Player Matchup

Osiris
Osiris
CoNduXiTyDelato
Osiris
Level 157
God Stats
10W - 14L
1,488 SR
Queue Stats
758W - 772L
1,459 Elo+
Party 1
Bakasura
Bakasura
DscordiaPoop
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
ESFLACHAMP
Janus
Level 148
God Stats
10W - 15L
1,508 SR
Queue Stats
486W - 487L
1,476 Elo+
Party 1
Anhur
Anhur
SobekPoop
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
XxJU5TrollingxX
Guan Yu
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
327W - 363L
1,428 Elo+
Party 1
Team Averages
Level 76
1,499 SR
1,473 Elo+

VS

Team Averages
Level 46
1,573 SR
1,602 Elo+
Janus
Janus
CepDgns
Janus
Level 19
God Stats
2W - 0L
1,604 SR
Queue Stats
27W - 13L
1,689 Elo+
Party 4
Ganesha
Ganesha
DwarfKingRaug
Ganesha
Level 22
God Stats
1W - 2L
1,545 SR
Queue Stats
11W - 13L
1,429 Elo+
Party 3
Olorun
Olorun
MaskdMarauder
Olorun
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,481 Elo+
Party 3
Hel
Hel
fAiLMaStR
Hel
Level 77
God Stats
2W - 0L
1,717 SR
Queue Stats
39W - 18L
1,675 Elo+
Party 4
Apollo
Apollo
smikesroadto30
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 26L
1,735 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
7,146
715
9,435
15,109
10,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
DscordiaPoop
Bakasura
12
2 / 6 / 1
6,907
691
4,540
8,151
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
16
4 / 1 / 3
8,201
820
19,494
4,700
1,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
SobekPoop
Anhur
10
1 / 5 / 4
6,318
632
3,851
7,108
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 4
6,277
628
1,845
8,930
8,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CepDgns
Janus
17
6 / 0 / 11
9,125
913
11,144
7,559
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
0 / 1 / 17
7,765
777
5,326
9,748
11,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 3 / 12
8,154
815
5,894
7,829
4,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
5 / 1 / 10
8,276
828
7,175
8,222
6,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 12
7,797
780
9,155
10,935
5,770
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
7
Kills
18
18
Deaths
7
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
CepDgns
Janus
6
0
11
11.5
L
0
2
6
1.5
L
Bakasura
DscordiaPoop
Bakasura
2
6
1
0.42
W
Ganesha
0
1
17
8.5
L
Janus
4
1
3
5.5
W
4
3
12
3.33
L
Anhur
SobekPoop
Anhur
1
5
4
0.6
L
0
4
4
0.5
W
5
1
10
10
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
38,694
43,998
Taken
44,293
25,408
Mitigated
33,683
16,015
Healing
28,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CepDgns
Janus
11,144
706
2,225
1,350
7,559
4,780
57
3,163
4,201
38,444
0
L
9,435
585
1,189
6,927
15,109
10,040
0
9,319
5,790
0
20,808
L
Bakasura
DscordiaPoop
Bakasura
4,540
2,490
326
219
8,151
2,645
0
5,293
2,858
0
7,018
W
Ganesha
5,326
316
1,016
651
9,748
11,710
156
2,888
6,530
10,362
0
L
Janus
19,494
421
881
1,163
4,700
1,732
0
3,426
1,274
38,922
0
W
5,894
4,094
958
1,297
7,829
4,615
791
4,056
3,773
10,751
0
L
Anhur
SobekPoop
Anhur
3,851
731
98
488
7,108
2,730
0
4,528
2,580
0
9,177
L
1,845
148
2,522
2,202
8,930
8,261
0
6,973
1,957
0
4,528
W
7,175
235
13,935
5,244
8,222
6,808
95
4,697
3,470
10,901
0
W
9,155
5,849
339
1,112
10,935
5,770
550
4,690
5,720
0
15,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
41,117
90
Minions Killed
109
0
Camps Cleared
0
859,485
Distance Traveled
1,019,353
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,125
913
63
6
0
225,352
1
L
Osiris
7,146
715
23
2
0
217,070
2
L
Bakasura
6,907
691
10
1
0
151,611
0
W
Ganesha
7,765
777
0
0
0
211,037
0
L
Janus
8,201
820
50
5
0
205,998
0
W
Olorun
8,154
815
16
2
0
189,233
1
L
Anhur
6,318
632
5
1
0
115,772
0
L
Guan Yu
6,277
628
2
0
0
169,034
0
W
Hel
8,276
828
8
1
0
215,445
0
W
Apollo
7,797
780
22
2
0
178,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role