Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PansexualTrash
Neith
Level 125
God Stats
1W - 0L
1,915 SR
Queue Stats
11W - 9L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Woodstyleo
Morgan Le Fay
Level 119
God Stats
4W - 3L
1,587 SR
Queue Stats
11W - 8L
1,625 Elo+
Party 2
Team Averages
Level 89
1,667 SR
1,578 Elo+

VS

Team Averages
Level 72
1,473 SR
1,546 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MB01
Neith
Level 6
God Stats
1W - 2L
1,419 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 13
7,593
690
3,933
5,159
4,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 1 / 8
8,966
815
10,204
8,342
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Woodstyleo
Morgan Le Fay
13
8 / 0 / 7
9,126
830
13,115
7,945
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 1
7,344
668
4,031
14,945
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
 
Raijin
9
1 / 7 / 1
6,842
622
5,375
9,258
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
MB01
Neith
8
0 / 3 / 1
6,125
557
1,711
6,269
2,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
13
6.5
L
Ares
 
Ares
1
5
1
0.3
L
Raijin
 
Raijin
1
7
1
0.21
L
Neith
MB01
Neith
0
3
1
0.17
W
7
1
8
11
W
Morgan Le Fay
Woodstyleo
Morgan Le Fay
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
11,117
21,446
Taken
30,472
11,298
Mitigated
18,159
5,916
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,933
399
1,837
383
5,159
4,134
288
2,616
2,279
9,876
0
L
Ares
 
Ares
4,031
222
0
2,809
14,945
13,175
0
6,853
8,092
9,523
0
L
Raijin
 
Raijin
5,375
401
0
402
9,258
2,878
0
5,915
3,343
22,394
0
L
Neith
MB01
Neith
1,711
95
0
557
6,269
2,106
0
4,280
1,989
0
8,803
W
10,204
2,949
0
2,893
8,342
3,808
1,415
3,540
4,524
0
27,766
W
Morgan Le Fay
Woodstyleo
Morgan Le Fay
13,115
910
0
803
7,945
3,356
973
3,006
4,783
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,685
Gold Earned
20,311
123
Minions Killed
64
6
Camps Cleared
0
603,393
Distance Traveled
539,371
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,593
690
14
1
0
167,132
0
L
Ares
7,344
668
3
0
0
203,582
6
L
Raijin
6,842
622
46
4
0
164,074
0
L
Neith
6,125
557
15
1
0
171,715
0
W
Neith
8,966
815
44
4
1
221,315
0
W
Morgan Le Fay
9,126
830
65
6
5
214,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role