Player Matchup

Ah Puch
Ah Puch
CbK chillin
Ah Puch
Level 28
God Stats
3W - 0L
1,735 SR
Queue Stats
17W - 22L
1,239 Elo+
Party 2
Arachne
Arachne
IC1072
Arachne
Level 28
God Stats
12W - 9L
1,510 SR
Queue Stats
17W - 23L
1,214 Elo+
Party 2
Cerberus
Cerberus
InHuman_Torch33
Cerberus
Level 105
God Stats
3W - 0L
1,696 SR
Queue Stats
29W - 48L
1,254 Elo+
Solo
Team Averages
Level 54
1,647 SR
1,236 Elo+

VS

Team Averages
Level 51
1,386 SR
1,136 Elo+
The Morrigan
The Morrigan
Beat a hutu
The Morrigan
Level 63
God Stats
2W - 3L
1,492 SR
Queue Stats
127W - 145L
1,298 Elo+
Party 1
Thanatos
Thanatos
Fist a negua
Thanatos
Level 62
God Stats
3W - 7L
1,165 SR
Queue Stats
158W - 187L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
Vas Sleaze
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CbK chillin
Ah Puch
17
12 / 6 / 14
14,604
769
19,846
16,410
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
IC1072
Arachne
17
11 / 3 / 18
14,382
757
10,622
14,765
4,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
16
9 / 8 / 18
14,668
772
13,042
25,083
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beat a hutu
The Morrigan
16
5 / 10 / 9
13,374
704
14,417
12,764
3,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Fist a negua
Thanatos
16
6 / 12 / 7
13,377
704
14,811
23,205
7,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Vas Sleaze
Guan Yu
15
5 / 12 / 9
13,498
710
9,887
18,647
10,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
32
Kills
16
17
Deaths
34
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Beat a hutu
The Morrigan
5
10
9
0.95
W
Ah Puch
CbK chillin
Ah Puch
12
6
14
3.17
L
Thanatos
Fist a negua
Thanatos
6
12
7
0.79
W
Arachne
IC1072
Arachne
11
3
18
6.67
W
Cerberus
9
8
18
2.25
L
Guan Yu
Vas Sleaze
Guan Yu
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
39,115
56,258
Taken
54,616
30,093
Mitigated
21,898
16,929
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Beat a hutu
The Morrigan
14,417
1,523
241
1,080
12,764
3,671
0
8,548
4,210
38,223
0
W
Ah Puch
CbK chillin
Ah Puch
19,846
1,342
146
4,910
16,410
4,327
1,471
4,147
12,263
53,943
0
L
Thanatos
Fist a negua
Thanatos
14,811
9,701
55
9,118
23,205
7,521
0
12,952
10,253
0
41,646
W
Arachne
IC1072
Arachne
10,622
7,918
406
3,588
14,765
4,314
195
5,671
9,094
0
24,169
W
Cerberus
13,042
362
243
7,636
25,083
21,452
1,033
4,911
20,172
53,724
0
L
Guan Yu
Vas Sleaze
Guan Yu
9,887
2,283
340
807
18,647
10,706
0
11,748
6,899
276
22,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
40,249
186
Minions Killed
142
5
Camps Cleared
3
886,956
Distance Traveled
827,340
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,374
704
60
3
1
298,367
0
W
Ah Puch
14,604
769
70
4
1
265,130
3
L
Thanatos
13,377
704
51
3
2
282,280
0
W
Arachne
14,382
757
25
1
1
351,954
2
W
Cerberus
14,668
772
91
5
3
269,872
0
L
Guan Yu
13,498
710
31
2
0
246,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role