Player Matchup

Zeus
Zeus
DeVaney15
Zeus
Level 30
God Stats
21W - 17L
1,558 SR
Queue Stats
35W - 37L
1,428 Elo+
Party 1
Terra
Terra
Fenarf
Terra
Level 56
God Stats
3W - 0L
1,624 SR
Queue Stats
36W - 40L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
bpknexus
Heimdallr
Level 108
God Stats
2W - 0L
1,610 SR
Queue Stats
32W - 31L
1,472 Elo+
Party 1
Team Averages
Level 65
1,597 SR
1,447 Elo+

VS

Team Averages
Level 21
1,331 SR
1,518 Elo+
Hercules
Hercules
Diegofnd403
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,669 Elo+
Solo
Thanatos
Thanatos
Dudbag
Thanatos
Level 28
God Stats
0W - 8L
993 SR
Queue Stats
72W - 83L
1,451 Elo+
Party 2
Pele
Pele
SaltyBarbosa03
Pele
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 83L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
8 / 6 / 7
9,888
824
15,188
8,594
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Fenarf
Terra
12
2 / 2 / 14
9,375
781
4,693
12,190
11,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
bpknexus
Heimdallr
14
8 / 5 / 8
10,373
864
13,503
12,844
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Diegofnd403
Hercules
12
2 / 6 / 6
8,068
672
6,526
15,598
9,864
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Dudbag
Thanatos
14
7 / 6 / 3
9,484
790
7,235
11,244
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 5
8,520
710
8,236
13,368
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
12
13
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
6
7
1.92
L
Hercules
Diegofnd403
Hercules
2
6
6
0.83
L
Thanatos
Dudbag
Thanatos
7
6
3
1.42
W
Terra
Fenarf
Terra
2
2
14
4.5
L
3
6
5
0.92
W
Heimdallr
bpknexus
Heimdallr
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
21,997
33,628
Taken
40,210
18,889
Mitigated
17,649
7,300
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,188
1,509
198
490
8,594
2,094
457
23
8,571
31,708
0
L
Hercules
Diegofnd403
Hercules
6,526
975
0
1,730
15,598
9,864
0
7,060
8,135
0
12,671
L
Thanatos
Dudbag
Thanatos
7,235
746
0
6,000
11,244
3,291
0
5,446
5,485
0
24,343
W
Terra
Fenarf
Terra
4,693
681
1,942
2,390
12,190
11,766
84
229
11,961
15,973
0
L
8,236
1,771
0
950
13,368
4,494
0
6,769
6,323
0
23,565
W
Heimdallr
bpknexus
Heimdallr
13,503
6,439
0
2,280
12,844
5,029
1,444
264
12,580
0
39,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
26,072
117
Minions Killed
84
6
Camps Cleared
5
652,891
Distance Traveled
759,421
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,888
824
38
3
1
186,131
2
L
Hercules
8,068
672
7
1
0
308,042
0
L
Thanatos
9,484
790
44
4
3
231,545
2
W
Terra
9,375
781
28
2
2
263,430
2
L
Pele
8,520
710
33
3
2
219,834
3
W
Heimdallr
10,373
864
51
4
3
203,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role