Player Matchup

Ravana
Ravana
BearDead21
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,511 Elo+
Solo
Hades
Hades
Bloody333
Hades
Level 5
God Stats
4W - 3L
1,624 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frostbytetype
Morgan Le Fay
Level 4
God Stats
0W - 3L
1,302 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Sun Wukong
Sun Wukong
KissMyAx3
Sun Wukong
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 29L
1,421 Elo+
Solo
Ares
Ares
MARISHHHALLL
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Solo
Team Averages
Level 8
1,485 SR
1,392 Elo+

VS

Team Averages
Level 22
1,470 SR
1,490 Elo+
He Bo
He Bo
CHA1R
He Bo
Level 29
God Stats
1W - 0L
1,358 SR
Queue Stats
20W - 15L
1,504 Elo+
Party 1
Hercules
Hercules
PuyolN5
Hercules
Level 35
God Stats
2W - 0L
1,534 SR
Queue Stats
16W - 11L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
TosTusmuBech
Baron Samedi
Level 11
God Stats
2W - 0L
1,647 SR
Queue Stats
5W - 2L
1,582 Elo+
Party 2
Chang'e
Chang'e
danimatix
Chang'e
Level 16
God Stats
6W - 1L
1,562 SR
Queue Stats
9W - 7L
1,398 Elo+
Party 1
Artemis
Artemis
werh22
Artemis
Level 20
God Stats
14W - 18L
1,247 SR
Queue Stats
235W - 267L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BearDead21
Ravana
20
14 / 5 / 3
13,324
634
12,423
13,852
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Bloody333
Hades
15
5 / 8 / 5
9,823
468
11,576
16,933
8,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Frostbytetype
Morgan Le Fay
15
5 / 7 / 3
9,506
453
13,548
15,000
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KissMyAx3
Sun Wukong
12
0 / 9 / 6
8,236
392
3,230
18,509
11,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 8 / 6
8,307
396
4,613
21,420
14,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CHA1R
He Bo
17
0 / 5 / 10
11,274
537
9,327
17,894
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
PuyolN5
Hercules
14
6 / 5 / 7
10,110
481
10,689
17,876
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TosTusmuBech
Baron Samedi
17
6 / 6 / 6
11,780
561
14,374
16,747
6,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
danimatix
Chang'e
15
5 / 6 / 1
10,661
508
5,473
11,374
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
werh22
Artemis
20
19 / 3 / 1
14,133
673
22,632
12,859
5,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
25
Kills
36
37
Deaths
25
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
BearDead21
Ravana
14
5
3
3.1
L
Hades
Bloody333
Hades
5
8
5
0.94
W
He Bo
CHA1R
He Bo
0
5
10
1
L
Morgan Le Fay
Frostbytetype
Morgan Le Fay
5
7
3
0.93
L
Sun Wukong
KissMyAx3
Sun Wukong
0
9
6
0.33
L
1
8
6
0.5
W
Hercules
PuyolN5
Hercules
6
5
7
1.9
W
Baron Samedi
TosTusmuBech
Baron Samedi
6
6
6
1.5
W
Chang'e
danimatix
Chang'e
5
6
1
0.92
W
Artemis
werh22
Artemis
19
3
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,390
Damage
62,495
85,714
Taken
76,750
46,046
Mitigated
33,854
13,100
Healing
30,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BearDead21
Ravana
12,423
3,353
0
954
13,852
6,334
0
3,981
9,749
0
81,789
L
Hades
Bloody333
Hades
11,576
1,542
35
2,956
16,933
8,761
1,462
10,844
6,050
47,941
0
W
He Bo
CHA1R
He Bo
9,327
453
0
7,609
17,894
5,545
847
5,376
12,518
92,438
0
L
Morgan Le Fay
Frostbytetype
Morgan Le Fay
13,548
1,827
0
2,609
15,000
4,972
0
7,058
7,619
61,821
0
L
Sun Wukong
KissMyAx3
Sun Wukong
3,230
749
0
2,541
18,509
11,127
0
1,588
16,786
0
30,940
L
4,613
804
0
4,005
21,420
14,852
222
5,770
15,251
20,825
0
W
Hercules
PuyolN5
Hercules
10,689
4,702
0
5,670
17,876
12,673
1,814
7,800
10,076
0
27,705
W
Baron Samedi
TosTusmuBech
Baron Samedi
14,374
772
1,126
5,424
16,747
6,610
1,502
9,087
7,660
66,107
0
W
Chang'e
danimatix
Chang'e
5,473
877
1,680
3,640
11,374
3,591
770
7,204
4,170
31,687
0
W
Artemis
werh22
Artemis
22,632
12,351
0
5,488
12,859
5,435
4,141
1,933
10,926
0
100,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
57,958
390
Minions Killed
468
0
Camps Cleared
0
1,848,445
Distance Traveled
1,848,475
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,324
634
137
7
0
385,313
0
L
Hades
9,823
468
83
4
0
338,746
1
W
He Bo
11,274
537
124
6
0
390,504
5
L
Morgan Le Fay
9,506
453
86
4
0
360,053
2
L
Sun Wukong
8,236
392
62
3
0
367,221
2
L
Ares
8,307
396
22
1
0
397,112
4
W
Hercules
10,110
481
27
1
0
409,112
1
W
Baron Samedi
11,780
561
108
5
0
333,354
1
W
Chang'e
10,661
508
60
3
0
343,917
7
W
Artemis
14,133
673
149
7
0
371,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role