Player Matchup

Nemesis
Nemesis
Alanyz
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
MD SharpShot
Sun Wukong
Level 28
God Stats
13W - 4L
1,444 SR
Queue Stats
25W - 23L
1,585 Elo+
Party 1
Set
Set
TunerageBOSS
Set
Level 29
God Stats
3W - 1L
1,725 SR
Queue Stats
20W - 24L
1,601 Elo+
Solo
Medusa
Medusa
daskewldude
Medusa
Level 129
God Stats
44W - 41L
1,615 SR
Queue Stats
342W - 350L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
vSunji
Kukulkan
Level 14
God Stats
4W - 1L
1,822 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 1
Team Averages
Level 41
1,621 SR
1,615 Elo+

VS

Team Averages
Level 21
1,609 SR
1,549 Elo+
Thanatos
Thanatos
Dr_Soccer7
Thanatos
Level 29
God Stats
2W - 2L
1,816 SR
Queue Stats
112W - 124L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
GDI Wizer15
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,484 Elo+
Solo
Cerberus
Cerberus
ITz_cuZM_BLACK69
Cerberus
Level 24
God Stats
0W - 4L
1,252 SR
Queue Stats
45W - 57L
1,513 Elo+
Solo
Medusa
Medusa
Nictendo
Medusa
Level 26
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 6L
1,607 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Off-slide
Morgan Le Fay
Level 18
God Stats
4W - 2L
1,790 SR
Queue Stats
39W - 43L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alanyz
Nemesis
8
0 / 8 / 1
7,627
347
1,436
7,200
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MD SharpShot
Sun Wukong
18
10 / 2 / 7
12,466
567
14,642
14,268
5,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 6
13,148
598
11,783
15,300
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
20
6 / 5 / 4
13,630
620
15,322
17,004
6,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
vSunji
Kukulkan
16
3 / 4 / 6
10,762
489
12,876
9,083
3,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr_Soccer7
Thanatos
20
6 / 5 / 4
12,567
571
8,349
17,946
6,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
GDI Wizer15
Cu Chulainn
5
0 / 3 / 0
6,380
290
527
2,950
1,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 4 / 7
11,217
510
5,231
18,163
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Nictendo
Medusa
19
6 / 5 / 6
11,870
540
8,873
19,121
8,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Off-slide
Morgan Le Fay
17
4 / 7 / 5
10,647
484
12,741
19,263
10,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
24
Kills
22
22
Deaths
24
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alanyz
Nemesis
0
8
1
0.06
L
Thanatos
Dr_Soccer7
Thanatos
6
5
4
1.6
L
Cu Chulainn
GDI Wizer15
Cu Chulainn
0
3
0
0
L
6
4
7
2.38
W
Sun Wukong
MD SharpShot
Sun Wukong
10
2
7
6.75
L
Medusa
Nictendo
Medusa
6
5
6
1.8
L
Morgan Le Fay
Off-slide
Morgan Le Fay
4
7
5
0.93
W
5
3
6
2.67
W
Medusa
6
5
4
1.6
W
Kukulkan
vSunji
Kukulkan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
35,721
62,855
Taken
77,443
25,236
Mitigated
47,440
13,851
Healing
29,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alanyz
Nemesis
1,436
591
0
50
7,200
1,884
0
2,989
4,211
0
8,171
L
Thanatos
Dr_Soccer7
Thanatos
8,349
3,076
0
13,570
17,946
6,761
434
654
17,292
0
80,886
L
Cu Chulainn
GDI Wizer15
Cu Chulainn
527
121
0
491
2,950
1,168
0
0
2,950
0
7,350
L
5,231
370
0
2,804
18,163
20,419
0
2,671
15,492
29,328
0
W
Sun Wukong
MD SharpShot
Sun Wukong
14,642
1,947
0
3,829
14,268
5,845
828
5,125
9,143
0
63,673
L
Medusa
Nictendo
Medusa
8,873
3,377
0
5,879
19,121
8,955
104
2,766
16,355
0
82,453
L
Morgan Le Fay
Off-slide
Morgan Le Fay
12,741
1,416
0
6,553
19,263
10,137
0
6,862
12,401
70,516
0
W
11,783
7,780
0
5,194
15,300
8,204
1,498
3,027
12,273
0
123,017
W
Medusa
15,322
5,500
0
4,268
17,004
6,136
0
2,479
14,525
0
132,824
W
Kukulkan
vSunji
Kukulkan
12,876
942
0
510
9,083
3,167
636
4,551
4,532
57,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,633
Gold Earned
52,681
541
Minions Killed
454
0
Camps Cleared
0
1,873,422
Distance Traveled
1,638,509
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,627
347
17
1
0
253,148
0
L
Thanatos
12,567
571
145
7
0
431,545
0
L
Cu Chulainn
6,380
290
17
1
0
84,099
0
L
Cerberus
11,217
510
45
2
0
379,838
4
W
Sun Wukong
12,466
567
90
4
0
425,895
2
L
Medusa
11,870
540
138
6
0
379,208
3
L
Morgan Le Fay
10,647
484
109
5
0
363,819
4
W
Set
13,148
598
174
8
0
429,247
2
W
Medusa
13,630
620
175
8
0
382,648
4
W
Kukulkan
10,762
489
85
4
0
382,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role