Player Matchup

Guan Yu
Guan Yu
BaDHuBBy40
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 3
Xing Tian
Xing Tian
ORA_Jotaro
Xing Tian
Level 28
God Stats
12W - 9L
1,435 SR
Queue Stats
83W - 88L
1,363 Elo+
Solo
Pele
Pele
Rckjamesbch
Pele
Level 18
God Stats
1W - 1L
1,746 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 3
Ra
Ra
WyattEarp42
Ra
Level 6
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 3L
1,085 Elo+
Solo
Neith
Neith
julioroma96
Neith
Level 12
God Stats
3W - 3L
1,676 SR
Queue Stats
12W - 16L
1,327 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,289 Elo+

VS

Team Averages
Level 27
1,511 SR
1,356 Elo+
Fenrir
Fenrir
Blowin_Sour
Fenrir
Level 28
God Stats
40W - 31L
1,528 SR
Queue Stats
248W - 248L
1,395 Elo+
Party 1
Hera
Hera
Braticus
Hera
Level 25
God Stats
3W - 2L
1,405 SR
Queue Stats
31W - 53L
1,248 Elo+
Party 2
King Arthur
King Arthur
Ryujin_X10
King Arthur
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
237W - 230L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Unity_divider173
Danzaburou
Level 29
God Stats
3W - 5L
1,469 SR
Queue Stats
122W - 176L
1,314 Elo+
Party 2
Scylla
Scylla
lAced__l
Scylla
Level 27
God Stats
10W - 12L
1,650 SR
Queue Stats
263W - 263L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaDHuBBy40
Guan Yu
13
1 / 15 / 3
8,768
381
6,455
21,615
15,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Xing Tian
ORA_Jotaro
Xing Tian
16
2 / 11 / 6
9,810
427
9,948
30,983
25,693
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
8 / 7 / 3
12,906
561
8,283
16,999
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 18 / 2
8,260
359
4,318
17,551
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
2 / 7 / 2
7,528
327
3,054
8,784
1,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
20 / 3 / 10
13,144
571
16,072
14,566
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
17
7 / 4 / 6
11,734
510
9,798
13,748
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Ryujin_X10
King Arthur
19
14 / 4 / 11
13,283
578
15,394
20,700
26,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Unity_divider173
Danzaburou
16
3 / 6 / 7
10,884
473
10,976
15,305
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
lAced__l
Scylla
19
14 / 3 / 16
13,577
590
27,597
13,567
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
14
Kills
58
58
Deaths
20
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BaDHuBBy40
Guan Yu
1
15
3
0.17
W
Fenrir
20
3
10
8.33
W
Hera
7
4
6
2.5
L
Xing Tian
ORA_Jotaro
Xing Tian
2
11
6
0.45
L
8
7
3
1.36
W
King Arthur
Ryujin_X10
King Arthur
14
4
11
4.88
W
Danzaburou
Unity_divider173
Danzaburou
3
6
7
1.08
L
1
18
2
0.11
L
2
7
2
0.43
W
Scylla
lAced__l
Scylla
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
79,837
95,932
Taken
77,886
55,848
Mitigated
48,790
8,727
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BaDHuBBy40
Guan Yu
6,455
2,348
240
1,828
21,615
15,761
291
6,657
14,135
0
29,805
W
Fenrir
16,072
2,531
0
769
14,566
7,796
86
4,046
9,636
0
63,975
W
Hera
9,798
3,118
0
913
13,748
4,890
3,187
2,385
11,363
72,571
0
L
Xing Tian
ORA_Jotaro
Xing Tian
9,948
1,172
30
1,440
30,983
25,693
0
13,633
16,797
39,173
0
L
8,283
793
0
3,944
16,999
5,789
234
4,834
11,845
0
61,923
W
King Arthur
Ryujin_X10
King Arthur
15,394
1,386
0
2,186
20,700
26,094
104
2,816
17,884
0
80,839
W
Danzaburou
Unity_divider173
Danzaburou
10,976
6,047
0
829
15,305
5,607
4,809
4,869
10,436
0
67,449
L
4,318
937
59
93
17,551
6,705
0
8,401
8,925
15,158
0
L
3,054
1,177
0
1,093
8,784
1,900
0
3,257
5,527
0
13,150
W
Scylla
lAced__l
Scylla
27,597
2,111
0
3,495
13,567
4,403
646
4,728
8,839
74,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
62,622
248
Minions Killed
489
0
Camps Cleared
0
1,593,056
Distance Traveled
2,103,105
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,768
381
44
2
0
363,883
0
W
Fenrir
13,144
571
70
3
0
471,452
0
W
Hera
11,734
510
115
5
0
368,901
0
L
Xing Tian
9,810
427
59
3
0
371,186
2
L
Pele
12,906
561
107
5
0
443,120
2
W
King Arthur
13,283
578
136
6
0
427,541
0
W
Danzaburou
10,884
473
80
3
0
395,204
1
L
Ra
8,260
359
13
1
0
264,003
1
L
Neith
7,528
327
25
1
0
150,864
1
W
Scylla
13,577
590
88
4
0
440,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role