Player Matchup

Achilles
Achilles
BubTheReaper
Achilles
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 31L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
HouseOfCronin
Baron Samedi
Level 41
God Stats
9W - 3L
1,796 SR
Queue Stats
135W - 83L
1,787 Elo+
Party 1
Janus
Janus
Skywalkerguy
Janus
Level 101
God Stats
2W - 6L
1,312 SR
Queue Stats
151W - 96L
1,732 Elo+
Party 1
Anhur
Anhur
SongOfDeath1226
Anhur
Level 129
God Stats
3W - 1L
1,797 SR
Queue Stats
259W - 169L
1,785 Elo+
Party 1
Team Averages
Level 77
1,601 SR
1,740 Elo+

VS

Team Averages
Level 51
1,616 SR
1,517 Elo+
Cernunnos
Cernunnos
Moan3564
Cernunnos
Level 101
God Stats
2W - 2L
1,617 SR
Queue Stats
4W - 6L
1,559 Elo+
Party 2
Yemoja
Yemoja
Sayfo
Yemoja
Level 20
God Stats
1W - 1L
1,919 SR
Queue Stats
4W - 6L
1,559 Elo+
Party 2
Tiamat
Tiamat
WRedeemerW
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,559 Elo+
Party 2
Horus
Horus
Wolfmain
Horus
Level 64
God Stats
3W - 4L
1,429 SR
Queue Stats
6W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BubTheReaper
Achilles
18
5 / 1 / 6
12,367
773
8,007
14,729
23,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
HouseOfCronin
Baron Samedi
17
3 / 1 / 10
11,957
747
12,711
14,193
7,389
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 3 / 8
12,186
762
18,811
13,745
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 5
12,862
804
15,924
15,705
6,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Moan3564
Cernunnos
18
2 / 5 / 2
11,713
732
11,202
15,369
5,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Sayfo
Yemoja
17
2 / 6 / 4
11,851
741
10,231
20,923
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
WRedeemerW
Tiamat
16
1 / 5 / 2
10,457
654
8,713
11,433
8,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Wolfmain
Horus
16
1 / 4 / 1
11,025
689
3,829
17,905
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
6
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
BubTheReaper
Achilles
5
1
6
8
W
Baron Samedi
HouseOfCronin
Baron Samedi
3
1
10
8
L
Cernunnos
Moan3564
Cernunnos
2
5
2
0.6
L
Yemoja
Sayfo
Yemoja
2
6
4
0.67
W
5
3
8
3
W
7
2
5
4.75
L
Tiamat
WRedeemerW
Tiamat
1
5
2
0.4
L
Horus
Wolfmain
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,453
Damage
33,975
58,372
Taken
65,630
42,725
Mitigated
49,134
19,468
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BubTheReaper
Achilles
8,007
2,066
0
2,665
14,729
23,977
385
3,318
11,411
0
32,395
W
Baron Samedi
HouseOfCronin
Baron Samedi
12,711
1,029
2,645
6,801
14,193
7,389
1,143
6,672
7,521
37,824
0
L
Cernunnos
Moan3564
Cernunnos
11,202
4,932
0
2,468
15,369
5,978
0
4,630
10,643
0
73,123
L
Yemoja
Sayfo
Yemoja
10,231
1,905
1,118
1,267
20,923
18,206
0
13,009
7,648
41,084
0
W
18,811
488
387
3,252
13,745
5,245
359
4,735
9,010
48,313
0
W
15,924
8,574
0
3,718
15,705
6,114
3,044
4,875
10,830
0
62,204
L
Tiamat
WRedeemerW
Tiamat
8,713
408
0
1,443
11,433
8,412
0
4,898
6,175
33,844
0
L
Horus
Wolfmain
Horus
3,829
1,893
1,569
3,547
17,905
16,538
0
9,560
8,153
0
18,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
45,046
251
Minions Killed
239
15
Camps Cleared
12
1,280,011
Distance Traveled
1,057,421
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,367
773
48
3
6
320,686
0
W
Baron Samedi
11,957
747
52
3
2
319,837
0
L
Cernunnos
11,713
732
109
7
3
255,252
1
L
Yemoja
11,851
741
47
3
4
255,603
0
W
Janus
12,186
762
73
5
1
351,174
1
W
Anhur
12,862
804
78
5
6
288,314
1
L
Tiamat
10,457
654
58
4
3
270,235
0
L
Horus
11,025
689
25
2
2
276,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role