Player Matchup

Nu Wa
Nu Wa
BNuttSack
Nu Wa
Level 109
God Stats
2W - 3L
1,385 SR
Queue Stats
14W - 18L
1,522 Elo+
Party 2
Hachiman
Hachiman
Nyro73
Hachiman
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 136L
1,489 Elo+
Solo
Bellona
Bellona
Primekiing
Bellona
Level 62
God Stats
2W - 0L
1,299 SR
Queue Stats
25W - 35L
1,558 Elo+
Party 2
Sobek
Sobek
SUpterra
Sobek
Level 137
God Stats
5W - 5L
1,657 SR
Queue Stats
191W - 191L
1,603 Elo+
Solo
Team Averages
Level 109
1,460 SR
1,543 Elo+

VS

Team Averages
Level 145
1,492 SR
1,596 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cinnamon_Kitty_
Chaac
Level 138
God Stats
1W - 3L
1,485 SR
Queue Stats
22W - 29L
1,568 Elo+
Solo
Ullr
Ullr
Zeldris_God
Ullr
Level 158
God Stats
0W - 2L
1,449 SR
Queue Stats
40W - 28L
1,675 Elo+
Party 1
Cabrakan
Cabrakan
sachiel3rd
Cabrakan
Level 124
God Stats
4W - 4L
1,534 SR
Queue Stats
35W - 35L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BNuttSack
Nu Wa
18
7 / 2 / 11
11,998
857
16,108
9,762
5,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Nyro73
Hachiman
16
4 / 2 / 6
11,194
800
10,471
8,442
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Primekiing
Bellona
17
7 / 0 / 11
12,002
857
18,268
15,212
16,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
SUpterra
Sobek
17
4 / 0 / 15
11,519
823
12,480
15,543
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 7 / 3
8,860
633
9,729
18,893
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,651
618
7,166
20,179
18,407
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 3 / 1
9,244
660
8,314
12,922
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
sachiel3rd
Cabrakan
15
3 / 7 / 0
9,563
683
7,927
14,455
17,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
22
Kills
4
4
Deaths
22
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
3
0.21
W
Nu Wa
BNuttSack
Nu Wa
7
2
11
6.25
L
1
5
1
0.3
W
Hachiman
Nyro73
Hachiman
4
2
6
3.5
W
Bellona
Primekiing
Bellona
7
0
11
12.5
W
Sobek
SUpterra
Sobek
4
0
15
11.5
L
0
3
1
0.17
L
Cabrakan
sachiel3rd
Cabrakan
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,327
Damage
33,136
48,959
Taken
66,449
48,071
Mitigated
48,621
12,606
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,729
1,982
0
3,994
18,893
7,721
0
7,903
10,603
34,576
2,573
W
Nu Wa
BNuttSack
Nu Wa
16,108
7,224
419
2,783
9,762
5,050
2,336
4,625
5,137
50,418
0
L
7,166
979
0
3,283
20,179
18,407
0
7,938
11,544
0
28,158
W
Hachiman
Nyro73
Hachiman
10,471
6,792
0
1,847
8,442
3,804
2,286
3,299
5,143
0
51,643
W
Bellona
Primekiing
Bellona
18,268
6,035
0
702
15,212
16,958
1,234
4,812
10,400
0
38,713
W
Sobek
SUpterra
Sobek
12,480
1,132
0
6,855
15,543
22,259
180
4,730
10,813
29,526
0
L
8,314
3,002
0
569
12,922
5,168
1,038
4,731
7,820
0
57,243
L
Cabrakan
sachiel3rd
Cabrakan
7,927
590
0
788
14,455
17,325
0
6,619
7,448
22,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
36,318
217
Minions Killed
219
12
Camps Cleared
7
1,180,082
Distance Traveled
967,950
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,860
633
66
5
2
205,341
1
W
Nu Wa
11,998
857
62
4
5
263,909
3
L
Chaac
8,651
618
38
3
1
248,191
4
W
Hachiman
11,194
800
67
5
3
261,785
0
W
Bellona
12,002
857
53
4
1
340,965
0
W
Sobek
11,519
823
35
3
3
313,423
4
L
Ullr
9,244
660
87
6
2
291,312
2
L
Cabrakan
9,563
683
28
2
2
223,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role