Player Matchup

Sun Wukong
Sun Wukong
Andriu03
Sun Wukong
Level 25
God Stats
2W - 2L
1,521 SR
Queue Stats
3W - 2L
1,539 Elo+
Solo
Chang'e
Chang'e
NoseGamerHd
Chang'e
Level 105
God Stats
4W - 7L
1,433 SR
Queue Stats
261W - 344L
1,441 Elo+
Party 1
Neith
Neith
Pingu_Brabo
Neith
Level 25
God Stats
91W - 137L
1,395 SR
Queue Stats
260W - 378L
1,283 Elo+
Party 1
Team Averages
Level 52
1,450 SR
1,421 Elo+

VS

Team Averages
Level 36
1,636 SR
1,476 Elo+
Merlin
Merlin
Cheems6969
Merlin
Level 47
God Stats
2W - 0L
1,822 SR
Queue Stats
77W - 60L
1,557 Elo+
Party 2
Bellona
Bellona
Dinkleburg778
Bellona
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 123L
1,458 Elo+
Party 2
Yemoja
Yemoja
Rozuran
Yemoja
Level 17
God Stats
40W - 26L
1,585 SR
Queue Stats
55W - 51L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andriu03
Sun Wukong
13
2 / 6 / 4
11,283
564
4,159
13,705
8,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
NoseGamerHd
Chang'e
15
3 / 7 / 5
12,411
621
14,304
24,453
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 2 / 5
12,518
626
10,169
18,801
5,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cheems6969
Merlin
17
7 / 4 / 6
13,528
676
24,637
14,952
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
8 / 4 / 6
13,620
681
23,556
22,255
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Rozuran
Yemoja
17
0 / 0 / 13
13,662
683
2,280
4,008
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
15
15
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andriu03
Sun Wukong
2
6
4
0.67
W
Merlin
Cheems6969
Merlin
7
4
6
2.5
W
Bellona
8
4
6
2.75
L
Chang'e
NoseGamerHd
Chang'e
3
7
5
0.79
L
3
2
5
2.75
W
Yemoja
Rozuran
Yemoja
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
50,473
56,959
Taken
41,215
20,134
Mitigated
32,231
17,254
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andriu03
Sun Wukong
4,159
1,142
0
2,395
13,705
8,326
0
6,197
6,592
281
16,493
W
Merlin
Cheems6969
Merlin
24,637
991
0
1,943
14,952
7,331
1,060
8,132
6,820
86,886
0
W
Bellona
23,556
6,403
0
4,773
22,255
19,530
485
6,483
14,556
35
58,625
L
Chang'e
NoseGamerHd
Chang'e
14,304
471
2,845
8,543
24,453
6,499
0
9,450
13,750
42,688
0
L
10,169
3,825
0
3,471
18,801
5,309
0
9,961
8,031
0
35,950
W
Yemoja
Rozuran
Yemoja
2,280
792
8,088
2,268
4,008
5,370
413
761
3,247
17,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,212
Gold Earned
40,810
166
Minions Killed
220
4
Camps Cleared
13
961,558
Distance Traveled
1,009,669
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,283
564
28
1
0
261,726
1
W
Merlin
13,528
676
118
6
8
303,359
1
W
Bellona
13,620
681
70
4
3
381,215
9
L
Chang'e
12,411
621
70
4
4
318,464
3
L
Neith
12,518
626
68
3
0
381,368
0
W
Yemoja
13,662
683
32
2
2
325,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role