Player Matchup

Kukulkan
Kukulkan
Bronze III
AliGotBurners
Kukulkan
Bronze III
Level 34
God Stats
0W - 1L
1,338 SR
Queue Stats
5W - 5L
1,397 MMR
Solo
Neith
Neith
Gold V
JuanesO2003
Neith
Gold V
Level 107
God Stats
0W - 2L
1,707 SR
Queue Stats
38W - 48L
1,410 MMR
Party 2
Cthulhu
Cthulhu
Gold V
SicoMF
Cthulhu
Gold V
Level 107
God Stats
1W - 1L
1,303 SR
Queue Stats
30W - 36L
1,401 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,449 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,690 SR
1,444 MMR
Baron Samedi
Baron Samedi
Gold III
Gatoraaid
Baron Samedi
Gold III
Level 67
God Stats
35W - 22L
1,625 SR
Queue Stats
336W - 377L
1,393 MMR
Party 1
Artemis
Artemis
Gold II
GladHappyAllDay
Artemis
Gold II
Level 128
God Stats
95W - 71L
1,648 SR
Queue Stats
362W - 379L
1,577 MMR
Party 1
Chang'e
Chang'e
Gold V
lilporchmunk
Chang'e
Gold V
Level 77
God Stats
17W - 9L
1,798 SR
Queue Stats
288W - 326L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliGotBurners
Kukulkan
9
1 / 2 / 2
6,184
618
6,354
4,618
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 0
6,246
625
4,792
8,486
2,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SicoMF
Cthulhu
10
1 / 4 / 2
6,297
630
7,857
8,925
6,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Cu ChulainnOdinChaacSolYmir

VS

Bans
GilgameshCupidMorgan Le FayCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gatoraaid
Baron Samedi
12
3 / 1 / 7
7,919
792
4,504
8,062
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 1 / 6
7,475
748
10,086
8,397
2,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
lilporchmunk
Chang'e
11
4 / 1 / 6
7,208
721
4,482
9,364
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AliGotBurners
Kukulkan
1
2
2
1
W
Baron Samedi
Gatoraaid
Baron Samedi
3
1
7
6.5
W
4
1
6
7
L
1
5
0
0.2
L
Cthulhu
SicoMF
Cthulhu
1
4
2
0.5
W
Chang'e
lilporchmunk
Chang'e
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
19,072
22,029
Taken
25,823
10,291
Mitigated
12,357
3,779
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AliGotBurners
Kukulkan
6,354
429
0
510
4,618
1,327
0
2,082
2,386
15,662
0
W
Baron Samedi
Gatoraaid
Baron Samedi
4,504
412
1,410
3,603
8,062
6,198
216
4,673
3,011
17,426
0
W
10,086
4,084
0
3,459
8,397
2,844
768
4,311
4,044
0
27,813
L
4,792
2,419
0
2,070
8,486
2,410
473
3,419
5,009
0
24,456
L
Cthulhu
SicoMF
Cthulhu
7,857
750
194
1,005
8,925
6,554
0
3,286
5,346
15,964
0
W
Chang'e
lilporchmunk
Chang'e
4,482
837
2,735
5,142
9,364
3,315
355
5,064
4,102
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,727
Gold Earned
22,602
96
Minions Killed
85
4
Camps Cleared
5
492,081
Distance Traveled
539,254
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,184
618
22
2
1
156,736
1
W
Baron Samedi
7,919
792
24
2
0
179,031
3
W
Artemis
7,475
748
37
4
2
174,800
4
L
Neith
6,246
625
51
5
3
157,096
1
L
Cthulhu
6,297
630
23
2
0
178,249
0
W
Chang'e
7,208
721
24
2
3
185,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role