
14
3.25
L
Gilgamesh
xxthescrubxx
Gilgamesh
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,540
Damage
65,210
86,832
Taken
72,402
98,037
Mitigated
46,713
30,706
Healing
25,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,862
3,466
378
2,943
20,420
12,242
0
10,351
9,669
1,213
12,591
L
13,656
1,416
2,102
2,141
9,766
3,561
806
4,630
4,932
23,200
0
W
Sylvanus
Br0ccoliRobb
Sylvanus
6,250
2,066
9,537
5,794
19,279
23,486
690
12,827
6,452
13,069
0
L
7,650
1,971
6,578
3,566
11,417
5,847
722
5,376
5,813
12,335
0
W
16,771
1,651
1,389
1,123
13,143
8,467
895
6,045
7,098
37,486
0
W
Osiris
13,488
5,139
2,934
3,389
18,793
24,278
812
7,913
10,880
0
22,223
W
16,038
4,347
1,232
3,455
14,125
8,422
3,329
8,513
5,612
0
35,603
L
Baba Yaga
VgodLy_Ace_
Baba Yaga
22,810
1,026
1,916
4,012
13,427
6,241
447
4,653
8,640
51,998
0
W
10,993
871
0
1,853
21,492
33,384
335
9,430
12,062
21,716
0
L
Gilgamesh
xxthescrubxx
Gilgamesh
12,232
3,733
350
1,817
17,372
18,822
364
7,704
9,334
0
16,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
48,098
133
Minions Killed
125
0
Camps Cleared
0
1,134,936
Distance Traveled
1,100,339
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,016
770
10
1
0
197,186
1
L
Scylla
8,722
671
25
2
0
229,787
6
W
Sylvanus
10,242
788
19
1
0
196,473
0
L
Hel
9,019
694
14
1
0
218,445
0
W
Raijin
9,562
736
44
3
0
211,231
0
W
Osiris
11,087
853
16
1
0
241,496
2
W
Neith
9,774
752
40
3
0
247,725
3
L
Baba Yaga
11,111
855
67
5
0
218,884
0
W
Ares
10,874
836
14
1
0
238,011
1
L
Gilgamesh
9,230
710
9
1
0
236,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role