Player Matchup

Neith
Neith
Nillkip
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Thor
Thor
RomanOo0
Thor
Level 23
God Stats
1W - 0L
1,277 SR
Queue Stats
34W - 33L
1,513 Elo+
Solo
Scylla
Scylla
VictorStrufaldi
Scylla
Level 28
God Stats
22W - 18L
1,556 SR
Queue Stats
109W - 98L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Warapshory
Gilgamesh
Level 25
God Stats
5W - 4L
1,652 SR
Queue Stats
176W - 156L
1,526 Elo+
Solo
Nu Wa
Nu Wa
iJUBO
Nu Wa
Level 29
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,429 Elo+

VS

Team Averages
Level 19
1,538 SR
1,424 Elo+
Apollo
Apollo
Cyber-Sparks13
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,160 Elo+
Solo
Sylvanus
Sylvanus
ElNiñoExcel
Sylvanus
Level 28
God Stats
0W - 1L
1,299 SR
Queue Stats
87W - 72L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
Fonthor
Ah Puch
Level 9
God Stats
1W - 1L
1,724 SR
Queue Stats
14W - 6L
1,720 Elo+
Solo
Mercury
Mercury
Nicooo_TorreS
Mercury
Level 29
God Stats
44W - 48L
1,511 SR
Queue Stats
94W - 98L
1,445 Elo+
Party 1
Ymir
Ymir
sepich09
Ymir
Level 24
God Stats
29W - 13L
1,657 SR
Queue Stats
49W - 47L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nillkip
Neith
10
5 / 3 / 4
6,518
593
7,348
5,641
1,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
11
3 / 0 / 5
6,578
598
3,678
6,373
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 1 / 4
6,541
595
3,061
4,800
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Warapshory
Gilgamesh
13
6 / 1 / 1
7,171
652
8,675
8,632
5,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
iJUBO
Nu Wa
9
3 / 3 / 4
5,979
544
3,919
5,406
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 2
5,702
518
3,605
8,407
2,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
ElNiñoExcel
Sylvanus
12
1 / 3 / 0
6,856
623
6,145
9,026
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Fonthor
Ah Puch
11
1 / 3 / 1
6,214
565
3,739
5,753
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
10
2 / 5 / 2
5,981
544
2,810
8,122
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
1 / 2 / 4
5,295
481
2,398
9,015
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
8
8
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Sylvanus
ElNiñoExcel
Sylvanus
1
3
0
0.33
L
Ah Puch
Fonthor
Ah Puch
1
3
1
0.5
L
Mercury
2
5
2
0.6
W
Neith
Nillkip
Neith
5
3
4
2.33
W
Thor
3
0
5
5.5
W
2
1
4
4
W
Gilgamesh
Warapshory
Gilgamesh
6
1
1
6.5
W
Nu Wa
iJUBO
Nu Wa
3
3
4
1.67
L
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
18,697
30,852
Taken
40,323
12,435
Mitigated
15,775
11,142
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
2,088
0
2,023
8,407
2,377
0
2,037
6,324
0
24,670
L
Sylvanus
ElNiñoExcel
Sylvanus
6,145
2,095
234
3,760
9,026
4,831
0
187
8,268
27,681
8,263
L
Ah Puch
Fonthor
Ah Puch
3,739
218
0
975
5,753
1,878
0
1,506
4,138
37,558
0
L
Mercury
2,810
1,515
0
368
8,122
2,645
0
1,739
6,324
0
31,093
W
Neith
Nillkip
Neith
7,348
3,654
0
2,104
5,641
1,438
942
1,417
4,224
0
27,297
W
Thor
3,678
170
0
2,752
6,373
2,464
0
1,784
4,465
0
32,973
W
3,061
354
0
1,289
4,800
1,302
423
1,372
3,216
33,202
0
W
Gilgamesh
Warapshory
Gilgamesh
8,675
3,305
0
4,191
8,632
5,697
0
4,856
3,750
0
37,585
W
Nu Wa
iJUBO
Nu Wa
3,919
1,137
0
806
5,406
1,534
28
1,551
3,811
17,820
0
L
Ymir
2,398
192
0
1,200
9,015
4,044
0
1,465
7,520
11,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
30,048
308
Minions Killed
291
0
Camps Cleared
0
1,033,399
Distance Traveled
1,037,794
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,702
518
46
4
0
195,380
0
L
Sylvanus
6,856
623
93
8
0
184,962
4
L
Ah Puch
6,214
565
78
7
0
194,491
1
L
Mercury
5,981
544
57
5
0
241,705
2
W
Neith
6,518
593
50
5
0
207,488
2
W
Thor
6,578
598
70
6
0
243,453
1
W
Scylla
6,541
595
85
8
0
186,819
3
W
Gilgamesh
7,171
652
83
8
0
223,934
7
W
Nu Wa
5,979
544
20
2
0
171,705
0
L
Ymir
5,295
481
17
2
0
221,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role