Player Matchup

Fenrir
Fenrir
DarkArchAngelx4
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 298L
1,450 Elo+
Party 1
Khepri
Khepri
LadyShaft
Khepri
Level 128
God Stats
2W - 11L
1,326 SR
Queue Stats
379W - 365L
1,472 Elo+
Party 1
Izanami
Izanami
Savega
Izanami
Level 18
God Stats
12W - 8L
1,557 SR
Queue Stats
18W - 12L
1,570 Elo+
Party 1
Tyr
Tyr
Spartann1198
Tyr
Level 121
God Stats
1W - 4L
1,475 SR
Queue Stats
199W - 154L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
deadeye jax
Nu Wa
Level 29
God Stats
1W - 3L
1,483 SR
Queue Stats
80W - 85L
1,638 Elo+
Party 1
Team Averages
Level 80
1,468 SR
1,543 Elo+

VS

Team Averages
Level 63
1,547 SR
1,523 Elo+
Izanami
Izanami
Andrew0715
Izanami
Level 32
God Stats
38W - 26L
1,710 SR
Queue Stats
45W - 31L
1,607 Elo+
Party 2
Achilles
Achilles
Ap3xEch07938
Achilles
Level 99
God Stats
10W - 8L
1,667 SR
Queue Stats
145W - 111L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
Ap3xR1ft
Hun Batz
Level 113
God Stats
3W - 6L
1,562 SR
Queue Stats
196W - 159L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Ap3xResp2ct
Baron Samedi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
Richichulo
Cernunnos
Level 40
God Stats
5W - 8L
1,298 SR
Queue Stats
97W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
10,220
444
11,150
21,049
10,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
LadyShaft
Khepri
13
0 / 8 / 2
8,848
385
4,464
24,529
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Savega
Izanami
15
1 / 8 / 1
9,675
421
8,561
13,773
4,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 6 / 0
12,332
536
17,308
20,093
25,672
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 9 / 4
9,773
425
15,626
15,678
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andrew0715
Izanami
20
2 / 2 / 8
12,767
555
9,513
16,589
7,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Ap3xEch07938
Achilles
18
15 / 0 / 12
13,287
578
17,704
21,928
34,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Ap3xR1ft
Hun Batz
20
17 / 1 / 14
14,077
612
23,570
20,317
15,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Ap3xResp2ct
Baron Samedi
15
1 / 7 / 13
10,454
455
7,895
15,455
7,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Richichulo
Cernunnos
19
4 / 3 / 19
12,782
556
16,471
18,713
8,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
13
Kills
39
39
Deaths
13
10
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andrew0715
Izanami
2
2
8
3
W
Achilles
Ap3xEch07938
Achilles
15
0
12
21
W
Hun Batz
Ap3xR1ft
Hun Batz
17
1
14
24
W
Baron Samedi
Ap3xResp2ct
Baron Samedi
1
7
13
1.07
L
4
8
3
0.69
L
Khepri
LadyShaft
Khepri
0
8
2
0.13
W
Cernunnos
Richichulo
Cernunnos
4
3
19
4.5
L
Izanami
Savega
Izanami
1
8
1
0.19
L
5
6
0
0.83
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
75,153
95,122
Taken
93,002
69,831
Mitigated
74,417
15,479
Healing
36,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andrew0715
Izanami
9,513
6,603
626
7,383
16,589
7,744
2,099
2,659
13,470
0
132,704
W
Achilles
Ap3xEch07938
Achilles
17,704
5,697
1,699
7,684
21,928
34,755
95
4,313
17,507
0
57,864
W
Hun Batz
Ap3xR1ft
Hun Batz
23,570
9,727
0
7,714
20,317
15,401
2,092
5,386
14,632
0
105,978
W
Baron Samedi
Ap3xResp2ct
Baron Samedi
7,895
1,177
297
2,927
15,455
7,908
914
4,964
10,389
41,624
0
L
11,150
2,029
173
4,517
21,049
10,679
0
2,326
18,723
0
62,445
L
Khepri
LadyShaft
Khepri
4,464
410
431
2,458
24,529
22,654
0
1,901
22,628
21,838
0
W
Cernunnos
Richichulo
Cernunnos
16,471
9,243
0
8,481
18,713
8,609
2,129
3,833
14,727
0
81,359
L
Izanami
Savega
Izanami
8,561
6,138
0
1,878
13,773
4,510
266
378
13,395
0
75,844
L
17,308
1,718
0
5,194
20,093
25,672
0
1,744
18,349
0
77,966
L
15,626
2,502
0
828
15,678
6,316
41
1,883
13,795
52,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,848
Gold Earned
63,367
441
Minions Killed
590
0
Camps Cleared
0
2,017,594
Distance Traveled
2,139,267
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,767
555
210
9
0
409,352
0
W
Achilles
13,287
578
60
3
0
455,203
5
W
Hun Batz
14,077
612
133
6
0
464,978
6
W
Baron Samedi
10,454
455
59
3
0
376,402
2
L
Fenrir
10,220
444
90
4
0
422,094
3
L
Khepri
8,848
385
24
1
0
428,125
2
W
Cernunnos
12,782
556
128
6
0
433,332
3
L
Izanami
9,675
421
114
5
0
412,508
2
L
Tyr
12,332
536
138
6
0
418,342
3
L
Nu Wa
9,773
425
75
3
0
336,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role