Player Matchup

Ra
Ra
Chaz5292
Ra
Level 41
God Stats
0W - 5L
1,175 SR
Queue Stats
91W - 122L
1,367 Elo+
Party 3
Bakasura
Bakasura
Forsaken_Sins22
Bakasura
Level 108
God Stats
1W - 3L
1,492 SR
Queue Stats
122W - 115L
1,531 Elo+
Party 2
Hachiman
Hachiman
JMazter
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 91L
1,348 Elo+
Party 3
Sobek
Sobek
Kongoma
Sobek
Level 27
God Stats
19W - 11L
1,868 SR
Queue Stats
93W - 90L
1,526 Elo+
Party 2
Fafnir
Fafnir
Unclewerepossum
Fafnir
Level 25
God Stats
0W - 2L
1,220 SR
Queue Stats
76W - 77L
1,562 Elo+
Party 2
Team Averages
Level 47
1,451 SR
1,467 Elo+

VS

Team Averages
Level 48
1,446 SR
1,418 Elo+
Kukulkan
Kukulkan
HotGirlFartzYUM
Kukulkan
Level 48
God Stats
6W - 2L
1,686 SR
Queue Stats
259W - 237L
1,448 Elo+
Party 1
He Bo
He Bo
JustNinth
He Bo
Level 46
God Stats
1W - 1L
1,278 SR
Queue Stats
80W - 83L
1,436 Elo+
Solo
Zeus
Zeus
LordSmegmaRod
Zeus
Level 40
God Stats
9W - 9L
1,459 SR
Queue Stats
120W - 121L
1,374 Elo+
Party 1
Ares
Ares
Sarotic
Ares
Level 82
God Stats
16W - 5L
1,689 SR
Queue Stats
257W - 252L
1,438 Elo+
Party 1
Medusa
Medusa
Ticonderoga99
Medusa
Level 24
God Stats
8W - 8L
1,120 SR
Queue Stats
65W - 76L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,784
478
751
3,615
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
10
2 / 2 / 0
5,735
574
3,031
6,675
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
JMazter
Hachiman
7
0 / 6 / 0
4,048
405
1,360
6,190
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Kongoma
Sobek
7
0 / 3 / 0
4,409
441
1,305
7,226
2,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,653
465
1,656
8,471
7,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 1 / 2
5,923
592
4,238
3,990
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
JustNinth
He Bo
10
5 / 0 / 0
5,923
592
3,760
4,503
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,030
603
2,045
2,093
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Sarotic
Ares
9
3 / 0 / 7
5,753
575
3,517
4,848
2,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 0 / 5
6,179
618
6,601
2,784
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bakasura
2
2
0
1
W
Kukulkan
1
1
2
2
L
Hachiman
JMazter
Hachiman
0
6
0
0
W
He Bo
JustNinth
He Bo
5
0
0
5
L
Sobek
Kongoma
Sobek
0
3
0
0
W
3
1
0
3
W
Ares
Sarotic
Ares
3
0
7
6.5
W
5
0
5
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,103
Damage
20,161
32,177
Taken
18,218
14,963
Mitigated
6,616
6,436
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
751
0
0
560
3,615
1,078
0
1,557
2,058
22,887
0
L
Bakasura
3,031
2,156
0
1,570
6,675
2,032
0
3,007
3,668
0
31,180
W
Kukulkan
4,238
1,249
0
1,170
3,990
1,333
180
1,396
2,522
33,185
0
L
Hachiman
JMazter
Hachiman
1,360
662
0
338
6,190
1,221
288
1,878
4,312
0
11,324
W
He Bo
JustNinth
He Bo
3,760
466
0
365
4,503
1,126
0
465
3,963
27,023
0
L
Sobek
Kongoma
Sobek
1,305
240
0
1,041
7,226
2,816
96
1,893
5,333
9,437
0
W
2,045
85
0
0
2,093
521
658
82
2,011
32,389
0
W
Ares
Sarotic
Ares
3,517
233
0
725
4,848
2,728
0
1,464
3,384
14,067
0
W
6,601
3,009
0
1,404
2,784
908
522
305
2,479
0
22,143
L
1,656
654
0
2,927
8,471
7,816
0
5,225
3,246
12,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
29,808
182
Minions Killed
234
0
Camps Cleared
0
861,765
Distance Traveled
911,780
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,784
478
37
4
0
154,273
2
L
Bakasura
5,735
574
74
7
0
212,547
3
W
Kukulkan
5,923
592
60
6
0
164,495
1
L
Hachiman
4,048
405
24
2
0
146,847
0
W
He Bo
5,923
592
59
6
0
184,670
2
L
Sobek
4,409
441
22
2
0
182,295
2
W
Zeus
6,030
603
57
6
0
182,245
2
W
Ares
5,753
575
19
2
0
184,396
2
W
Medusa
6,179
618
39
4
0
195,974
0
L
Fafnir
4,653
465
25
3
0
165,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role