Player Matchup

Eset
Eset
DELOW2COOL102
Eset
Level 18
God Stats
9W - 3L
1,610 SR
Queue Stats
58W - 35L
1,616 Elo+
Solo
Heimdallr
Heimdallr
FireNeeck
Heimdallr
Level 129
God Stats
24W - 12L
1,746 SR
Queue Stats
792W - 558L
1,609 Elo+
Party 2
Geb
Geb
Rotomic
Geb
Level 40
God Stats
63W - 17L
1,847 SR
Queue Stats
365W - 193L
1,630 Elo+
Party 2
Team Averages
Level 62
1,734 SR
1,619 Elo+

VS

Team Averages
Level 55
1,375 SR
1,640 Elo+
Cabrakan
Cabrakan
BandOfTheDamned
Cabrakan
Level 58
God Stats
1W - 3L
1,293 SR
Queue Stats
167W - 79L
1,745 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImHighLetsFly
Morgan Le Fay
Level 59
God Stats
6W - 5L
1,125 SR
Queue Stats
19W - 19L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Patentabyss
Danzaburou
Level 47
God Stats
29W - 15L
1,707 SR
Queue Stats
311W - 213L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
9,989
714
10,839
7,497
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
FireNeeck
Heimdallr
15
11 / 1 / 4
11,144
796
17,289
12,672
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
12
1 / 4 / 10
9,704
693
5,660
14,356
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 3 / 7
8,503
607
4,604
14,938
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ImHighLetsFly
Morgan Le Fay
10
5 / 7 / 3
8,698
621
12,060
12,383
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Patentabyss
Danzaburou
13
3 / 5 / 5
9,331
667
8,716
11,161
4,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
8
8
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
3
7
1.17
W
3
3
10
2.67
W
Heimdallr
FireNeeck
Heimdallr
11
1
4
13
L
Morgan Le Fay
ImHighLetsFly
Morgan Le Fay
5
7
3
0.93
L
Danzaburou
Patentabyss
Danzaburou
3
5
5
1.1
W
Geb
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
25,380
34,525
Taken
38,482
21,577
Mitigated
28,274
14,803
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,604
925
557
2,000
14,938
18,311
0
7,673
7,265
12,015
0
W
10,839
1,130
1,091
2,506
7,497
2,563
811
2,494
4,787
43,060
0
W
Heimdallr
FireNeeck
Heimdallr
17,289
9,589
0
5,893
12,672
5,207
1,756
6,572
5,874
0
56,423
L
Morgan Le Fay
ImHighLetsFly
Morgan Le Fay
12,060
1,453
0
1,589
12,383
5,269
180
3,949
8,418
29,408
0
L
Danzaburou
Patentabyss
Danzaburou
8,716
2,276
0
1,950
11,161
4,694
120
5,209
5,952
0
34,509
W
Geb
5,660
483
425
4,888
14,356
13,807
389
7,061
6,907
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
26,532
173
Minions Killed
122
7
Camps Cleared
5
775,964
Distance Traveled
758,479
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,503
607
15
1
2
279,260
3
W
Eset
9,989
714
88
6
2
249,703
2
W
Heimdallr
11,144
796
73
5
5
257,154
1
L
Morgan Le Fay
8,698
621
36
3
2
228,401
6
L
Danzaburou
9,331
667
71
5
1
250,818
2
W
Geb
9,704
693
12
1
0
269,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role