Player Matchup

Sylvanus
Sylvanus
IancostaGK1
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,568 Elo+
Party 2
Izanami
Izanami
LemesGu
Izanami
Level 74
God Stats
12W - 6L
1,564 SR
Queue Stats
323W - 320L
1,541 Elo+
Party 4
Ares
Ares
MZTI
Ares
Level 48
God Stats
11W - 11L
1,543 SR
Queue Stats
119W - 128L
1,548 Elo+
Party 4
Mercury
Mercury
Ocauhtly
Mercury
Level 122
God Stats
1W - 1L
1,210 SR
Queue Stats
183W - 174L
1,460 Elo+
Solo
Ymir
Ymir
igor_vicente97
Ymir
Level 108
God Stats
3W - 1L
1,657 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,535 Elo+

VS

Team Averages
Level 78
1,451 SR
1,474 Elo+
Ratatoskr
Ratatoskr
Abnt14
Ratatoskr
Level 47
God Stats
6W - 7L
1,380 SR
Queue Stats
214W - 219L
1,467 Elo+
Party 1
Ra
Ra
BodinhoAlado
Ra
Level 148
God Stats
15W - 15L
1,581 SR
Queue Stats
687W - 721L
1,514 Elo+
Solo
Rama
Rama
JoyJoyB
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,471 Elo+
Party 3
Bacchus
Bacchus
Oxheart
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,475 Elo+
Party 3
Loki
Loki
emotionalli
Loki
Level 103
God Stats
5W - 3L
1,294 SR
Queue Stats
147W - 168L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IancostaGK1
Sylvanus
19
14 / 3 / 13
13,541
616
19,154
21,637
25,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LemesGu
Izanami
18
8 / 0 / 9
12,507
569
20,443
13,222
5,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
MZTI
Ares
17
3 / 1 / 18
11,844
538
6,418
14,951
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Ocauhtly
Mercury
17
2 / 4 / 16
11,616
528
10,887
16,060
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 15
12,147
552
10,804
18,856
12,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Abnt14
Ratatoskr
17
4 / 5 / 1
10,853
493
11,184
19,870
22,235
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 4 / 4
11,095
504
15,009
11,800
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
JoyJoyB
Rama
13
1 / 8 / 3
8,822
401
5,472
14,133
5,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Oxheart
Bacchus
12
0 / 9 / 3
7,349
334
4,616
23,453
20,736
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 7 / 4
9,780
445
8,556
16,422
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
33
Kills
11
11
Deaths
33
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Abnt14
Ratatoskr
4
5
1
0.9
L
3
4
4
1.25
W
Sylvanus
IancostaGK1
Sylvanus
14
3
13
6.83
L
Rama
JoyJoyB
Rama
1
8
3
0.31
W
Izanami
LemesGu
Izanami
8
0
9
12.5
W
Ares
MZTI
Ares
3
1
18
12
W
Mercury
Ocauhtly
Mercury
2
4
16
2.5
L
Bacchus
Oxheart
Bacchus
0
9
3
0.17
L
3
7
4
0.71
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,706
Damage
44,837
84,726
Taken
85,678
72,207
Mitigated
59,659
35,881
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Abnt14
Ratatoskr
11,184
2,024
0
4,942
19,870
22,235
696
9,887
9,983
0
55,136
L
15,009
1,120
1,398
3,495
11,800
5,457
0
4,104
7,696
86,899
0
W
Sylvanus
IancostaGK1
Sylvanus
19,154
6,432
7,559
12,665
21,637
25,970
1,076
3,083
17,838
64,416
13,628
L
Rama
JoyJoyB
Rama
5,472
3,633
0
1,823
14,133
5,256
0
4,777
9,356
0
57,509
W
Izanami
LemesGu
Izanami
20,443
13,553
0
4,836
13,222
5,943
8,032
4,429
8,793
0
118,024
W
Ares
MZTI
Ares
6,418
336
0
4,852
14,951
20,504
323
3,561
11,390
25,778
0
W
Mercury
Ocauhtly
Mercury
10,887
4,624
0
1,081
16,060
6,844
858
4,051
11,725
0
94,394
L
Bacchus
Oxheart
Bacchus
4,616
483
0
1,070
23,453
20,736
0
8,225
15,228
18,488
0
L
8,556
1,916
0
4,018
16,422
5,975
0
7,152
9,270
0
61,680
W
10,804
1,024
0
4,888
18,856
12,946
1,228
6,862
11,942
61,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,655
Gold Earned
47,899
575
Minions Killed
482
0
Camps Cleared
0
2,154,437
Distance Traveled
2,033,052
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,853
493
114
5
0
427,232
8
L
Ra
11,095
504
156
7
0
422,218
5
W
Sylvanus
13,541
616
123
6
0
372,276
4
L
Rama
8,822
401
101
5
0
384,607
6
W
Izanami
12,507
569
181
8
0
420,820
6
W
Ares
11,844
538
21
1
0
445,511
5
W
Mercury
11,616
528
132
6
0
512,050
2
L
Bacchus
7,349
334
17
1
0
377,889
10
L
Loki
9,780
445
94
4
0
421,106
9
W
Ymir
12,147
552
118
5
0
403,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role