Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Awildcylinder
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 55L
1,753 Elo+
Party 2
Yemoja
Yemoja
Brian5524
Yemoja
Level 114
God Stats
55W - 43L
1,667 SR
Queue Stats
586W - 493L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
mightyergo
Gilgamesh
Level 102
God Stats
31W - 16L
1,655 SR
Queue Stats
1,079W - 1,082L
1,478 Elo+
Party 2
Team Averages
Level 99
1,564 SR
1,553 Elo+

VS

Team Averages
Level 98
1,656 SR
1,640 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LionMonkey
Thanatos
Level 156
God Stats
32W - 12L
1,809 SR
Queue Stats
146W - 74L
1,777 Elo+
Party 1
Sol
Sol
QueenSalami
Sol
Level 27
God Stats
13W - 2L
1,862 SR
Queue Stats
48W - 20L
1,736 Elo+
Party 1
Heimdallr
Heimdallr
Silver_25bcn
Heimdallr
Level 125
God Stats
5W - 3L
1,624 SR
Queue Stats
299W - 236L
1,553 Elo+
Party 3
Susano
Susano
tucangordo
Susano
Level 22
God Stats
3W - 3L
1,483 SR
Queue Stats
65W - 40L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 2 / 1
5,715
572
2,633
5,547
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
7
0 / 4 / 0
4,417
442
2,724
5,024
365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 0
5,662
566
3,509
10,312
7,060
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Brian5524
Yemoja
6
0 / 4 / 0
4,181
418
1,245
7,286
1,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
mightyergo
Gilgamesh
7
1 / 2 / 1
4,796
480
1,157
5,690
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 0
6,421
642
6,046
5,898
5,167
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
LionMonkey
Thanatos
11
10 / 0 / 2
6,806
681
12,525
6,234
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,505
551
1,983
5,026
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Silver_25bcn
Heimdallr
10
1 / 0 / 6
6,112
611
2,093
3,639
1,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
tucangordo
Susano
10
0 / 1 / 1
5,391
539
1,293
4,314
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
14
14
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Cthulhu
 
Cthulhu
2
0
0
2
L
0
2
0
0
L
Yemoja
Brian5524
Yemoja
0
4
0
0
W
Thanatos
LionMonkey
Thanatos
10
0
2
11
W
1
1
0
1
W
Heimdallr
Silver_25bcn
Heimdallr
1
0
6
4
L
Gilgamesh
mightyergo
Gilgamesh
1
2
1
0.75
W
Susano
tucangordo
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,268
Damage
23,940
33,859
Taken
25,111
11,465
Mitigated
11,584
11,834
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,633
169
564
3,335
5,547
1,169
0
1,177
4,370
31,148
0
L
Danzaburou
 
Danzaburou
2,724
1,234
0
657
5,024
365
0
0
5,024
0
18,110
W
Cthulhu
 
Cthulhu
6,046
1,289
0
3,013
5,898
5,167
0
0
5,898
40,643
0
L
3,509
598
0
5,195
10,312
7,060
0
6,046
4,266
0
36,245
L
Yemoja
Brian5524
Yemoja
1,245
119
157
500
7,286
1,183
0
292
6,994
9,508
0
W
Thanatos
LionMonkey
Thanatos
12,525
4,758
0
6,393
6,234
2,421
0
1,337
4,811
0
39,796
W
1,983
229
0
3,347
5,026
1,710
806
1,462
3,390
32,680
0
W
Heimdallr
Silver_25bcn
Heimdallr
2,093
605
0
1,701
3,639
1,067
241
619
3,020
0
27,413
L
Gilgamesh
mightyergo
Gilgamesh
1,157
324
0
1,426
5,690
1,688
0
514
5,176
0
20,548
W
Susano
tucangordo
Susano
1,293
220
0
2,554
4,314
1,219
0
176
4,114
0
25,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
30,235
263
Minions Killed
339
0
Camps Cleared
0
995,505
Distance Traveled
1,048,702
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,715
572
84
8
0
200,922
4
L
Danzaburou
4,417
442
42
4
0
166,262
2
W
Cthulhu
6,421
642
96
10
0
201,953
1
L
Tyr
5,662
566
79
8
0
204,881
0
L
Yemoja
4,181
418
15
2
0
215,367
7
W
Thanatos
6,806
681
59
6
0
231,597
3
W
Sol
5,505
551
64
6
0
211,068
2
W
Heimdallr
6,112
611
57
6
0
182,427
2
L
Gilgamesh
4,796
480
43
4
0
208,073
3
W
Susano
5,391
539
63
6
0
221,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role