Player Matchup

Scylla
Scylla
Foxdaddy777
Scylla
Level 17
God Stats
3W - 7L
1,231 SR
Queue Stats
37W - 42L
1,466 Elo+
Solo
Anhur
Anhur
KingOfFarts
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Aphrodite
Aphrodite
MrKrivin
Aphrodite
Level 25
God Stats
6W - 1L
1,579 SR
Queue Stats
8W - 11L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
YiLingPatriarch5
Tsukuyomi
Level 26
God Stats
7W - 6L
1,451 SR
Queue Stats
140W - 112L
1,552 Elo+
Solo
Ymir
Ymir
lourencolindooo
Ymir
Level 16
God Stats
5W - 6L
1,509 SR
Queue Stats
67W - 79L
1,488 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,556 Elo+

VS

Team Averages
Level 19
1,734 SR
1,565 Elo+
Izanami
Izanami
BigBoiChipsAhoy
Izanami
Level 27
God Stats
18W - 10L
1,860 SR
Queue Stats
166W - 147L
1,663 Elo+
Solo
Ra
Ra
PochuXan
Ra
Level 17
God Stats
9W - 4L
1,830 SR
Queue Stats
25W - 23L
1,429 Elo+
Solo
Fenrir
Fenrir
SirSwampenstien
Fenrir
Level 16
God Stats
7W - 3L
1,696 SR
Queue Stats
46W - 28L
1,636 Elo+
Solo
Bastet
Bastet
pureVulgarity
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
theepupa
Yemoja
Level 8
God Stats
1W - 1L
1,784 SR
Queue Stats
8W - 8L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 2 / 13
10,200
927
13,462
11,234
3,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 4 / 11
11,675
1,061
13,671
10,469
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
MrKrivin
Aphrodite
18
7 / 2 / 13
11,722
1,066
9,850
13,335
11,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
18
7 / 3 / 9
12,278
1,116
23,086
14,192
6,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 5 / 13
10,070
915
7,297
15,624
19,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
10,823
984
21,839
15,645
4,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 9
11,393
1,036
11,014
12,227
3,859
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 6
11,966
1,088
10,457
14,464
5,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 4
9,605
873
6,764
9,766
3,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
theepupa
Yemoja
17
0 / 8 / 12
10,312
937
9,317
20,397
20,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
25
Kills
16
16
Deaths
25
59
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Scylla
2
2
13
4.25
W
7
4
11
3.13
W
Aphrodite
MrKrivin
Aphrodite
7
2
13
6.75
L
4
2
9
4.25
L
7
3
6
3.33
W
Tsukuyomi
7
3
9
3.83
W
2
5
13
1.7
L
2
5
4
0.8
L
Yemoja
theepupa
Yemoja
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,366
Damage
59,391
64,854
Taken
72,499
44,795
Mitigated
37,516
17,019
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,839
14,917
0
991
15,645
4,548
0
6,898
8,747
0
52,170
W
Scylla
13,462
206
365
1,169
11,234
3,850
0
1,702
9,532
28,551
0
W
13,671
6,596
0
1,079
10,469
4,040
0
3,475
6,994
0
31,744
W
Aphrodite
MrKrivin
Aphrodite
9,850
930
7,172
7,132
13,335
11,142
0
4,861
8,474
41,916
0
L
11,014
555
2,623
2,209
12,227
3,859
0
5,325
6,902
40,934
0
L
10,457
2,530
0
1,191
14,464
5,171
0
4,188
10,276
0
20,553
W
Tsukuyomi
23,086
7,798
0
102
14,192
6,276
0
3,910
10,282
0
40,827
W
7,297
639
0
0
15,624
19,487
0
6,383
9,053
13,289
0
L
6,764
1,600
0
0
9,766
3,135
0
4,302
5,464
0
10,223
L
Yemoja
theepupa
Yemoja
9,317
1,087
3,142
711
20,397
20,803
0
9,896
10,501
22,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
54,099
197
Minions Killed
194
9
Camps Cleared
8
1,089,540
Distance Traveled
932,976
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,823
984
56
5
1
193,392
1
W
Scylla
10,200
927
31
3
1
237,807
0
W
Anhur
11,675
1,061
44
4
1
197,987
0
W
Aphrodite
11,722
1,066
87
8
1
218,776
0
L
Ra
11,393
1,036
90
8
0
220,242
1
L
Fenrir
11,966
1,088
11
1
4
227,422
0
W
Tsukuyomi
12,278
1,116
21
2
5
238,792
0
W
Ymir
10,070
915
14
1
1
196,178
0
L
Bastet
9,605
873
6
1
0
109,979
1
L
Yemoja
10,312
937
31
3
3
181,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role