Player Matchup

Achilles
Achilles
BigO2468
Achilles
Level 101
God Stats
1W - 4L
1,248 SR
Queue Stats
66W - 121L
1,347 Elo+
Party 1
Medusa
Medusa
Jamxt34
Medusa
Level 88
God Stats
9W - 10L
1,443 SR
Queue Stats
48W - 90L
1,328 Elo+
Party 1
Merlin
Merlin
VegetaSSjd10
Merlin
Level 125
God Stats
2W - 2L
1,440 SR
Queue Stats
34W - 33L
1,541 Elo+
Solo
Team Averages
Level 105
1,377 SR
1,405 Elo+

VS

Team Averages
Level 87
1,559 SR
1,453 Elo+
Ah Puch
Ah Puch
Karl88Rasur
Ah Puch
Level 17
God Stats
6W - 3L
1,629 SR
Queue Stats
32W - 30L
1,409 Elo+
Solo
Neith
Neith
Muzzi71
Neith
Level 96
God Stats
88W - 109L
1,465 SR
Queue Stats
91W - 115L
1,458 Elo+
Solo
Sylvanus
Sylvanus
SPCCWBYS_1312
Sylvanus
Level 149
God Stats
32W - 23L
1,583 SR
Queue Stats
803W - 894L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigO2468
Achilles
17
4 / 3 / 4
15,603
578
23,277
35,178
55,580
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Jamxt34
Medusa
14
0 / 10 / 2
12,984
481
7,672
18,672
5,759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
18
4 / 7 / 3
15,686
581
28,194
25,029
8,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Karl88Rasur
Ah Puch
20
7 / 3 / 8
17,044
631
28,656
20,158
7,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Muzzi71
Neith
20
7 / 1 / 6
17,367
643
21,999
19,250
7,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
SPCCWBYS_1312
Sylvanus
19
6 / 5 / 11
17,420
645
18,175
38,647
43,770
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
20
20
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigO2468
Achilles
4
3
4
2
L
Medusa
Jamxt34
Medusa
0
10
2
0.1
W
Ah Puch
Karl88Rasur
Ah Puch
7
3
8
3.67
W
Neith
Muzzi71
Neith
7
1
6
10
W
Sylvanus
SPCCWBYS_1312
Sylvanus
6
5
11
2.3
L
Merlin
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,143
Damage
68,830
78,879
Taken
78,055
69,792
Mitigated
58,961
8,577
Healing
42,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigO2468
Achilles
23,277
6,364
0
3,701
35,178
55,580
0
17,646
17,532
1,184
49,309
L
Medusa
Jamxt34
Medusa
7,672
4,719
0
554
18,672
5,759
0
12,372
6,300
0
25,592
W
Ah Puch
Karl88Rasur
Ah Puch
28,656
1,105
389
8,277
20,158
7,346
364
8,873
11,285
83,689
0
W
Neith
Muzzi71
Neith
21,999
10,224
0
12,753
19,250
7,845
2,194
8,466
10,784
0
143,244
W
Sylvanus
SPCCWBYS_1312
Sylvanus
18,175
4,595
4,642
16,919
38,647
43,770
414
13,697
23,880
39,337
0
L
Merlin
28,194
850
589
3,733
25,029
8,453
0
17,200
7,829
100,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
51,831
293
Minions Killed
335
4
Camps Cleared
19
1,309,207
Distance Traveled
1,412,315
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,603
578
51
2
0
510,948
6
L
Medusa
12,984
481
61
2
1
369,077
3
W
Ah Puch
17,044
631
107
4
4
500,672
4
W
Neith
17,367
643
197
7
12
497,028
11
W
Sylvanus
17,420
645
31
1
3
414,615
3
L
Merlin
15,686
581
181
7
3
429,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role