Player Matchup

Neith
Neith
Derpycrep
Neith
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
188W - 137L
1,660 Elo+
Party 3
Discordia
Discordia
Nmelesfce
Discordia
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
303W - 284L
1,609 Elo+
Solo
Artio
Artio
QlutchIsKing
Artio
Level 150
God Stats
28W - 10L
2,030 SR
Queue Stats
108W - 76L
1,666 Elo+
Party 3
Cabrakan
Cabrakan
SchultGage99
Cabrakan
Level 126
God Stats
2W - 4L
1,427 SR
Queue Stats
252W - 221L
1,619 Elo+
Party 2
Bastet
Bastet
spookatron69
Bastet
Level 148
God Stats
11W - 5L
1,898 SR
Queue Stats
247W - 209L
1,604 Elo+
Party 2
Team Averages
Level 141
1,715 SR
1,632 Elo+

VS

Team Averages
Level 135
1,615 SR
1,612 Elo+
Charybdis
Charybdis
Aidenokea
Charybdis
Level 160
God Stats
8W - 7L
1,578 SR
Queue Stats
292W - 237L
1,581 Elo+
Party 1
Nemesis
Nemesis
DEADCANON
Nemesis
Level 122
God Stats
10W - 9L
1,591 SR
Queue Stats
167W - 148L
1,631 Elo+
Solo
Eset
Eset
DailyYT
Eset
Level 90
God Stats
24W - 11L
1,624 SR
Queue Stats
235W - 167L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
madeholy
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 117L
1,643 Elo+
Solo
Ne Zha
Ne Zha
xxxMegaxManxxx
Ne Zha
Level 160
God Stats
8W - 5L
1,783 SR
Queue Stats
291W - 261L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derpycrep
Neith
18
1 / 3 / 4
10,875
473
11,158
15,438
5,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nmelesfce
Discordia
17
2 / 5 / 2
10,872
473
12,963
11,800
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 4
11,110
483
14,136
26,335
25,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
SchultGage99
Cabrakan
14
1 / 5 / 4
9,414
409
6,602
19,349
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
19
3 / 1 / 5
11,411
496
11,339
17,882
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aidenokea
Charybdis
20
3 / 2 / 7
13,108
570
13,637
15,390
6,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
DEADCANON
Nemesis
19
7 / 1 / 4
12,398
539
9,853
19,681
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
DailyYT
Eset
17
5 / 1 / 4
11,862
516
13,701
13,860
6,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
madeholy
Zhong Kui
18
1 / 7 / 4
11,555
502
12,348
17,377
12,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 1 / 10
11,320
492
13,384
19,655
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
18
18
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aidenokea
Charybdis
3
2
7
3.25
W
Nemesis
DEADCANON
Nemesis
7
1
4
9
W
Eset
DailyYT
Eset
5
1
4
7
L
Neith
Derpycrep
Neith
1
3
4
1
L
Discordia
Nmelesfce
Discordia
2
5
2
0.6
L
5
4
4
1.75
L
Cabrakan
SchultGage99
Cabrakan
1
5
4
0.6
W
Zhong Kui
madeholy
Zhong Kui
1
7
4
0.43
L
Bastet
3
1
5
5.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
62,923
90,804
Taken
85,963
64,867
Mitigated
51,988
24,044
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aidenokea
Charybdis
13,637
9,681
0
6,710
15,390
6,341
3,681
2,200
13,190
0
104,814
W
Nemesis
DEADCANON
Nemesis
9,853
5,371
0
2,098
19,681
9,208
1,581
8,566
11,115
0
100,411
W
Eset
DailyYT
Eset
13,701
1,000
2,658
4,434
13,860
6,114
643
6,587
7,273
80,839
0
L
Neith
Derpycrep
Neith
11,158
4,733
0
6,770
15,438
5,783
0
2,360
12,983
0
94,836
L
Discordia
Nmelesfce
Discordia
12,963
694
137
826
11,800
4,106
477
2,159
9,608
80,459
0
L
14,136
1,618
646
11,912
26,335
25,829
104
10,913
14,773
61,644
0
L
Cabrakan
SchultGage99
Cabrakan
6,602
785
0
2,734
19,349
22,524
0
5,775
13,113
25,650
0
W
Zhong Kui
madeholy
Zhong Kui
12,348
1,789
93
4,355
17,377
12,897
1,028
9,563
7,814
73,731
0
L
Bastet
11,339
2,486
0
1,019
17,882
6,625
0
4,307
13,483
0
104,541
W
13,384
3,248
0
5,508
19,655
17,428
341
7,158
12,497
0
54,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
60,243
584
Minions Killed
670
0
Camps Cleared
0
2,180,296
Distance Traveled
2,160,904
30
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,108
570
179
8
0
397,250
8
W
Nemesis
12,398
539
129
6
0
493,924
4
W
Eset
11,862
516
155
7
0
465,218
13
L
Neith
10,875
473
151
7
0
423,812
2
L
Discordia
10,872
473
136
6
0
418,786
5
L
Artio
11,110
483
113
5
0
389,297
7
L
Cabrakan
9,414
409
44
2
0
429,655
10
W
Zhong Kui
11,555
502
158
7
0
351,825
3
L
Bastet
11,411
496
140
6
0
518,746
6
W
Ne Zha
11,320
492
49
2
0
452,687
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role