Player Matchup

Achilles
Achilles
LHR weeman22
Achilles
Level 116
God Stats
27W - 26L
1,500 SR
Queue Stats
321W - 329L
1,527 Elo+
Party 2
Skadi
Skadi
VashtaNerada85
Skadi
Level 143
God Stats
55W - 37L
1,643 SR
Queue Stats
577W - 631L
1,521 Elo+
Party 2
Agni
Agni
xxLucatielxx
Agni
Level 29
God Stats
11W - 1L
1,801 SR
Queue Stats
112W - 77L
1,630 Elo+
Solo
Team Averages
Level 96
1,648 SR
1,559 Elo+

VS

Team Averages
Level 118
1,596 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
elzbthb
Arachne
Level 108
God Stats
3W - 4L
1,668 SR
Queue Stats
1,232W - 1,335L
1,462 Elo+
Party 1
Nox
Nox
lEL_BOOGIEl
Nox
Level 129
God Stats
7W - 6L
1,621 SR
Queue Stats
736W - 575L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LHR weeman22
Achilles
11
5 / 2 / 6
7,788
779
4,521
11,872
6,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 6
7,316
732
5,777
4,365
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 8
7,713
771
6,795
5,099
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 4
6,289
629
7,555
9,095
4,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
elzbthb
Arachne
10
1 / 3 / 2
6,378
638
1,045
7,147
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 4 / 1
6,494
649
4,896
4,791
1,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
3
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
4
0.5
W
Achilles
LHR weeman22
Achilles
5
2
6
4
W
3
1
6
6
L
Arachne
elzbthb
Arachne
1
3
2
0.67
L
2
4
1
0.63
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
13,496
21,336
Taken
21,033
9,460
Mitigated
8,511
4,960
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,555
338
0
2,027
9,095
4,668
0
3,415
5,429
0
23,393
W
Achilles
LHR weeman22
Achilles
4,521
1,134
0
2,766
11,872
6,889
13
2,573
9,013
0
10,092
W
5,777
1,865
206
513
4,365
1,139
1,231
1,069
3,268
0
21,937
L
Arachne
elzbthb
Arachne
1,045
694
0
1,510
7,147
2,249
0
2,395
4,622
0
8,383
L
4,896
546
0
0
4,791
1,594
84
970
3,749
13,644
0
W
6,795
444
0
1,475
5,099
1,432
77
1,161
3,856
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
19,161
128
Minions Killed
85
6
Camps Cleared
3
545,193
Distance Traveled
521,340
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,289
629
26
3
1
186,608
2
W
Achilles
7,788
779
21
2
0
179,501
2
W
Skadi
7,316
732
51
5
2
171,382
2
L
Arachne
6,378
638
27
3
2
183,218
3
L
Nox
6,494
649
32
3
0
151,514
1
W
Agni
7,713
771
56
6
4
194,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role