Player Matchup

Chaac
Chaac
Barline4Life
Chaac
Level 102
God Stats
4W - 7L
1,450 SR
Queue Stats
242W - 244L
1,442 Elo+
Party 4
Sol
Sol
SweetBeaut
Sol
Level 6
God Stats
3W - 1L
1,713 SR
Queue Stats
8W - 9L
1,625 Elo+
Party 2
Baron Samedi
Baron Samedi
bookaaj
Baron Samedi
Level 105
God Stats
22W - 11L
1,710 SR
Queue Stats
391W - 404L
1,540 Elo+
Party 2
Chronos
Chronos
dondaoverall
Chronos
Level 116
God Stats
0W - 2L
1,263 SR
Queue Stats
257W - 276L
1,467 Elo+
Party 2
Loki
Loki
orglaf
Loki
Level 81
God Stats
19W - 24L
1,484 SR
Queue Stats
200W - 208L
1,456 Elo+
Party 4
Team Averages
Level 82
1,524 SR
1,506 Elo+

VS

Team Averages
Level 85
1,531 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BizonXTP
Persephone
Level 67
God Stats
5W - 10L
1,434 SR
Queue Stats
316W - 328L
1,505 Elo+
Party 3
Kali
Kali
FactorForm
Kali
Level 120
God Stats
39W - 26L
1,639 SR
Queue Stats
1,393W - 1,344L
1,507 Elo+
Solo
Bastet
Bastet
Swoonis
Bastet
Level 125
God Stats
110W - 86L
1,570 SR
Queue Stats
278W - 291L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
YTAQwertBro
Danzaburou
Level 87
God Stats
54W - 59L
1,514 SR
Queue Stats
378W - 381L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,948
425
7,709
8,582
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 6 / 0
6,336
453
1,253
8,938
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
bookaaj
Baron Samedi
12
0 / 3 / 1
7,193
514
2,851
6,713
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
dondaoverall
Chronos
11
2 / 5 / 1
6,660
476
5,332
7,947
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
orglaf
Loki
8
1 / 3 / 0
5,706
408
1,080
5,278
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 4
7,487
535
1,984
10,060
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
BizonXTP
Persephone
15
3 / 0 / 3
9,339
667
3,547
3,473
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 6
8,534
610
5,910
9,053
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Swoonis
Bastet
14
7 / 1 / 0
8,482
606
8,207
8,620
4,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
YTAQwertBro
Danzaburou
13
4 / 2 / 0
7,885
563
6,598
8,643
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
4
1
L
1
1
2
2
W
Persephone
BizonXTP
Persephone
3
0
3
4.5
W
4
0
6
7
L
1
6
0
0.17
W
Bastet
Swoonis
Bastet
7
1
0
7
W
Danzaburou
YTAQwertBro
Danzaburou
4
2
0
2
L
Baron Samedi
bookaaj
Baron Samedi
0
3
1
0.17
L
Chronos
dondaoverall
Chronos
2
5
1
0.5
L
Loki
orglaf
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,225
Damage
26,246
37,458
Taken
39,849
14,907
Mitigated
20,177
9,804
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,984
996
1,415
4,356
10,060
7,254
112
3,035
6,385
18,634
0
L
7,709
984
0
4,388
8,582
6,303
198
1,341
7,241
0
22,474
W
Persephone
BizonXTP
Persephone
3,547
466
0
1,408
3,473
977
141
1,084
2,263
62,847
0
W
5,910
2,837
0
4,873
9,053
4,090
0
1,208
7,735
0
65,626
L
1,253
143
0
1,493
8,938
1,949
0
0
8,938
16,828
0
W
Bastet
Swoonis
Bastet
8,207
1,790
0
2,382
8,620
4,928
721
2,075
6,483
0
36,704
W
Danzaburou
YTAQwertBro
Danzaburou
6,598
2,639
0
3,068
8,643
2,928
968
1,006
7,471
0
56,327
L
Baron Samedi
bookaaj
Baron Samedi
2,851
346
41
1,479
6,713
2,470
0
2,785
3,928
43,292
0
L
Chronos
dondaoverall
Chronos
5,332
2,544
0
1,842
7,947
2,986
0
650
7,297
36,968
5,678
L
Loki
orglaf
Loki
1,080
328
0
561
5,278
1,199
0
755
4,523
0
20,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
41,727
298
Minions Killed
426
0
Camps Cleared
0
1,157,079
Distance Traveled
1,379,516
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,487
535
33
2
0
236,659
0
L
Chaac
5,948
425
49
4
0
194,508
0
W
Persephone
9,339
667
138
10
0
298,817
6
W
Kali
8,534
610
88
6
0
294,139
2
L
Sol
6,336
453
30
2
0
262,920
1
W
Bastet
8,482
606
74
5
0
301,531
3
W
Danzaburou
7,885
563
93
7
0
248,370
2
L
Baron Samedi
7,193
514
92
7
0
269,703
5
L
Chronos
6,660
476
80
6
0
227,897
1
L
Loki
5,706
408
47
3
0
202,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role