Player Matchup

Kuzenbo
Kuzenbo
MrMoneyMiser141
Kuzenbo
Level 96
God Stats
24W - 13L
1,671 SR
Queue Stats
67W - 64L
1,614 Elo+
Solo
Awilix
Awilix
Sicafoose3
Awilix
Level 126
God Stats
36W - 39L
1,529 SR
Queue Stats
358W - 419L
1,542 Elo+
Party 1
Sol
Sol
XX_HOOD-XX10
Sol
Level 148
God Stats
40W - 49L
1,518 SR
Queue Stats
179W - 189L
1,579 Elo+
Party 1
Team Averages
Level 123
1,573 SR
1,578 Elo+

VS

Team Averages
Level 132
1,688 SR
1,599 Elo+
Zeus
Zeus
LilChewy10
Zeus
Level 108
God Stats
4W - 6L
1,881 SR
Queue Stats
18W - 16L
1,631 Elo+
Party 2
Anhur
Anhur
Nemesis XploiT
Anhur
Level 141
God Stats
3W - 4L
1,518 SR
Queue Stats
145W - 136L
1,649 Elo+
Party 2
Anubis
Anubis
VgodLy_Ace_
Anubis
Level 146
God Stats
20W - 10L
1,666 SR
Queue Stats
285W - 341L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
8,480
771
6,844
12,359
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Sicafoose3
Awilix
11
2 / 3 / 7
7,937
722
4,351
10,536
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
6 / 5 / 3
8,369
761
10,586
9,174
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,197
654
8,148
8,005
2,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 5 / 5
8,260
751
12,034
9,560
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
5 / 1 / 5
8,498
773
6,167
8,671
3,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
3
2
6
3
L
4
5
5
1.3
W
Awilix
Sicafoose3
Awilix
2
3
7
1.83
L
Anubis
5
1
5
7.5
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
26,349
32,069
Taken
26,236
21,649
Mitigated
9,529
7,022
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,148
1,164
0
531
8,005
2,335
0
6,046
1,549
19,735
0
W
6,844
2,539
0
3,717
12,359
13,929
0
6,537
5,822
22,473
0
L
12,034
5,003
0
865
9,560
3,319
424
5,411
3,615
0
30,341
W
Awilix
Sicafoose3
Awilix
4,351
886
0
1,179
10,536
5,840
496
3,993
6,543
0
18,324
L
Anubis
6,167
318
0
3,954
8,671
3,875
0
5,698
2,589
31,139
0
W
10,586
2,250
0
2,126
9,174
1,880
538
4,249
4,925
22,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
23,955
103
Minions Killed
137
2
Camps Cleared
7
633,071
Distance Traveled
554,031
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,197
654
39
4
1
181,701
1
W
Kuzenbo
8,480
771
37
3
0
213,938
0
L
Anhur
8,260
751
51
5
3
188,543
6
W
Awilix
7,937
722
29
3
2
234,413
2
L
Anubis
8,498
773
47
4
3
183,787
2
W
Sol
8,369
761
37
3
0
184,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role