Player Matchup

Ares
Ares
ChefxChef
Ares
Level 11
God Stats
5W - 4L
1,504 SR
Queue Stats
16W - 15L
1,504 Elo+
Party 2
Loki
Loki
DiggimSmacks
Loki
Level 157
God Stats
7W - 5L
1,541 SR
Queue Stats
36W - 32L
1,439 Elo+
Party 2
Nemesis
Nemesis
SoakingpeachR
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,474 Elo+
Party 2
Anhur
Anhur
TiGosu
Anhur
Level 8
God Stats
2W - 2L
1,735 SR
Queue Stats
14W - 9L
1,504 Elo+
Party 2
Janus
Janus
iHunGy
Janus
Level 27
God Stats
5W - 4L
1,536 SR
Queue Stats
12W - 11L
1,495 Elo+
Party 2
Team Averages
Level 44
1,563 SR
1,483 Elo+

VS

Team Averages
Level 14
1,612 SR
1,527 Elo+
Chang'e
Chang'e
Chyzumm
Chang'e
Level 16
God Stats
6W - 9L
1,695 SR
Queue Stats
48W - 78L
1,494 Elo+
Party 1
Izanami
Izanami
DeathToMojacko
Izanami
Level 7
God Stats
6W - 7L
1,486 SR
Queue Stats
10W - 9L
1,547 Elo+
Solo
Arachne
Arachne
JJiimmyy
Arachne
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 3L
1,624 Elo+
Solo
Osiris
Osiris
MunPork
Osiris
Level 17
God Stats
3W - 2L
1,575 SR
Queue Stats
72W - 105L
1,431 Elo+
Party 1
Anubis
Anubis
chikispop0
Anubis
Level 27
God Stats
3W - 4L
1,806 SR
Queue Stats
58W - 59L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 5 / 4
5,267
479
2,175
10,445
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 4 / 2
6,335
576
4,486
6,983
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
9
0 / 5 / 0
5,151
468
859
7,098
1,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
TiGosu
Anhur
10
4 / 2 / 1
6,611
601
5,855
6,880
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
iHunGy
Janus
10
3 / 2 / 1
6,384
580
4,495
5,250
1,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chyzumm
Chang'e
8
0 / 4 / 1
5,009
455
2,092
5,865
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 2
4,879
444
2,291
5,003
1,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
JJiimmyy
Arachne
12
15 / 1 / 0
7,843
713
11,087
8,631
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MunPork
Osiris
9
0 / 4 / 0
5,596
509
2,397
7,284
2,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Anubis
chikispop0
Anubis
13
3 / 0 / 6
7,367
670
5,957
5,727
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
12
Kills
18
18
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
4
0.6
W
Chang'e
Chyzumm
Chang'e
0
4
1
0.13
W
0
3
2
0.33
L
4
4
2
1.25
W
Arachne
JJiimmyy
Arachne
15
1
0
15
W
Osiris
MunPork
Osiris
0
4
0
0
L
Nemesis
0
5
0
0
L
Anhur
TiGosu
Anhur
4
2
1
2.25
W
Anubis
chikispop0
Anubis
3
0
6
6
L
Janus
iHunGy
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
23,824
36,656
Taken
32,510
11,298
Mitigated
12,112
7,646
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,175
394
0
1,421
10,445
4,768
0
3,287
6,946
8,995
0
W
Chang'e
Chyzumm
Chang'e
2,092
254
334
1,629
5,865
1,302
538
536
5,329
15,997
0
W
2,291
2,156
0
512
5,003
1,122
770
820
4,183
0
18,331
L
4,486
1,590
0
2,691
6,983
1,743
0
750
6,229
0
32,177
W
Arachne
JJiimmyy
Arachne
11,087
6,532
0
5,059
8,631
3,746
90
807
7,824
0
38,407
W
Osiris
MunPork
Osiris
2,397
628
0
2,161
7,284
2,928
0
3,490
3,794
0
25,810
L
Nemesis
859
88
0
586
7,098
1,838
0
2,754
4,344
0
15,557
L
Anhur
TiGosu
Anhur
5,855
2,079
0
2,018
6,880
1,777
0
1,489
5,375
0
32,536
W
Anubis
chikispop0
Anubis
5,957
405
0
4,042
5,727
3,014
60
1,017
4,710
45,409
0
L
Janus
iHunGy
Janus
4,495
557
0
930
5,250
1,172
570
0
5,250
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
30,694
230
Minions Killed
280
0
Camps Cleared
0
1,007,675
Distance Traveled
1,034,807
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,267
479
9
1
0
188,137
5
W
Chang'e
5,009
455
35
3
0
197,600
3
W
Izanami
4,879
444
31
3
0
189,684
4
L
Loki
6,335
576
64
6
0
238,552
2
W
Arachne
7,843
713
63
6
0
258,011
2
W
Osiris
5,596
509
59
5
0
189,129
0
L
Nemesis
5,151
468
37
3
0
176,010
0
L
Anhur
6,611
601
66
6
0
200,021
2
W
Anubis
7,367
670
92
8
0
200,383
0
L
Janus
6,384
580
54
5
0
204,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role