Player Matchup

Awilix
Awilix
DuH FuRly GhoSt
Awilix
Level 119
God Stats
27W - 41L
1,405 SR
Queue Stats
264W - 266L
1,470 Elo+
Solo
Anhur
Anhur
Naitherrrr_
Anhur
Level 55
God Stats
1W - 2L
1,379 SR
Queue Stats
71W - 72L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Retekan
Morgan Le Fay
Level 101
God Stats
16W - 12L
1,466 SR
Queue Stats
188W - 176L
1,464 Elo+
Solo
Hera
Hera
SEYVANHEL
Hera
Level 124
God Stats
5W - 14L
1,272 SR
Queue Stats
1,805W - 2,003L
1,445 Elo+
Solo
Cthulhu
Cthulhu
dpstarscream
Cthulhu
Level 145
God Stats
0W - 1L
1,801 SR
Queue Stats
154W - 166L
1,497 Elo+
Solo
Team Averages
Level 109
1,465 SR
1,465 Elo+

VS

Team Averages
Level 99
1,539 SR
1,440 Elo+
Fenrir
Fenrir
AlxDayz3017
Fenrir
Level 57
God Stats
16W - 13L
1,477 SR
Queue Stats
75W - 93L
1,420 Elo+
Solo
Hel
Hel
Ferco169
Hel
Level 122
God Stats
2W - 4L
1,440 SR
Queue Stats
438W - 478L
1,412 Elo+
Party 1
King Arthur
King Arthur
Mayoneso169
King Arthur
Level 86
God Stats
7W - 7L
1,489 SR
Queue Stats
391W - 411L
1,467 Elo+
Party 1
Ares
Ares
Yidok
Ares
Level 83
God Stats
7W - 1L
1,691 SR
Queue Stats
510W - 537L
1,460 Elo+
Solo
Izanami
Izanami
ZooomZ
Izanami
Level 145
God Stats
251W - 197L
1,596 SR
Queue Stats
367W - 372L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
7,165
448
3,495
8,696
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 2
6,965
435
5,666
7,215
1,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Retekan
Morgan Le Fay
10
0 / 3 / 0
6,172
386
4,311
5,809
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
3 / 7 / 0
8,089
506
8,722
9,473
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
dpstarscream
Cthulhu
9
1 / 2 / 3
6,035
377
5,240
11,397
5,482
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 2 / 3
9,339
584
6,744
9,452
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 1 / 4
9,417
589
7,899
10,147
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Mayoneso169
King Arthur
14
1 / 3 / 3
8,745
547
3,753
12,130
8,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
Yidok
Ares
13
2 / 1 / 5
8,679
542
3,910
11,263
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ZooomZ
Izanami
14
1 / 2 / 4
8,576
536
5,995
12,093
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
16
17
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
3
4.75
L
3
2
2
2
W
4
1
4
6
W
King Arthur
Mayoneso169
King Arthur
1
3
3
0.83
L
2
3
2
1
L
Morgan Le Fay
Retekan
Morgan Le Fay
0
3
0
0
L
Hera
3
7
0
0.43
W
Ares
Yidok
Ares
2
1
5
4.5
W
Izanami
ZooomZ
Izanami
1
2
4
1.5
L
Cthulhu
dpstarscream
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
28,301
42,590
Taken
55,085
14,658
Mitigated
27,225
8,333
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,744
1,467
0
1,225
9,452
4,068
570
2,859
6,593
0
36,564
L
3,495
1,265
0
2,648
8,696
2,511
0
3,065
5,631
0
34,552
W
7,899
335
1,431
6,485
10,147
3,507
220
3,568
6,579
62,849
0
W
King Arthur
Mayoneso169
King Arthur
3,753
275
0
4,555
12,130
8,068
270
6,608
5,522
0
44,505
L
5,666
2,844
0
1,984
7,215
1,881
230
2,311
4,904
0
31,602
L
Morgan Le Fay
Retekan
Morgan Le Fay
4,311
210
0
500
5,809
1,839
0
3,280
2,529
25,705
0
L
Hera
8,722
2,400
0
47
9,473
2,945
850
437
8,784
48,499
0
W
Ares
Yidok
Ares
3,910
313
0
2,465
11,263
8,221
370
2,692
8,571
30,269
0
W
Izanami
ZooomZ
Izanami
5,995
3,867
523
5,898
12,093
3,361
2,294
3,030
9,063
0
76,268
L
Cthulhu
dpstarscream
Cthulhu
5,240
424
159
2,995
11,397
5,482
26
2,716
8,681
22,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
44,756
291
Minions Killed
441
0
Camps Cleared
0
1,191,227
Distance Traveled
1,566,850
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,339
584
65
4
0
343,453
0
L
Awilix
7,165
448
68
4
0
271,053
2
W
Hel
9,417
589
118
7
0
335,511
0
W
King Arthur
8,745
547
82
5
0
302,996
5
L
Anhur
6,965
435
64
4
0
281,506
2
L
Morgan Le Fay
6,172
386
45
3
0
187,834
3
L
Hera
8,089
506
91
6
0
233,801
0
W
Ares
8,679
542
48
3
0
294,575
3
W
Izanami
8,576
536
128
8
0
290,315
1
L
Cthulhu
6,035
377
23
1
0
217,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role