Player Matchup

Cupid
Cupid
CoMo Un J3f3
Cupid
Level 148
God Stats
2W - 1L
1,243 SR
Queue Stats
136W - 158L
1,346 Elo+
Solo
Arachne
Arachne
SnowAngel1995
Arachne
Level 89
God Stats
1W - 1L
1,145 SR
Queue Stats
27W - 40L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
WarMachine5195
Danzaburou
Level 89
God Stats
4W - 2L
1,490 SR
Queue Stats
47W - 64L
1,318 Elo+
Party 1
Izanami
Izanami
alasthored
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,452 Elo+
Solo
Chiron
Chiron
cfunk2769
Chiron
Level 125
God Stats
2W - 0L
1,580 SR
Queue Stats
59W - 70L
1,337 Elo+
Party 1
Team Averages
Level 112
1,391 SR
1,352 Elo+

VS

Team Averages
Level 64
1,419 SR
1,309 Elo+
Agni
Agni
RangedRobin1217
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,171 Elo+
Party 2
Charybdis
Charybdis
Rixzz
Charybdis
Level 46
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 5L
1,185 Elo+
Party 3
Olorun
Olorun
Shadowangel767
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,549 Elo+
Party 3
Tiamat
Tiamat
Skacid16
Tiamat
Level 88
God Stats
0W - 2L
1,213 SR
Queue Stats
94W - 110L
1,321 Elo+
Party 2
Hades
Hades
SvF n3gr0MP
Hades
Level 87
God Stats
3W - 5L
1,567 SR
Queue Stats
215W - 207L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 10
11,072
923
8,664
8,036
3,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
16
2 / 3 / 18
9,850
821
7,872
11,641
4,542
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
WarMachine5195
Danzaburou
15
5 / 6 / 15
9,743
812
11,665
12,478
4,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
alasthored
Izanami
17
7 / 4 / 11
10,832
903
11,980
9,007
3,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
cfunk2769
Chiron
17
6 / 4 / 17
10,502
875
15,722
11,726
4,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
8,883
740
6,848
14,050
11,513
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Rixzz
Charybdis
16
6 / 6 / 5
9,269
772
10,776
10,714
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 5 / 9
9,452
788
11,096
13,950
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Skacid16
Tiamat
16
3 / 6 / 9
9,120
760
8,061
11,634
6,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 7
9,643
804
7,382
12,703
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
58
31
Kills
19
19
Deaths
31
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
2
9
9
0.72
L
Charybdis
Rixzz
Charybdis
6
6
5
1.42
L
5
5
9
1.9
L
Tiamat
Skacid16
Tiamat
3
6
9
1.25
W
Arachne
2
3
18
3.67
L
3
5
7
1.3
W
Danzaburou
WarMachine5195
Danzaburou
5
6
15
2.08
W
Izanami
alasthored
Izanami
7
4
11
3.13
W
Chiron
cfunk2769
Chiron
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,903
Damage
44,163
52,888
Taken
63,051
21,292
Mitigated
34,823
19,431
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,664
4,240
2,746
2,432
8,036
3,695
1,973
4,861
3,175
0
24,668
L
6,848
1,088
0
717
14,050
11,513
0
0
14,050
18,715
0
L
Charybdis
Rixzz
Charybdis
10,776
6,101
657
586
10,714
4,288
0
0
10,714
0
21,472
L
11,096
7,065
1,475
6,100
13,950
6,131
1,291
0
13,950
25,120
0
L
Tiamat
Skacid16
Tiamat
8,061
1,108
1,050
3,062
11,634
6,332
840
0
11,634
16,694
0
W
Arachne
7,872
5,574
1,342
3,284
11,641
4,542
147
7,573
4,068
0
13,272
L
7,382
412
877
3,601
12,703
6,559
0
0
12,703
22,738
0
W
Danzaburou
WarMachine5195
Danzaburou
11,665
3,848
1,052
2,190
12,478
4,832
641
8,359
4,119
0
21,421
W
Izanami
alasthored
Izanami
11,980
7,611
1,034
1,544
9,007
3,496
1,756
4,891
4,116
0
31,622
W
Chiron
cfunk2769
Chiron
15,722
4,880
1,158
2,649
11,726
4,727
426
7,703
4,023
0
27,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,999
Gold Earned
46,367
125
Minions Killed
137
0
Camps Cleared
0
1,124,745
Distance Traveled
885,666
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,072
923
32
3
0
230,355
1
L
Agni
8,883
740
29
2
0
176,950
1
L
Charybdis
9,269
772
25
2
0
185,338
0
L
Olorun
9,452
788
34
3
0
188,354
0
L
Tiamat
9,120
760
14
1
0
179,508
0
W
Arachne
9,850
821
12
1
0
284,681
0
L
Hades
9,643
804
35
3
0
155,516
0
W
Danzaburou
9,743
812
18
2
0
194,419
0
W
Izanami
10,832
903
47
4
0
192,384
0
W
Chiron
10,502
875
16
1
0
222,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role