Player Matchup

Janus
Janus
Chewy4444
Janus
Level 121
God Stats
1W - 3L
1,100 SR
Queue Stats
189W - 220L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Firm Noodle
Danzaburou
Level 44
God Stats
5W - 5L
1,367 SR
Queue Stats
183W - 189L
1,427 Elo+
Solo
Sol
Sol
MauxI5649
Sol
Level 48
God Stats
9W - 3L
1,461 SR
Queue Stats
334W - 383L
1,396 Elo+
Solo
Izanami
Izanami
raache
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,385 Elo+
Solo
Chiron
Chiron
xX-Viserion-Xx
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,446 Elo+
Solo
Team Averages
Level 85
1,386 SR
1,408 Elo+

VS

Team Averages
Level 78
1,429 SR
1,462 Elo+
Da Ji
Da Ji
Awtye
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 2
Hera
Hera
DoctorRojas
Hera
Level 119
God Stats
1W - 2L
1,378 SR
Queue Stats
63W - 41L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
Ganzut420
Ao Kuang
Level 96
God Stats
0W - 2L
1,269 SR
Queue Stats
24W - 36L
1,354 Elo+
Party 1
Vamana
Vamana
KingAVSF-
Vamana
Level 103
God Stats
2W - 1L
1,499 SR
Queue Stats
306W - 311L
1,422 Elo+
Solo
Xbalanque
Xbalanque
NoDrinkyKoolaid
Xbalanque
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chewy4444
Janus
19
5 / 2 / 15
11,667
778
17,589
7,475
2,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Firm Noodle
Danzaburou
20
4 / 4 / 15
12,113
808
14,339
13,620
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 4 / 10
11,843
790
17,381
12,739
4,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
raache
Izanami
19
6 / 4 / 13
11,661
777
13,990
13,542
4,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 7 / 11
10,258
684
14,764
15,931
6,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Awtye
Da Ji
13
1 / 10 / 5
9,413
628
4,267
14,630
8,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 5 / 5
13,785
919
23,762
14,345
6,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Ganzut420
Ao Kuang
14
4 / 8 / 5
10,301
687
6,669
15,487
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
KingAVSF-
Vamana
19
3 / 3 / 9
10,925
728
13,736
34,400
33,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
NoDrinkyKoolaid
Xbalanque
16
0 / 4 / 8
9,752
650
6,090
9,839
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
29
Kills
21
21
Deaths
30
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Awtye
Da Ji
1
10
5
0.35
W
Janus
Chewy4444
Janus
5
2
15
6.25
L
13
5
5
3.1
W
Danzaburou
Firm Noodle
Danzaburou
4
4
15
2.88
L
Ao Kuang
Ganzut420
Ao Kuang
4
8
5
0.81
L
Vamana
KingAVSF-
Vamana
3
3
9
2.5
W
10
4
10
3.75
L
Xbalanque
NoDrinkyKoolaid
Xbalanque
0
4
8
1
W
Izanami
raache
Izanami
6
4
13
3.13
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,063
Damage
54,524
63,307
Taken
88,701
23,988
Mitigated
58,791
27,093
Healing
33,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Awtye
Da Ji
4,267
393
0
750
14,630
8,038
0
3,575
11,055
0
7,878
W
Janus
Chewy4444
Janus
17,589
1,883
1,447
750
7,475
2,835
212
4,121
3,354
38,782
0
L
23,762
3,606
4,123
5,847
14,345
6,129
1,576
6,510
7,835
57,255
0
W
Danzaburou
Firm Noodle
Danzaburou
14,339
7,227
1,290
3,900
13,620
5,472
1,034
5,891
7,729
0
31,954
L
Ao Kuang
Ganzut420
Ao Kuang
6,669
2,415
1,197
3,093
15,487
6,890
1,784
6,621
8,866
10,025
0
L
Vamana
KingAVSF-
Vamana
13,736
4,946
1,361
16,297
34,400
33,791
968
13,122
21,278
0
32,764
W
17,381
3,158
1,652
3,513
12,739
4,629
1,723
5,018
7,721
29,060
0
L
Xbalanque
NoDrinkyKoolaid
Xbalanque
6,090
860
273
788
9,839
3,943
925
5,142
4,697
0
13,639
W
Izanami
raache
Izanami
13,990
7,776
1,439
4,640
13,542
4,860
1,549
8,213
5,329
0
38,283
W
14,764
6,226
3,260
5,202
15,931
6,192
1,114
7,188
8,743
0
25,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,542
Gold Earned
54,176
156
Minions Killed
151
0
Camps Cleared
0
1,306,589
Distance Traveled
1,329,726
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,413
628
4
0
0
258,672
2
W
Janus
11,667
778
45
3
0
253,697
0
L
Hera
13,785
919
79
5
0
273,336
2
W
Danzaburou
12,113
808
35
2
0
271,373
1
L
Ao Kuang
10,301
687
14
1
0
220,303
1
L
Vamana
10,925
728
28
2
0
301,029
1
W
Sol
11,843
790
20
1
0
257,955
2
L
Xbalanque
9,752
650
26
2
0
276,386
0
W
Izanami
11,661
777
43
3
0
287,759
3
W
Chiron
10,258
684
13
1
0
235,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role