Player Matchup

Bacchus
Bacchus
CloveGang202
Bacchus
Level 126
God Stats
0W - 1L
1,034 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Nuub_1SH
Gilgamesh
Level 139
God Stats
0W - 2L
1,306 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 3
Camazotz
Camazotz
StraightUpMonks
Camazotz
Level 122
God Stats
4W - 7L
1,314 SR
Queue Stats
89W - 82L
1,510 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
godly_t-rex
Ah Muzen Cab
Level 48
God Stats
1W - 3L
1,496 SR
Queue Stats
256W - 316L
1,355 Elo+
Solo
Ra
Ra
lil_king127
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Team Averages
Level 88
1,330 SR
1,465 Elo+

VS

Team Averages
Level 56
1,439 SR
1,398 Elo+
Merlin
Merlin
DCSKZRockStar7F
Merlin
Level 46
God Stats
23W - 23L
1,471 SR
Queue Stats
245W - 289L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
GoblinPrince320
Cthulhu
Level 84
God Stats
1W - 1L
1,469 SR
Queue Stats
116W - 141L
1,385 Elo+
Solo
Chang'e
Chang'e
Luisharder1905
Chang'e
Level 62
God Stats
30W - 27L
1,507 SR
Queue Stats
414W - 501L
1,446 Elo+
Party 1
Chiron
Chiron
PapaYa00
Chiron
Level 28
God Stats
18W - 16L
1,495 SR
Queue Stats
35W - 31L
1,358 Elo+
Party 2
Ne Zha
Ne Zha
RustyCashews
Ne Zha
Level 58
God Stats
2W - 0L
1,251 SR
Queue Stats
47W - 54L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CloveGang202
Bacchus
8
1 / 3 / 5
5,667
515
3,569
7,703
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Nuub_1SH
Gilgamesh
10
4 / 1 / 1
6,041
549
6,559
6,502
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
11
1 / 3 / 0
6,110
555
3,756
9,460
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
godly_t-rex
Ah Muzen Cab
8
1 / 3 / 0
5,078
462
4,400
6,911
2,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 4 / 1
4,133
376
856
3,499
1,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,581
507
3,757
4,934
2,115
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
5 / 1 / 2
5,848
532
4,999
10,700
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 1 / 2
6,257
569
4,605
4,211
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
PapaYa00
Chiron
10
4 / 2 / 4
6,314
574
6,067
6,046
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
11
3 / 2 / 4
6,846
622
4,126
9,067
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CloveGang202
Bacchus
1
3
5
1.17
W
0
1
1
0.5
W
5
1
2
6
W
2
1
2
3
L
Gilgamesh
Nuub_1SH
Gilgamesh
4
1
1
4.5
W
Chiron
PapaYa00
Chiron
4
2
4
3
W
Ne Zha
3
2
4
2.5
L
Camazotz
1
3
0
0.33
L
Ah Muzen Cab
godly_t-rex
Ah Muzen Cab
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
23,554
34,075
Taken
34,958
16,583
Mitigated
15,300
8,415
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CloveGang202
Bacchus
3,569
523
0
1,936
7,703
5,660
0
3,281
4,422
8,907
0
W
3,757
460
0
1,463
4,934
2,115
1,415
652
4,240
29,433
0
W
4,999
848
540
1,823
10,700
5,914
54
1,448
9,252
18,537
0
W
4,605
742
458
2,157
4,211
2,665
1,178
0
3,748
26,930
0
L
Gilgamesh
Nuub_1SH
Gilgamesh
6,559
2,199
0
1,384
6,502
2,932
0
1,253
5,249
0
28,169
W
Chiron
PapaYa00
Chiron
6,067
4,051
592
2,150
6,046
1,872
247
1,473
4,572
0
30,650
W
Ne Zha
4,126
2,144
0
3,890
9,067
2,734
34
909
8,082
0
37,162
L
Camazotz
3,756
718
0
3,037
9,460
4,275
90
4,708
4,752
0
31,651
L
Ah Muzen Cab
godly_t-rex
Ah Muzen Cab
4,400
2,106
0
1,984
6,911
2,178
56
2,791
4,120
0
25,753
L
856
264
0
74
3,499
1,538
0
1,328
2,171
4,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
30,846
189
Minions Killed
276
0
Camps Cleared
0
1,066,090
Distance Traveled
1,036,462
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,667
515
17
2
0
199,056
0
W
Merlin
5,581
507
49
4
0
182,762
1
W
Cthulhu
5,848
532
23
2
0
219,186
2
W
Chang'e
6,257
569
53
5
0
191,829
3
L
Gilgamesh
6,041
549
48
4
0
243,114
4
W
Chiron
6,314
574
69
6
0
194,675
1
W
Ne Zha
6,846
622
82
7
0
248,010
2
L
Camazotz
6,110
555
75
7
0
204,021
3
L
Ah Muzen Cab
5,078
462
47
4
0
213,801
0
L
Ra
4,133
376
2
0
0
206,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role