Player Matchup

Raijin
Raijin
Devilwining
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarceJR02_AGRO
Kumbhakarna
Level 65
God Stats
0W - 2L
1,317 SR
Queue Stats
40W - 37L
1,496 Elo+
Solo
Skadi
Skadi
MiamiiX
Skadi
Level 27
God Stats
4W - 9L
1,503 SR
Queue Stats
244W - 297L
1,422 Elo+
Solo
Nox
Nox
elpepinoa
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
igor555963
Tsukuyomi
Level 68
God Stats
8W - 7L
1,560 SR
Queue Stats
415W - 471L
1,496 Elo+
Solo
Team Averages
Level 69
1,476 SR
1,447 Elo+

VS

Team Averages
Level 111
1,420 SR
1,441 Elo+
Ra
Ra
Felipetga
Ra
Level 149
God Stats
7W - 9L
1,384 SR
Queue Stats
716W - 812L
1,330 Elo+
Solo
Hera
Hera
GodYiazmat
Hera
Level 141
God Stats
5W - 8L
1,110 SR
Queue Stats
340W - 390L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
NOTROLLS
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,510 Elo+
Solo
Awilix
Awilix
SantyPSx
Awilix
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 128L
1,455 Elo+
Solo
Cerberus
Cerberus
warlley-93
Cerberus
Level 132
God Stats
10W - 3L
1,604 SR
Queue Stats
210W - 224L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 5 / 10
9,033
753
9,645
8,896
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
MarceJR02_AGRO
Kumbhakarna
14
1 / 6 / 14
9,068
756
7,939
28,283
15,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
MiamiiX
Skadi
19
6 / 5 / 9
10,122
844
16,511
14,284
5,459
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 11
9,335
778
8,532
8,437
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
igor555963
Tsukuyomi
18
8 / 7 / 7
10,776
898
14,538
19,386
15,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
10,015
835
11,609
12,161
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 14
10,812
901
20,768
11,003
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NOTROLLS
Kuzenbo
17
4 / 5 / 17
10,422
869
10,395
16,436
23,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
SantyPSx
Awilix
17
12 / 7 / 10
10,905
909
14,349
15,511
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
warlley-93
Cerberus
16
2 / 2 / 18
9,810
818
11,157
22,162
23,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
101
20
Kills
28
29
Deaths
20
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
10
1.6
W
4
2
14
5.5
W
6
4
14
3.25
L
Kumbhakarna
MarceJR02_AGRO
Kumbhakarna
1
6
14
1.33
L
Skadi
MiamiiX
Skadi
6
5
9
2.1
W
Kuzenbo
NOTROLLS
Kuzenbo
4
5
17
2.5
W
Awilix
SantyPSx
Awilix
12
7
10
2.43
L
2
6
11
1.25
L
Tsukuyomi
igor555963
Tsukuyomi
8
7
7
1.64
W
Cerberus
warlley-93
Cerberus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
68,278
79,286
Taken
77,273
42,463
Mitigated
65,335
27,846
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,645
338
997
1,211
8,896
3,709
961
5,463
3,433
15,237
0
W
11,609
1,058
10,501
5,602
12,161
4,867
2,096
6,367
5,577
28,688
0
W
20,768
5,067
947
1,114
11,003
5,201
1,733
4,251
6,623
39,167
0
L
Kumbhakarna
MarceJR02_AGRO
Kumbhakarna
7,939
1,047
905
10,049
28,283
15,425
0
19,200
9,083
12,194
0
L
Skadi
MiamiiX
Skadi
16,511
9,106
738
3,514
14,284
5,459
1,377
11,844
2,440
0
40,451
W
Kuzenbo
NOTROLLS
Kuzenbo
10,395
3,123
0
22
16,436
23,527
209
3,949
12,335
18,111
0
W
Awilix
SantyPSx
Awilix
14,349
5,701
889
1,939
15,511
8,665
269
4,176
11,085
0
23,326
L
8,532
332
649
278
8,437
2,731
981
6,157
2,280
15,400
0
L
Tsukuyomi
igor555963
Tsukuyomi
14,538
3,466
2,033
7,472
19,386
15,139
165
11,265
8,121
0
30,010
W
Cerberus
warlley-93
Cerberus
11,157
513
448
6,960
22,162
23,075
427
6,391
15,537
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,334
Gold Earned
51,964
111
Minions Killed
139
0
Camps Cleared
0
1,009,147
Distance Traveled
1,090,854
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,033
753
18
2
0
224,067
0
W
Ra
10,015
835
34
3
0
242,398
0
W
Hera
10,812
901
44
4
0
211,141
2
L
Kumbhakarna
9,068
756
3
0
0
217,698
4
L
Skadi
10,122
844
40
3
0
197,472
2
W
Kuzenbo
10,422
869
14
1
0
214,693
0
W
Awilix
10,905
909
15
1
0
189,206
1
L
Nox
9,335
778
21
2
0
171,293
0
L
Tsukuyomi
10,776
898
29
2
0
198,617
1
W
Cerberus
9,810
818
32
3
0
233,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role