Player Matchup

Sun Wukong
Sun Wukong
MAXIII847
Sun Wukong
Level 65
God Stats
28W - 26L
1,454 SR
Queue Stats
313W - 423L
1,419 Elo+
Solo
Pele
Pele
eldrilo0
Pele
Level 85
God Stats
4W - 11L
1,416 SR
Queue Stats
351W - 529L
1,355 Elo+
Solo
Aphrodite
Aphrodite
iCrawlerd
Aphrodite
Level 126
God Stats
0W - 1L
1,843 SR
Queue Stats
2W - 8L
1,255 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,343 Elo+

VS

Team Averages
Level 57
1,604 SR
1,359 Elo+
Tyr
Tyr
Cabeca03
Tyr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 1
Poseidon
Poseidon
DaltonSF
Poseidon
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,488 Elo+
Party 1
Medusa
Medusa
Heeelp
Medusa
Level 109
God Stats
3W - 1L
1,811 SR
Queue Stats
9W - 17L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MAXIII847
Sun Wukong
19
7 / 4 / 4
16,383
630
23,213
34,296
39,633
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
16
1 / 8 / 9
14,557
560
20,705
28,440
21,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
iCrawlerd
Aphrodite
18
5 / 4 / 7
15,786
607
16,804
23,073
17,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 13
15,550
598
12,072
39,581
39,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DaltonSF
Poseidon
19
7 / 5 / 8
16,532
636
26,628
17,862
5,984
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Heeelp
Medusa
19
6 / 5 / 10
16,514
635
30,053
22,870
9,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
13
Kills
16
16
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Poseidon
DaltonSF
Poseidon
7
5
8
2.2
W
Medusa
Heeelp
Medusa
6
5
10
2.2
L
Sun Wukong
MAXIII847
Sun Wukong
7
4
4
2.25
L
Pele
1
8
9
0.69
L
Aphrodite
iCrawlerd
Aphrodite
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,722
Damage
68,753
85,809
Taken
80,313
78,224
Mitigated
55,177
36,930
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,072
1,555
0
13,563
39,581
39,915
432
7,408
31,187
0
30,025
W
Poseidon
DaltonSF
Poseidon
26,628
3,812
0
862
17,862
5,984
807
4,390
13,098
98,704
0
W
Medusa
Heeelp
Medusa
30,053
19,421
0
5,477
22,870
9,278
2,151
5,941
16,411
0
89,058
L
Sun Wukong
MAXIII847
Sun Wukong
23,213
2,868
0
11,029
34,296
39,633
282
8,285
26,011
0
70,161
L
Pele
20,705
3,525
0
5,795
28,440
21,587
1,647
11,581
16,859
0
81,107
L
Aphrodite
iCrawlerd
Aphrodite
16,804
3,065
9,870
10,236
23,073
17,004
266
7,514
15,559
50,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
48,596
276
Minions Killed
255
14
Camps Cleared
7
1,360,668
Distance Traveled
1,379,083
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,550
598
18
1
0
499,048
3
W
Poseidon
16,532
636
149
6
5
441,147
2
W
Medusa
16,514
635
88
3
2
438,888
5
L
Sun Wukong
16,383
630
115
4
1
465,792
5
L
Pele
14,557
560
97
4
12
452,646
6
L
Aphrodite
15,786
607
64
2
1
442,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role