Player Matchup

Neith
Neith
SiderealWolf26
Neith
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,502 Elo+
Party 2
Athena
Athena
SiphonicGnome8
Athena
Level 101
God Stats
3W - 0L
1,329 SR
Queue Stats
103W - 101L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
manmanboyman
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,853 SR
Queue Stats
20W - 7L
1,631 Elo+
Party 2
Team Averages
Level 105
1,561 SR
1,548 Elo+

VS

Team Averages
Level 86
1,477 SR
1,478 Elo+
Discordia
Discordia
FinalTrack72
Discordia
Level 17
God Stats
4W - 11L
1,463 SR
Queue Stats
14W - 20L
1,476 Elo+
Solo
Bastet
Bastet
Hollow Nite
Bastet
Level 113
God Stats
2W - 2L
1,411 SR
Queue Stats
20W - 22L
1,530 Elo+
Party 1
Ymir
Ymir
Nova Shock x
Ymir
Level 128
God Stats
0W - 2L
1,557 SR
Queue Stats
41W - 59L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,725
702
6,956
5,280
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 6
7,836
712
3,218
13,180
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
manmanboyman
Morgan Le Fay
13
6 / 0 / 4
8,459
769
9,739
5,190
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FinalTrack72
Discordia
10
1 / 1 / 1
6,629
603
8,879
3,882
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
10
2 / 5 / 0
7,015
638
5,977
7,892
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,345
577
1,616
12,520
12,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
FinalTrack72
Discordia
1
1
1
1.5
L
Bastet
2
5
0
0.4
L
0
4
1
0.13
W
2
1
7
5.5
W
2
2
6
2.5
W
Morgan Le Fay
manmanboyman
Morgan Le Fay
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
16,472
23,650
Taken
24,294
15,026
Mitigated
16,490
5,594
Healing
1,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FinalTrack72
Discordia
8,879
525
0
1,067
3,882
1,445
148
2,287
1,595
27,631
0
L
Bastet
5,977
1,507
0
148
7,892
3,041
0
4,460
3,432
0
17,130
L
1,616
176
0
0
12,520
12,004
0
6,372
6,148
12,559
0
W
6,956
2,572
0
1,956
5,280
2,405
1,161
2,203
3,077
0
23,686
W
3,218
930
0
1,676
13,180
10,138
99
5,039
8,141
9,673
0
W
Morgan Le Fay
manmanboyman
Morgan Le Fay
9,739
132
156
1,806
5,190
2,483
354
3,475
1,715
40,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
19,989
148
Minions Killed
99
6
Camps Cleared
3
616,141
Distance Traveled
570,425
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,629
603
50
5
2
187,517
1
L
Bastet
7,015
638
30
3
1
195,445
1
L
Ymir
6,345
577
19
2
0
187,463
0
W
Neith
7,725
702
56
5
3
187,241
1
W
Athena
7,836
712
25
2
0
202,953
1
W
Morgan Le Fay
8,459
769
67
6
3
225,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role