Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jeroyme
Discordia
Level 121
God Stats
1W - 1L
1,610 SR
Queue Stats
59W - 51L
1,588 Elo+
Party 2
Tiamat
Tiamat
RhuCore
Tiamat
Level 160
God Stats
44W - 21L
1,625 SR
Queue Stats
1,034W - 724L
1,587 Elo+
Party 1
Chang'e
Chang'e
Scorpions666
Chang'e
Level 159
God Stats
6W - 6L
1,736 SR
Queue Stats
1,101W - 788L
1,606 Elo+
Party 1
Artemis
Artemis
amaru007
Artemis
Level 122
God Stats
1W - 1L
1,541 SR
Queue Stats
19W - 17L
1,424 Elo+
Party 2
Team Averages
Level 142
1,602 SR
1,541 Elo+

VS

Team Averages
Level 109
1,515 SR
1,567 Elo+
Kukulkan
Kukulkan
Boxiträcio
Kukulkan
Level 160
God Stats
1W - 0L
2,107 SR
Queue Stats
278W - 66L
1,830 Elo+
Party 3
Sol
Sol
Lalatsu
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
VenusLabel
Neith
Level 109
God Stats
5W - 7L
1,292 SR
Queue Stats
485W - 491L
1,594 Elo+
Solo
Sylvanus
Sylvanus
leoceril
Sylvanus
Level 101
God Stats
1W - 0L
1,178 SR
Queue Stats
6W - 10L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
maisoqueéisso
Gilgamesh
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
554W - 551L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 6 / 5
7,458
746
8,187
10,701
7,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Jeroyme
Discordia
14
1 / 4 / 7
7,482
748
12,677
9,145
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
RhuCore
Tiamat
13
2 / 6 / 7
8,113
811
7,926
11,652
11,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Scorpions666
Chang'e
13
4 / 6 / 5
7,624
762
6,634
12,966
4,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
amaru007
Artemis
13
1 / 7 / 7
7,063
706
10,492
11,812
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boxiträcio
Kukulkan
16
9 / 3 / 14
9,929
993
13,659
6,680
3,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
17
15 / 1 / 11
10,635
1,064
22,374
15,483
8,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
2 / 3 / 18
8,700
870
6,101
9,266
5,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
leoceril
Sylvanus
15
2 / 2 / 17
9,087
909
2,808
13,884
15,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
maisoqueéisso
Gilgamesh
12
1 / 4 / 12
7,673
767
5,329
14,102
7,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
11
Kills
29
29
Deaths
13
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
5
0.92
W
Kukulkan
Boxiträcio
Kukulkan
9
3
14
5.33
L
Discordia
Jeroyme
Discordia
1
4
7
1.13
W
Sol
15
1
11
20.5
L
Tiamat
RhuCore
Tiamat
2
6
7
0.92
L
Chang'e
Scorpions666
Chang'e
4
6
5
1.08
W
Neith
2
3
18
3.67
L
Artemis
amaru007
Artemis
1
7
7
0.64
W
Sylvanus
leoceril
Sylvanus
2
2
17
5.25
W
Gilgamesh
maisoqueéisso
Gilgamesh
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
50,271
56,276
Taken
59,415
32,798
Mitigated
40,960
18,506
Healing
27,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,187
1,096
669
2,130
10,701
7,539
0
6,403
4,298
0
9,077
W
Kukulkan
Boxiträcio
Kukulkan
13,659
1,018
777
67
6,680
3,956
403
3,693
2,987
27,671
0
L
Discordia
Jeroyme
Discordia
12,677
482
488
2,264
9,145
3,550
203
7,291
1,854
27,066
0
W
Sol
22,374
8,128
323
6,005
15,483
8,239
3,398
8,426
7,057
38,378
0
L
Tiamat
RhuCore
Tiamat
7,926
484
263
1,470
11,652
11,855
0
5,393
6,259
15,388
0
L
Chang'e
Scorpions666
Chang'e
6,634
241
4,755
5,328
12,966
4,918
287
10,790
2,176
11,933
0
W
Neith
6,101
1,075
831
1,970
9,266
5,141
976
5,261
4,005
0
16,968
L
Artemis
amaru007
Artemis
10,492
4,359
0
1,139
11,812
4,936
540
8,964
2,848
0
18,156
W
Sylvanus
leoceril
Sylvanus
2,808
602
7,954
5,711
13,884
15,993
172
6,611
7,273
6,471
0
W
Gilgamesh
maisoqueéisso
Gilgamesh
5,329
1,019
941
3,100
14,102
7,631
389
3,246
10,856
0
13,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
46,024
85
Minions Killed
92
0
Camps Cleared
0
820,218
Distance Traveled
900,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,458
746
1
0
0
163,889
2
W
Kukulkan
9,929
993
31
3
0
171,569
2
L
Discordia
7,482
748
35
4
0
176,518
0
W
Sol
10,635
1,064
29
3
0
213,524
0
L
Tiamat
8,113
811
14
1
0
171,910
1
L
Chang'e
7,624
762
19
2
0
158,513
2
W
Neith
8,700
870
13
1
0
178,907
4
L
Artemis
7,063
706
16
2
0
149,388
0
W
Sylvanus
9,087
909
8
1
0
183,279
1
W
Gilgamesh
7,673
767
11
1
0
153,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role