Player Matchup

Nemesis
Nemesis
Arlet Bear 0
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
GermineitorGM
Ymir
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
18W - 13L
1,275 Elo+
Solo
Izanami
Izanami
KAoS goHAM
Izanami
Level 16
God Stats
27W - 21L
1,457 SR
Queue Stats
139W - 146L
1,286 Elo+
Solo
Hel
Hel
Lasinmanos13
Hel
Level 27
God Stats
34W - 26L
1,443 SR
Queue Stats
279W - 329L
1,425 Elo+
Solo
Bellona
Bellona
nekomanic
Bellona
Level 17
God Stats
1W - 0L
1,645 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,397 Elo+

VS

Team Averages
Level 14
1,415 SR
1,341 Elo+
Anubis
Anubis
AztecLos
Anubis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Hachiman
Hachiman
DarthVenom616
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Khandyno
Charybdis
Level 25
God Stats
7W - 16L
1,356 SR
Queue Stats
42W - 71L
1,228 Elo+
Party 1
Bastet
Bastet
TheWickedTroop2
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo
Erlang Shen
Erlang Shen
Tlaloc Marley
Erlang Shen
Level 26
God Stats
7W - 9L
1,219 SR
Queue Stats
58W - 85L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arlet Bear 0
Nemesis
14
6 / 2 / 6
9,309
548
7,284
11,175
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 1 / 15
9,780
575
9,321
12,601
14,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
KAoS goHAM
Izanami
14
13 / 1 / 6
10,270
604
10,933
7,066
2,508
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
15 / 2 / 7
10,865
639
15,742
9,441
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
nekomanic
Bellona
16
5 / 0 / 2
10,138
596
7,513
8,783
8,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AztecLos
Anubis
8
0 / 15 / 2
5,858
345
2,008
14,192
5,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
DarthVenom616
Hachiman
7
0 / 7 / 2
5,582
328
1,545
6,159
1,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Khandyno
Charybdis
11
1 / 11 / 2
7,345
432
4,844
15,538
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 1
8,701
512
4,414
13,832
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Tlaloc Marley
Erlang Shen
10
1 / 10 / 0
6,623
390
4,226
20,209
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
49
Kills
5
6
Deaths
49
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arlet Bear 0
Nemesis
6
2
6
4.5
L
Anubis
AztecLos
Anubis
0
15
2
0.07
L
Hachiman
DarthVenom616
Hachiman
0
7
2
0.14
W
10
1
15
17.5
W
Izanami
KAoS goHAM
Izanami
13
1
6
16
L
Charybdis
Khandyno
Charybdis
1
11
2
0.18
W
15
2
7
9.25
L
3
6
1
0.58
L
Erlang Shen
Tlaloc Marley
Erlang Shen
1
10
0
0.1
W
Bellona
nekomanic
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,793
Damage
17,037
49,066
Taken
69,930
34,742
Mitigated
28,311
11,956
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arlet Bear 0
Nemesis
7,284
3,567
0
1,448
11,175
5,611
1,720
1,050
9,814
0
59,973
L
Anubis
AztecLos
Anubis
2,008
139
0
1,778
14,192
5,931
0
7,748
6,234
18,707
0
L
Hachiman
DarthVenom616
Hachiman
1,545
1,240
0
533
6,159
1,503
0
1,979
4,074
0
11,882
W
9,321
2,492
0
350
12,601
14,236
635
759
11,658
20,324
0
W
Izanami
KAoS goHAM
Izanami
10,933
7,697
423
1,037
7,066
2,508
3,877
0
6,962
0
51,867
L
Charybdis
Khandyno
Charybdis
4,844
1,484
0
815
15,538
8,879
75
4,360
11,088
0
17,285
W
15,742
1,936
898
5,021
9,441
3,481
747
716
8,701
76,001
0
L
4,414
1,634
0
2,073
13,832
4,382
0
3,570
10,166
0
39,212
L
Erlang Shen
Tlaloc Marley
Erlang Shen
4,226
1,814
79
3,772
20,209
7,616
0
6,750
13,305
0
24,757
W
Bellona
nekomanic
Bellona
7,513
3,475
0
2,779
8,783
8,906
3,611
0
8,666
0
49,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
34,109
436
Minions Killed
179
0
Camps Cleared
0
1,599,732
Distance Traveled
1,148,639
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,309
548
89
5
0
359,986
1
L
Anubis
5,858
345
32
2
0
192,560
0
L
Hachiman
5,582
328
24
1
0
146,635
0
W
Ymir
9,780
575
28
2
0
285,525
2
W
Izanami
10,270
604
69
4
0
299,993
0
L
Charybdis
7,345
432
22
1
0
259,050
1
W
Hel
10,865
639
143
8
0
338,630
0
L
Bastet
8,701
512
70
4
0
266,001
1
L
Erlang Shen
6,623
390
31
2
0
284,393
0
W
Bellona
10,138
596
107
6
0
315,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role